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Custom Start Weapons ( 24/02/2014 )


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bibu
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Join Date: Sep 2010
Old 11-12-2013 , 09:19   Re: Custom Start Weapons ( Updated 12/11/2013 )
Reply With Quote #31

You should keep this nade formatting also for other weapons if you ask me.

Quote:
PRIMS=m4a1|ak47|galil
SECS=deagle|usp|glock18
NADES=HE|SMOKE|FLASH
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Blizzard_87
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Join Date: Oct 2012
Old 11-12-2013 , 15:54   Re: Custom Start Weapons ( Updated 12/11/2013 )
Reply With Quote #32

Quote:
Originally Posted by bibu View Post
You should keep this nade formatting also for other weapons if you ask me.
The grenades worked cos there is only 3. If I do same for guns there work be alot of code

I'm not to sure howto do it that way.
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Blizzard_87
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Join Date: Oct 2012
Old 01-31-2014 , 09:28   Re: Custom Start Weapons ( Updated 31/01/2014 )
Reply With Quote #33

UPDATED PLUGIN!

January 31/01/2014 12:00AM
- v1.0.9 -
[ REWROTE ] rewrote config file setup and giving weapons.
[ REMOVED ] admin command to reload config file
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Blizzard_87
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Join Date: Oct 2012
Old 02-25-2014 , 14:10   Re: Custom Start Weapons ( Updated 24/02/2014 )
Reply With Quote #34

UPDATED PLUGIN!

Feburary 24/02/2014 0750PM
- v1.1.0 -
[ OPTIMIZED ] minor fixes to reduse memory use.
[ ADDED ] added removal of "player_weaponstrip" entity on custom maps (i.e. scoutzknivez )
[ FIXED ] storing weapons into array for different maps or default
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hornet
AMX Mod X Plugin Approver
Join Date: Mar 2010
Location: Australia
Old 03-22-2014 , 01:51   Re: Custom Start Weapons ( Updated 24/02/2014 )
Reply With Quote #35

Good job. Approved.

But just a quick one, for readability purposes, I would change all of your 0's and 1's to CT and TE since you have enumerated them but not used them in each case.
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Blizzard_87
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Join Date: Oct 2012
Old 03-22-2014 , 04:20   Re: Custom Start Weapons ( Updated 24/02/2014 )
Reply With Quote #36

Quote:
Originally Posted by hornet View Post
Good job. Approved.

But just a quick one, for readability purposes, I would change all of your 0's and 1's to CT and TE since you have enumerated them but not used them in each case.
Thanks.

Will get onto it when on PC next.

EDIT:

Done, didnt bother updating the version for such a small edit.
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Last edited by Blizzard_87; 03-22-2014 at 07:44.
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Mentors
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Join Date: Dec 2009
Old 04-04-2014 , 13:22   Re: Custom Start Weapons ( Updated 24/02/2014 )
Reply With Quote #37

error 017: undefined symbol "set_pdata_bool"
error 088: number of arguments does not match definition
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Blizzard_87
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Join Date: Oct 2012
Old 04-04-2014 , 16:32   Re: Custom Start Weapons ( Updated 24/02/2014 )
Reply With Quote #38

Quote:
Originally Posted by Mentors View Post
error 017: undefined symbol "set_pdata_bool"
error 088: number of arguments does not match definition
What version of Amxx do you have installed?
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Old 04-05-2014 , 03:00   Re: Custom Start Weapons ( Updated 24/02/2014 )
Reply With Quote #39

1.8.2
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Blizzard_87
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Join Date: Oct 2012
Old 04-05-2014 , 06:40   Re: Custom Start Weapons ( Updated 24/02/2014 )
Reply With Quote #40

Quote:
Originally Posted by Mentors View Post
1.8.2
Goto amxmodx.org And get latest version Dev build 1.8.3.
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