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[ANY/CSS] EntControl(like grabbermod,NPCs,BuildIn-WEBSERVER,...) (Updated 2014-05-09)


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LeGone
Senior Member
Join Date: Dec 2006
Location: Germany
Old 05-17-2011 , 13:31   Re: [ANY] EntControl(like grabbermod) (Updated 2011-05-17 v1.2)
Reply With Quote #11

Quote:
Originally Posted by lascage View Post
Can you write a Translation ? French, or other langage ...
I will make such a file =)
Maybe someone can translate it to French then ...
(I donīt speak French ... sorry)

Quote:
Originally Posted by Fearts View Post
very cool very powerful stuff here good job
Thanks xD
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Fearts
ferts of daeth
Join Date: Oct 2008
Old 05-17-2011 , 15:22   Re: [ANY] EntControl(like grabbermod) (Updated 2011-05-17 v1.2)
Reply With Quote #12

activate not listed on documentation

remove ent in edit when looking at a wall crashes server

would be cool if menus had a back button

would be cool if menu didn't go back to first page when you press on a option

would be cool if +sm_entcontrol_grab had a +sm_entcontrol_grab_toggle option so you don't have to hold down button

EDIT:

Also a unfreeze button

Would be nice if when spawning npcs when you kill them remove the killed hostage message.

Will add more later when I find stuff
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Last edited by Fearts; 05-17-2011 at 16:45.
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Fearts
ferts of daeth
Join Date: Oct 2008
Old 05-17-2011 , 16:02   Re: [ANY] EntControl(like grabbermod) (Updated 2011-05-17 v1.2)
Reply With Quote #13

Wow I just discovered the whole npc aspect of this mod. Never seen anything like it. Would be cool if you added a few more like headcrab etc.
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DaRk56
Senior Member
Join Date: Jul 2009
Location: France
Old 05-17-2011 , 16:13   Re: [ANY] EntControl(like grabbermod) (Updated 2011-05-17 v1.2)
Reply With Quote #14

Error console

Plugins full flag z root

http://img9.**************/img9/4867/caht.jpg
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Fearts
ferts of daeth
Join Date: Oct 2008
Old 05-17-2011 , 16:36   Re: [ANY] EntControl(like grabbermod) (Updated 2011-05-17 v1.2)
Reply With Quote #15

^Yea I don't get this error but others on my server do it just spams console
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Kin2InuYasha
Member
Join Date: Nov 2010
Old 05-17-2011 , 17:32   Re: [ANY] EntControl(like grabbermod) (Updated 2011-05-17 v1.2)
Reply With Quote #16

Quote:
Originally Posted by Fearts View Post
activate not listed on documentation

remove ent in edit when looking at a wall crashes server

would be cool if menus had a back button

would be cool if menu didn't go back to first page when you press on a option
I second this. Specifically, the back button, first page, and make the menu stay active a lot longer instead of disappearing.

And maybe a command to extend the object you're holding away from you, and one to bring it closer to you.

Last edited by Kin2InuYasha; 05-17-2011 at 19:29.
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Kin2InuYasha
Member
Join Date: Nov 2010
Old 05-17-2011 , 17:35   Re: [ANY] EntControl(like grabbermod) (Updated 2011-05-17 v1.2)
Reply With Quote #17

And maybe one last thing, dial down the radius on the rockets a little bit. The man on the moon feels the pain when they explode.
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jasonfrog
Senior Member
Join Date: Mar 2008
Old 05-17-2011 , 18:24   Re: [ANY] EntControl(like grabbermod) (Updated 2011-05-17 v1.2)
Reply With Quote #18

Plugin Game: Any

So I presume this should work on TF2?

I followed the install instructions to the letter on a TF2 server running SM 1.3.7.

Getting the following error when using the sm_entcontrol_menu command.
Code:
L 05/17/2011 - 23:10:25: [SM] Native "DisplayMenu" reported: Menu handle 0 is invalid (error 4)
L 05/17/2011 - 23:10:25: [SM] Displaying call stack trace for plugin "entcontrol.smx":
L 05/17/2011 - 23:10:25: [SM]   [0]  Line 501, menu.sp::Command_EntControl_Menu()
The menu does not display.


When the plugin first loads, the following errors occur.
Code:
L 05/17/2011 - 23:18:49: [SM] Native "HookEvent" reported: Game event "hostage_hurt" does not exist
L 05/17/2011 - 23:18:49: [SM] Displaying call stack trace for plugin "entcontrol.smx":
L 05/17/2011 - 23:18:49: [SM]   [0]  Line 20, NPCs/BaseNPC.sp::InitBaseNPC()
L 05/17/2011 - 23:18:49: [SM]   [1]  Line 22, NPCs.sp::InitNPCs()
L 05/17/2011 - 23:18:49: [SM]   [2]  Line 176, entcontrol.sp::OnMapStart()
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DaRk56
Senior Member
Join Date: Jul 2009
Location: France
Old 05-17-2011 , 23:11   Re: [ANY] EntControl(like grabbermod) (Updated 2011-05-17 v1.2)
Reply With Quote #19

Code:
L 05/18/2011 - 05:07:08: [SM] Native "DisplayMenu" reported: Menu handle 0 is invalid (error 4)
L 05/18/2011 - 05:07:08: [SM] Displaying call stack trace for plugin "entcontrol.smx":
L 05/18/2011 - 05:07:08: [SM]   [0]  Line 163, menu.sp::Menu_EntControl_Menu()
L 05/18/2011 - 05:07:10: [SM] Native "DisplayMenu" reported: Menu handle 0 is invalid (error 4)
L 05/18/2011 - 05:07:10: [SM] Displaying call stack trace for plugin "entcontrol.smx":
L 05/18/2011 - 05:07:10: [SM]   [0]  Line 163, menu.sp::Menu_EntControl_Menu()
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Zephyrus
Cool Pig B)
Join Date: Jun 2010
Location: Hungary
Old 05-18-2011 , 00:34   Re: [ANY] EntControl(like grabbermod) (Updated 2011-05-17 v1.2)
Reply With Quote #20

npc code is so hackish i love it so much, thanks for this awesome plugin ^^
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