I have a plugin which connects to a remote MySQL server and makes queries.
It works fine as long as there is no connection problem. When something happens on the MySQL server or between the server and the game server and the plugin can't connect to the mysql server, the game server crashes.
In the crash stack at the crash moment something happens in dbi.mysql.ext.so and then the server's watchdog kills the server. How can I rewrite the plugin to avoid this crash in future?