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load bug at quiting


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Elbandi
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Join Date: Jun 2005
Location: Budapest, Hungary
Old 12-18-2005 , 14:12   load bug at quiting
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hi.

I build the sample_mm, add them to metaplugins.ini. i started the server, and unload the sample plugin by hang. After, i want to quit the server, but he load the sample, and made the normal. Why load the plugins at quiting? Is it a bug?

Quote:
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
maxplayers set to 16
Network: IP 217.27.xx.xx, mode MP, dedicated Yes, ports 27016 SV / 27007 CL
Executing dedicated server config file
Summary: 306 resources total 13.59 Mb, 20.25 % of capacity
Server logging enabled.
Server logging data to file logs/L1218009.log
L 12/18/2005 - 18:58:20: Log file started (file "logs/L1218009.log") (game "/css/cstrike") (version "2583")
L 12/18/2005 - 18:58:20: [SAMPLE] SetCommandClient() called: index=-1
Adding master server 207.173.177.11:27011
Adding master server 68.142.72.250:27011
L 12/18/2005 - 18:58:20: World triggered "Round_Start"
L 12/18/2005 - 18:58:20: [SAMPLE] FireGameEvent called: name=round_freeze_end
L 12/18/2005 - 18:58:21: [SAMPLE] FireGameEvent called: name=round_start
Connection to Steam servers successful.
VAC secure mode is activated.
L 12/18/2005 - 18:58:21: World triggered "Round_Start"
L 12/18/2005 - 18:58:21: [SAMPLE] FireGameEvent called: name=round_freeze_end
meta list
L 12/18/2005 - 18:58:23: [SAMPLE] SetCommandClient() called: index=-1
-Id- Name Version Author Status
[01] Sample Plugin 1.10 BAILOPAN RUN
meta unload 01
L 12/18/2005 - 18:58:26: [SAMPLE] SetCommandClient() called: index=-1
Plugin 1 unloaded.
quit
L 12/18/2005 - 18:58:29: [SAMPLE] Starting plugin.
L 12/18/2005 - 18:58:29: All hooks started!
L 12/18/2005 - 18:58:29: [META] Loaded 1 plugins from file.
L 12/18/2005 - 18:58:29: [SAMPLE] OnLevelShutdown() called from listener
L 12/18/2005 - 18:58:29: [SAMPLE] FireGameEvent called: name=server_shutdown
L 12/18/2005 - 18:58:29: server_message: "quit"
L 12/18/2005 - 18:58:29: Log file closed
L 12/18/2005 - 18:58:29: [SAMPLE] FireGameEvent called: name=server_shutdown
L 12/18/2005 - 18:58:29: server_message: "restart"
Memory leak: mempool blocks left in memory: 49
Memory leak: mempool blocks left in memory: 651
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