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[TF2] TFDodgeball


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Jstn7477
Senior Member
Join Date: Mar 2011
Location: Florida, USA
Old 03-23-2011 , 14:34   Re: [TF2] TFDodgeball
Reply With Quote #321

Yeah, I tried this plugin on my multi-mod server, and I guess it isn't responding to convars (in server.cfg or map configs). Every time my server would go to stock maps for Randomizer, nobody could switch off of their primary weapon and it still said "Dodgeball" in the gametype.
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Velture
Senior Member
Join Date: Jan 2011
Location: Poland, Warsaw
Old 04-11-2011 , 13:56   Re: [TF2] TFDodgeball
Reply With Quote #322

Quote:
Originally Posted by Jstn7477 View Post
Yeah, I tried this plugin on my multi-mod server, and I guess it isn't responding to convars (in server.cfg or map configs). Every time my server would go to stock maps for Randomizer, nobody could switch off of their primary weapon and it still said "Dodgeball" in the gametype.
try using mapscfg plugin. Works fine for me and i have 6 mods on my server.


In other news:
Anyone knows the reason why some maps tfdb_ don't regenerate ammo?
Half of my maps has this bug. Only few people get their ammo regen - rest got 200ammo without any regen.

Help plz.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 04-11-2011 , 14:03   Re: [TF2] TFDodgeball
Reply With Quote #323

Quote:
Originally Posted by Velture View Post
In other news:
Anyone knows the reason why some maps tfdb_ don't regenerate ammo?
Half of my maps has this bug. Only few people get their ammo regen - rest got 200ammo without any regen.
Did you ever test with TF2Items removed as I asked before?
Since I'm 100% sure that the last update to TF2Items broke it's compatibility with TFDodgeball, and if it is the cause, I can fix it.
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Khadgar
Member
Join Date: Nov 2009
Old 04-12-2011 , 03:30   Re: [TF2] TFDodgeball
Reply With Quote #324

I builded a TFDodgeball server yesterday for Lethal-Zone.eu and after some tweaking I think its as good as Voogru's (we used to have that).

One question however. It seems that the rockets/nukes always go for the players thats nearest by. Thats how it seems anyway.

Is there a way to fix that? Making it go at a random player each time?

I also would like to know if its possible to give maps their own convars.
We now have a general setup but some maps just need different settings to make them more challenging or better playable.
Is there a way to do this?

Last question for now.
Are there more maps? I've collected 16 maps now and about 5 were taken out off the mapcycle because players didn't like them very much or because they are only for incidental play (by using RTV).
Some more maps would be nice. Couldn't find them however.

Last but not least.... imho the Nuke could use a better picture. It should be larger anyway.... I mean.. its a NUKE :-)

Thx for your response
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Last edited by Khadgar; 04-12-2011 at 03:39.
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eraserhead
Veteran Member
Join Date: Nov 2009
Old 04-12-2011 , 07:49   Re: [TF2] TFDodgeball
Reply With Quote #325

You can set specific cvars per map just by making a mapname.cfg file for each map and setting your cvars in there.
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Velture
Senior Member
Join Date: Jan 2011
Location: Poland, Warsaw
Old 04-12-2011 , 08:30   Re: [TF2] TFDodgeball
Reply With Quote #326

Quote:
Originally Posted by asherkin View Post
Did you ever test with TF2Items removed as I asked before?
Since I'm 100% sure that the last update to TF2Items broke it's compatibility with TFDodgeball, and if it is the cause, I can fix it.
turning off tf2items works for ammo regen. Now all the maps tfdb_ have ammo regen.
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beziko
Junior Member
Join Date: Apr 2011
Old 04-12-2011 , 08:53   Re: [TF2] TFDodgeball
Reply With Quote #327

Hi. Im creating DB map but i have a problem. How to make rocket spawner?
I dont see entinity to spawn. Even downloaded this plugin and rockets spawn doesn work

Please, can anyone help me?
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Velture
Senior Member
Join Date: Jan 2011
Location: Poland, Warsaw
Old 04-12-2011 , 09:59   Re: [TF2] TFDodgeball
Reply With Quote #328

Quote:
Originally Posted by Velture View Post
turning off tf2items works for ammo regen. Now all the maps tfdb_ have ammo regen.
I've said it too soon. Some of players don't get ammo regen and fire immunity (tf2items is unloaded.) ie: tfdb_rows
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Last edited by Velture; 04-12-2011 at 14:49.
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XaxaXoxo
Senior Member
Join Date: Feb 2011
Old 04-15-2011 , 07:01   Re: [TF2] TFDodgeball
Reply With Quote #329

not run after last update
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UNREA1
Junior Member
Join Date: Nov 2010
Old 04-15-2011 , 08:05   Re: [TF2] TFDodgeball
Reply With Quote #330

Meh, I just started to play TFDB, and its great tbh! Actually, its so good that I decided to start working on my own TFDB map. And I just finished it, now I need the fixed mod so I can test it. SO HURRY FIX IT! :d
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