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[CS:GO] server starting on wrong port


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Falco
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Join Date: Dec 2004
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Old 05-13-2012 , 14:48   Re: [CS:GO] server starting on wrong port
Reply With Quote #11

Console output +con_logfile "myfile.txt" = Unknown command "con_logfile" It appears there a a few bugs that need to be worked out.

Console output:

status
hostname: [DmZ|EPSILON CS:GO|CGY.AB| Demolition
version : 1.14.1.0/11410 4932 secure
udp/ip : xxx.xxx.xxx.xxx:27017 os(Windows) type(community dedicated)
players : 0 humans, 1 bots (18 max) (hibernating)

hostport
"hostport" = "27014" ( def. "27015" ) - Host game server
port
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[DmZ|EPSILON CSS 70.75.139.92:27016
[DmZ|EPSILON GG 70.75.167.30:27015
[DmZ|EPSILON CS:GO Classic Casual 70.75.139.92:27013
[DmZ|EPSILON CS:GO Demolition 70.75.139.92:27014
[DmZ|EPSILON BF3 69.46.43.221:25203 (8-slot) Practice Server
www.dmzepsilon.ca
----------------------

Last edited by Falco; 05-13-2012 at 14:59.
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8088
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Join Date: Jan 2008
Old 05-13-2012 , 15:49   Re: [CS:GO] server starting on wrong port
Reply With Quote #12

Quote:
Originally Posted by ghostofmybrain View Post
Nothing else is running on 27017.
How do you know this? Did you verify this with netstat?
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ghostofmybrain
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Old 05-13-2012 , 17:37   Re: [CS:GO] server starting on wrong port
Reply With Quote #13

Quote:
Originally Posted by 8088 View Post
How do you know this? Did you verify this with netstat?
Indeed.
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Kjaer
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Join Date: Oct 2009
Location: Canada
Old 05-16-2012 , 23:23   Re: [CS:GO] server starting on wrong port
Reply With Quote #14

list ports of other servers please. Also when hosting multiple servers it is recommended you use intervals of 10 in between port variables to avoid conflicts.
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Powerlord
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Old 05-17-2012 , 11:12   Re: [CS:GO] server starting on wrong port
Reply With Quote #15

Er... isn't it +port not -port ?
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8088
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Old 05-17-2012 , 12:05   Re: [CS:GO] server starting on wrong port
Reply With Quote #16

Both will work. I used to always use - with all parameters on the cli.
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Bacardi
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Old 05-17-2012 , 13:40   Re: [CS:GO] server starting on wrong port
Reply With Quote #17

when use server cvars in launch parameter, +cvar value
when use srcds command-line parameters, -cmd value
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Powerlord
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Old 05-17-2012 , 16:09   Re: [CS:GO] server starting on wrong port
Reply With Quote #18

Quote:
Originally Posted by Bacardi View Post
when use server cvars in launch parameter, +cvar value
when use srcds command-line parameters, -cmd value
My bad, I was thinking of +ip, because -ip tends to... not work correctly in my experience.
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Last edited by Powerlord; 05-17-2012 at 16:11.
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ghostofmybrain
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Old 05-18-2012 , 18:30   Re: [CS:GO] server starting on wrong port
Reply With Quote #19

Quote:
Originally Posted by Kjaer View Post
Also when hosting multiple servers it is recommended you use intervals of 10 in between port variables to avoid conflicts.
That's absolutely ridiculous. You make it sound like a computer can misread a number and thus it's best to put some distance between them.
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asherkin
SourceMod Developer
Join Date: Aug 2009
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Old 05-18-2012 , 19:40   Re: [CS:GO] server starting on wrong port
Reply With Quote #20

Quote:
Originally Posted by ghostofmybrain View Post
That's absolutely ridiculous. You make it sound like a computer can misread a number and thus it's best to put some distance between them.
No, SRCDS just likes to use random arbitrary extra ports depending on it's mood.
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