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Help, L4D2: Half of plugins stopped working as they should


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Hawkins
Senior Member
Join Date: Jul 2021
Old 08-01-2021 , 04:37   Help, L4D2: Half of plugins stopped working as they should
Reply With Quote #1

I had configured and tested the plugins on a listen server. Today i leased a dedicated server, that had LINUX as its OS. Installed Linux MM+SM, uploaded my plugins, cfg gamedata etc. folders.... And now... Many mods dont work, and those that do work the cvars are like reset.

Did I made a mistake or is it LINUX SS+MM that screwing things up? Versions are the same as for windows i used for listen server testing.
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Spirit_12
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Join Date: Dec 2012
Location: Toronto, CA
Old 08-01-2021 , 10:33   Re: Help, L4D2: Half of plugins stopped working as they should
Reply With Quote #2

Provide the output from the following:
  • meta list
  • sm exts list
  • sm plugins list
  • sm version

In addition, provide your error logs from the folder listed below:

Code:
addons/sourcemod/logs
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Hawkins
Senior Member
Join Date: Jul 2021
Old 08-01-2021 , 13:50   Re: Help, L4D2: Half of plugins stopped working as they should
Reply With Quote #3

Listing 3 plugins:
[01] SourceMod (1.10.0.6510) by AlliedModders LLC
[02] SDK Tools (1.10.0.6510) by AlliedModders LLC
[03] SDK Hooks (1.10.0.6510) by AlliedModders LLC

[SM] Displaying 10 extensions:
[01] Automatic Updater (1.10.0.6510): Updates SourceMod gamedata files
[02] Webternet (1.10.0.6510): Extension for interacting with URLs
[03] SDK Tools (1.10.0.6510): Source SDK Tools
[04] BinTools (1.10.0.6510): Low-level C/C++ Calling API
[05] Top Menus (1.10.0.6510): Creates sorted nested menus
[06] SDK Hooks (1.10.0.6510): Source SDK Hooks
[07] Client Preferences (1.10.0.6510): Saves client preference settings
[08] SQLite (1.10.0.6510): SQLite Driver
[09] <FAILED> file "dhooks.ext.so": /home/s1420581/left4dead2/left4dead2/addons/sourcemod/extensions/dhooks.ext.so: cannot open shared object file: No such file or directory
[10] <OPTIONAL> file "curl.ext.so": /home/s1420581/left4dead2/left4dead2/addons/sourcemod/extensions/curl.ext.so: cannot open shared object file: No such file or directory

SourceMod Plugins Menu:
info - Information about a plugin
list - Show loaded plugins
load - Load a plugin
load_lock - Prevents any more plugins from being loaded
load_unlock - Re-enables plugin loading
refresh - Reloads/refreshes all plugins in the plugins folder
reload - Reloads a plugin
unload - Unload a plugin
unload_all - Unloads all plugins

SourceMod Version: 1.10.0.6510
SourcePawn Engine: 1.10.0.6510, jit-x86 (build 1.10.0.6510)
SourcePawn API: v1 = 5, v2 = 12
Compiled on: Jul 11 2021 23:24:12
Built from: https://github.com/alliedmodders/sou...commit/0b468f2
Build ID: 6510:0b468f2
http://www.sourcemod.net/


Since errorlogs was 14 MB of size i cut out a chunck of lines from the middle that repeat themselves.

