What is it? It's an unused entity called simple_bot that i made to mimic the TF2 ghost as best as i could
Can i configure it in any way? Of cource you can! BUT BE NOTED THE GHOST WILL NOT MOVE IF YOUR MAP DOESN'T HAVE A .NAV MESH!
Commands:
sm_simpleghost : Spawns a simple_ghost on top of you [Default acces: ROOT] sm_killghost : Kills all the simple_ghosts on the map [Default acces: ROOT]
Cvars: sm_ghost_minvistime (default: 5.0) Minimum duration to stay visible sm_ghost_maxvistime (default: 10.0) Maximum duration to stay visible
sm_ghost_mininvistime (default: 60.0) Minimum duration to stay invisible sm_ghost_maxinvistime (default: 120.0) Maximum duration to stay invisible
sm_ghost_stunduration (default: 5.0) Duration of the 'BOO!' condition on client sm_ghost_checkdelay (default: 0.1) How often to check for nearby clients to Spook sm_ghost_checkdistance (default: 240.0) How far away to stun clients
Changelog:
1.0 Initial Release
1.1 Fixed unescessary looping
1.2 Fixed removing other simple_bots than the ones that were spawned by this plugin
1.3 Sentries should no longer target the ghost
Credits to Leonardo for some of the code i use in this plugin