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[L4D2] Revive Patch


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BHaType
Great Tester of Whatever
Join Date: Jun 2018
Old 07-30-2021 , 20:58   Re: [L4D2] Revive Patch
Reply With Quote #21

Quote:
Originally Posted by sonic155 View Post
The one that { Balloons } posted doesnt seem to work ~windows~ and the original one sometimes works
I will fix it in a ~week
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sonic155
Senior Member
Join Date: Mar 2019
Old 07-31-2021 , 17:31   Re: [L4D2] Revive Patch
Reply With Quote #22

Quote:
Originally Posted by BHaType View Post
I will fix it in a ~week
ok thank you =)
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BHaType
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Join Date: Jun 2018
Old 08-19-2021 , 00:34   Re: [L4D2] Revive Patch
Reply With Quote #23

Updated
PHP Code:
Fixed some rare cases when damage still interrupts revive 
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sonic155
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Join Date: Mar 2019
Old 08-19-2021 , 17:40   Re: [L4D2] Revive Patch
Reply With Quote #24

Quote:
Originally Posted by BHaType View Post
Updated
PHP Code:
Fixed some rare cases when damage still interrupts revive 
thank you very much =D
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Xenorvya
Junior Member
Join Date: May 2022
Old 05-21-2022 , 11:47   Re: [L4D2] Revive Patch
Reply With Quote #25

Great idea for a plugin, but it fails to compile.
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BHaType
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Join Date: Jun 2018
Old 05-22-2022 , 21:48   Re: [L4D2] Revive Patch
Reply With Quote #26

Quote:
Originally Posted by Xenorvya View Post
Great idea for a plugin, but it fails to compile.
Compile it locally
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gabuch2
AlliedModders Donor
Join Date: Mar 2011
Location: Chile
Old 07-02-2022 , 22:51   Re: [L4D2] Revive Patch
Reply With Quote #27

Any way to discriminate damage? For example, on expert damage from any source will interrupt a revive, but I want to prevent the interrupt only on environmental damage (worldspawn)
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Last edited by gabuch2; 07-02-2022 at 22:52.
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BHaType
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Join Date: Jun 2018
Old 07-05-2022 , 23:39   Re: [L4D2] Revive Patch
Reply With Quote #28

Quote:
Originally Posted by gabuch2 View Post
Any way to discriminate damage? For example, on expert damage from any source will interrupt a revive, but I want to prevent the interrupt only on environmental damage (worldspawn)
No but i will add this in next version
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Shadowysn
Senior Member
Join Date: Sep 2015
Location: Location:
Old 10-08-2022 , 21:28   Re: [L4D2] Revive Patch
Reply With Quote #29

Website compiler is choking on Get Plugin.

Plugin failed to compile! Please try contacting the author.
SourcePawn Compiler 1.9.0.6240
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2017 AlliedModders LLC

190945.attach(20) : fatal error 190: too many error messages on one line

Compilation aborted.
6 Errors.
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BHaType
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Join Date: Jun 2018
Old 10-14-2022 , 01:00   Re: [L4D2] Revive Patch
Reply With Quote #30

Quote:
Originally Posted by Shadowysn View Post
Website compiler is choking on Get Plugin.
Probably not the best decision but I prefer to necessitate people to compile plugins locally.
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