Edit: Game version is:
Version 2.2.2.0 (left4dead2)
Network Version 2.1.0.0
Exe build: 22:59:03 Jun 26 2021 (8267) (550)
Attached Files
File Type: log L20210801.log (34.5 KB, 51 views)
File Type: log errors_20210801.log (134.2 KB, 65 views)

Last edited by Hawkins; 08-01-2021 at 14:09.
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Spirit_12
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Join Date: Dec 2012
Location: Toronto, CA
Old 08-01-2021 , 18:54   Re: Help, L4D2: Half of plugins stopped working as they should
Reply With Quote #4

You are missing 2 extensions and multiple gamedata files it seems. Go back to the error logs and reinstall the said plugins that error out.
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Hawkins
Senior Member
Join Date: Jul 2021
Old 08-01-2021 , 20:53   Re: Help, L4D2: Half of plugins stopped working as they should
Reply With Quote #5

There are missing Linux SM+MM files in "extensions"+ "gamedata" folders. The ones i downloaded from https://sourceserver.info/downloads/...ions/sdkhooks/ are causing the server not to work at all (outdated?).

If you have a linux server, or fully working linux files, can i ask you a favour of uploading the "sourcemod" folder and sending the link here/private message?
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Psyk0tik
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Join Date: May 2012
Location: Homeless
Old 08-01-2021 , 21:03   Re: Help, L4D2: Half of plugins stopped working as they should
Reply With Quote #6

Why are you downloading SDKHooks from that link? Just download one of the official builds for SourceMod which already includes SDKHooks.

SM 1.10 (Stable branch): https://www.sourcemod.net/downloads.php
SM 1.11 (Dev branch): https://www.sourcemod.net/downloads.php?branch=dev
DHooks: https://forums.alliedmods.net/showpo...&postcount=589
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Hawkins
Senior Member
Join Date: Jul 2021
Old 08-01-2021 , 21:08   Re: Help, L4D2: Half of plugins stopped working as they should
Reply With Quote #7

Quote:
Originally Posted by Psyk0tik View Post
Why are you downloading SDKHooks from that link? Just download one of the official builds for SourceMod which already includes SDKHooks.

SM 1.10 (Stable branch): https://www.sourcemod.net/downloads.php
SM 1.11 (Dev branch): https://www.sourcemod.net/downloads.php?branch=dev
DHooks: https://forums.alliedmods.net/showpo...&postcount=589
Thats the first thing i did, still being in this mess.
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Psyk0tik
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Join Date: May 2012
Location: Homeless
Old 08-01-2021 , 21:16   Re: Help, L4D2: Half of plugins stopped working as they should
Reply With Quote #8

Based on the details you provided, your main problems are:
1. Missing extensions
- Did you download "dhooks-2.2.0-detours17-sm110.zip" and extracted "dhooks.ext.so" to your "extensions" folder?
2. Missing gamedata
- Read the logs as they tell you which plugins are requiring gamedata files that are missing from your "gamedata" folder.

Overall, it just looks like a bad installation on your part.
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Hawkins
Senior Member
Join Date: Jul 2021
Old 08-01-2021 , 22:40   Re: Help, L4D2: Half of plugins stopped working as they should
Reply With Quote #9

Installed dhooks-2.2.0-detours17-sm110, now 1 error message less. Thanks you Psyk0tik
Regarding game data, everything ran perfectly when i tested and configured it on windows listen server (home PC)
Now, on a dedicated linux im renting, for example, Noxious Smoker plugin doesnt work at all, other plugins don't respect manually altered cvars, Admin System works but doesn't let me use "!freeze" "!warp" or "!director stop" commands.

Looks like Linux Signatures are outdated for some mods?
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Hawkins
Senior Member
Join Date: Jul 2021
Old 08-02-2021 , 06:51   Re: Help, L4D2: Half of plugins stopped working as they should
Reply With Quote #10

Very weird ... for some reason my server ignores SOME cfg files in "\left4dead2\cfg\sourcemod" while taking into account other, modified CFG files there. (Yes, i deleted all CFGs there, restarted server, letting plugins create fresh new CFGs and changed them manually, and this still happens.)

I can try to workaround it by creating a file with modified CVARS and executing it.
And the "Noxious Smoker" plugin not working is np, since i just found the "Smoke IT!" plugin, which works for me.

Still, this server behaviour is not normal, is it?

Last edited by Hawkins; 08-02-2021 at 07:11.
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