Hello there, I've made a player model out of different parts from other player models and currently I'm having a problem with assigning vertexes to joints. The main problem when I try to do it is that either all the model messes up or some parts of limbs are sticking out too much, especially when moving.
If there's someone who can willingly take a look and help fix this model properly I would be grateful.
Also if it's not to hard to edit the skeleton, it would be nice if the head could be moved backed a bit, cause now on most of the models have the head sticking out in front so much and the neck looks disgusting when it's stretched when nothing is covering it.
I've included Milkshape 3D model file, also all the animations/references/ images.