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Release SourceBans++ (v1.6.4) [Updated: 2021-10-06]


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durangod
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Join Date: Mar 2016
Location: SW USA
Old 08-22-2016 , 10:05   Re: [RELEASE] SourceBans++ (v1.5.4.7) [Updated: 2016-04-28]
#851

OH i just read that last part of your comment, then yes i guess you need the TCP open on both as well. I just dont use the TCP but some do.. i think thats it.
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Last edited by durangod; 08-22-2016 at 10:05.
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Wulfy
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Join Date: Apr 2015
Location: Belgium
Old 08-22-2016 , 10:28   Re: [RELEASE] SourceBans++ (v1.5.4.7) [Updated: 2016-04-28]
#852

According to NFO's support, they "don't have anything on our end that would be blocking TCP connections."

Yeah so the servers do get the admins updated and all (after mapchange) which means the plugin works fine and so does the database. It's just the webserver that, for some reason, can't send the sm_rehash command to the gameservers.

Surely it has something to do with the TCP bit not going through though?
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Last edited by Wulfy; 08-22-2016 at 10:34.
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durangod
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Old 08-22-2016 , 10:53   Re: [RELEASE] SourceBans++ (v1.5.4.7) [Updated: 2016-04-28]
#853

I have no clue how to test a tcp connection on a server, so i did some googling on youtube, you might want to do the same as you know what to look for, but i found this

https://www.youtube.com/watch?v=8WMTIWLWUo4

i dont know if that will help or not... it does say in the description it will test ucp tcp

hope that helps.
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asherkin
SourceMod Developer
Join Date: Aug 2009
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Old 08-22-2016 , 10:57   Re: [RELEASE] SourceBans++ (v1.5.4.7) [Updated: 2016-04-28]
#854

Quote:
Originally Posted by Wulfy View Post
According to NFO's support, they "don't have anything on our end that would be blocking TCP connections."

Yeah so the servers do get the admins updated and all (after mapchange) which means the plugin works fine and so does the database. It's just the webserver that, for some reason, can't send the sm_rehash command to the gameservers.

Surely it has something to do with the TCP bit not going through though?
They're wrong. They're obviously blocking internal connections based on your debug output and screenshot. Try with them again.
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sneaK
SourceMod Moderator
Join Date: Feb 2015
Location: USA
Old 08-22-2016 , 11:13   Re: [RELEASE] SourceBans++ (v1.5.4.7) [Updated: 2016-04-28]
#855

I'm not sure what the issue could be, I use NFO and have no problem sending commands to the servers through the webpanel.
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Wulfy
Senior Member
Join Date: Apr 2015
Location: Belgium
Old 08-22-2016 , 11:14   Re: [RELEASE] SourceBans++ (v1.5.4.7) [Updated: 2016-04-28]
#856

Quote:
Originally Posted by durangod View Post
I have no clue how to test a tcp connection on a server, so i did some googling on youtube, you might want to do the same as you know what to look for, but i found this

https://www.youtube.com/watch?v=8WMTIWLWUo4

i dont know if that will help or not... it does say in the description it will test ucp tcp

hope that helps.
Wireshark is one way I suppose.



Quote:
Originally Posted by asherkin View Post
They're wrong. They're obviously blocking internal connections based on your debug output and screenshot. Try with them again.
Thanks, I will do.
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Wulfy
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Old 08-22-2016 , 11:15   Re: [RELEASE] SourceBans++ (v1.5.4.7) [Updated: 2016-04-28]
#857

Quote:
Originally Posted by blackhawk74 View Post
I'm not sure what the issue could be, I use NFO and have no problem sending commands to the servers through the webpanel.
Are you using NFO for both your webhost and gameserver? And are you hosting your MySQL database on the webserver?
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sneaK
SourceMod Moderator
Join Date: Feb 2015
Location: USA
Old 08-22-2016 , 11:18   Re: [RELEASE] SourceBans++ (v1.5.4.7) [Updated: 2016-04-28]
#858

Quote:
Originally Posted by Wulfy View Post
Are you using NFO for both your webhost and gameserver? And are you hosting your MySQL database on the webserver?
Yes, I was doing all of the above successfully for a solid 6 months until I decided to move all of my databases over to a Linux vps for the sake of speed (their web hosting is very slow and inconsistent at times).
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Wulfy
Senior Member
Join Date: Apr 2015
Location: Belgium
Old 08-22-2016 , 12:48   Re: [RELEASE] SourceBans++ (v1.5.4.7) [Updated: 2016-04-28]
#859

Apparently my issue was that I didn't have -usercon set in the commandline.

Code:
-usercon
This enables RCON.
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Last edited by Wulfy; 08-22-2016 at 12:52.
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durangod
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Join Date: Mar 2016
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Old 08-22-2016 , 13:40   Re: [RELEASE] SourceBans++ (v1.5.4.7) [Updated: 2016-04-28]
#860

Thanks for sharing the solution... glad you got it going
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