Great mod!
We're running a tournament which starts in about 1-2 weeks, and a huge debate is going on about how to decide who starts as the infected first.
The team that goes infected first has a huge advantage, such as knowing if there is a tank or witch, and where.
Once a team is infected/survivor first, that will carry on to the next level.
This is what usually happens:
No Mercy - Level 1:
Team A = Plays survivors First
Team B = Plays infected First
No Mercy - Level 2:
Team A = Plays survivors First
Team B = Plays infected First
etc.
My 2 suggestions to solve this:
1.
Add a function/command/cvar? for us to enable/disable, where at the beginning of each level, the teams get switched to the other side. If this suggestion is worked on, make sure this command can be inserted into the config, so an admin doesn't have to be in-game in that server to activate the command.
Example:
No Mercy - Level 1:
Team A = Plays survivors First
Team B = Plays infected First
No Mercy - Level 2:
Map loads, [New suggested function executes and swaps teams], so:
Team A = Plays infected First
Team B = Plays survivors First
2.
And perhaps (not needed, but would be handy to have it) another function that will swap both of the teams' sides manually.
Also, do you accept donations via paypal? If you do, tell me the address.
Really hope you'll consider adding either or all of the suggestions!
Cheers