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Cs 1.6 HnS Style?


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Tezi
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Join Date: Jul 2011
Old 10-19-2011 , 16:27   Cs 1.6 HnS Style?
Reply With Quote #1

Is it possible that someone could create the old Cs HideNSeek mod, where T got 2 flashes, 1 freeze nade, and the ct have to get them?
Its already made in eventscripts, but its buggy like always .

If anyone got spare time, then please make it..

http://addons.eventscripts.com/addons/view/hns
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Paparazziv2
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Join Date: Feb 2011
Location: Chile, La Serena
Old 10-19-2011 , 16:51   Re: Cs 1.6 HnS Style?
Reply With Quote #2

what is the problem of eventscripts, all people of source say, (not all) sourcemod is better. You have more possibilities for make plugins etc. etc.. but eventscripts have the 'Good' plugins. But i love sourceMod and i agree with your idea.
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Last edited by Paparazziv2; 10-19-2011 at 16:52.
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Tezi
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Join Date: Jul 2011
Old 10-19-2011 , 20:49   Re: Cs 1.6 HnS Style?
Reply With Quote #3

It never gets updated, i didnt mean that eventscripts sux, but the eventscripts version never gets updated
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Tezi
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Join Date: Jul 2011
Old 10-20-2011 , 22:13   Re: Cs 1.6 HnS Style?
Reply With Quote #4

Zephyrus added me, hes almsot finish with his, but he only sells for 40 euros.

If anyone can make it free, then please do it, as "i know" SM is more stable than ES
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Franc1sco
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Join Date: Oct 2010
Location: Spain (Madrid)
Old 10-21-2011 , 18:00   Re: Cs 1.6 HnS Style?
Reply With Quote #5

I can make it free for sourcemod.

A long time ago I made a mod of "tag (the game)", was somewhat similar to HnS but with a command "!stop" or "!tuli" for freeze you and you can not be caught, only you can unfreeze when someone of your own team touch you

I will publish it HnS that you say here when I done it


Note: Sorry for my bad english, I am spanish
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Last edited by Franc1sco; 10-21-2011 at 18:02.
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Tezi
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Join Date: Jul 2011
Old 10-21-2011 , 20:20   Re: Cs 1.6 HnS Style?
Reply With Quote #6

Franc1sco, that would be so awesome!
And thank you very much!
How long does it take to code? 1 month or more?
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Franc1sco
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Join Date: Oct 2010
Location: Spain (Madrid)
Old 10-22-2011 , 14:52   Re: Cs 1.6 HnS Style?
Reply With Quote #7

Quote:
Originally Posted by Tezi View Post
Franc1sco, that would be so awesome!
And thank you very much!
How long does it take to code? 1 month or more?
If I start it now, probably I'll make it in less than a week.

Tell me exactly all the functions that must have the plugin
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Tezi
Member
Join Date: Jul 2011
Old 10-22-2011 , 20:06   Re: Cs 1.6 HnS Style?
Reply With Quote #8

So.

At round start, ct cant move, but T can, and it counts from "10 to 1" they have black screen
When the 10 seconds is gone, ct can move.
They got a knife.
Terrorists have a "bugged" knife so they cant knife, but they got a grenade that freezes CT (no damage) and 2 flash grenades to flash them.
If CT manages to kill T, the teams switch. If T wins 5 rounds, it gets switched too.
If more needed, then please check the ES addon i posted.

btw: would be nice with a CFG to edit how many flashes/nades etc.
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x3ro
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Join Date: Dec 2009
Old 10-25-2011 , 02:12   Re: Cs 1.6 HnS Style?
Reply With Quote #9

http://forums.alliedmods.net/showthread.php?t=65370

He wants the exact same plugin as this, though on sourcemod of course.
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Tezi
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Join Date: Jul 2011
Old 10-26-2011 , 17:10   Re: Cs 1.6 HnS Style?
Reply With Quote #10

Quote:
Originally Posted by x3ro View Post
http://forums.alliedmods.net/showthread.php?t=65370

He wants the exact same plugin as this, though on sourcemod of course.
extacly and for css .
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