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[L4d] Enable playable map and stripper cfg.


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finishlast
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Join Date: Nov 2018
Location: In Reno with the vitamin
Old 10-12-2022 , 13:19   [L4d] Enable playable map and stripper cfg.
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I don't really know where to put this, since there is no real stripper repository for fun cfg stuff but since the SKY Cfg thread is here also, I thought I put it up here too.

This is the gameplay idea and request forum, I just say it is a gameplay idea? Should fit. Moderator please have mercy on my soul.

OK, let's go.

Did you ever want to play a new vs map in l4d1 without having people to download anything? Well don't hold your breath.
Valve included a playable 1 map finale in form of the - hopefully - well known tutorial_standards map.

It is shitty but fun with some stripper additions.

Put attached stripper file tutorial_standards.cfg (from the zip) into your stripper maps directory.

Then go to your PC game directory

C:\Program Files (x86)\Steam\steamapps\common\left 4 dead\left4dead\maps

Copy
tutorial_standards.bsp
tutorial_standards.nav

to your servers maps directory under

serverfiles/left4dead/maps

then you are good to go.

Load it with !map tutorial_standards, do that from a versus game.

If you have the mission changer, then simply put it in the data config file

PHP Code:
"ForceMissionChangerSettings"
{
    
"l4d_river03_port"
    
{
        
"next mission map" "l4d_vs_airport01_greenhouse"
        "next mission name" "Dead Air"
    
}
    
"l4d_vs_airport05_runway"
    
{
        
"next mission map" "l4d_vs_farm01_hilltop"
        "next mission name" "Blood Harvest"
    
}
    
"l4d_vs_farm05_cornfield"
    
{
        
"next mission map" "l4d_garage01_alleys"
        "next mission name" "Crash Course"
    
}
    
"l4d_garage02_lots"
    
{
        
"next mission map" "l4d_vs_hospital01_apartment"
        "next mission name" "No Mercy"
    
}
    
"l4d_vs_hospital05_rooftop"
    
{
        
"next mission map" "l4d_vs_smalltown01_caves"
        "next mission name" "Death Toll"
    
}
    
"l4d_vs_smalltown05_houseboat"
    
{
        
"next mission map" "tutorial_standards"
        "next mission name" "The Tutorial Standards"
    
}
    
"tutorial_standards"
    
{
        
"next mission map" "l4d_river01_docks"
        "next mission name" "The Sacrifice"
    
}


In this case it would automatically load after Death Toll finale.

I removed some resque places and blocked them, so this might not work for coop, so you might tweak it a bit.

So how does it work you ask?
Open safehouse, then go left, up the stairs, left door, then left again all up press button...
the gate will go down and elevator, go back to elevator too, press the button go up, once you reach the top and step out...
the ladder will go up too, then if all jump down bots must go down too, then you can start the event with the radio.
Kill the 2 tanks and the train will come. Jump in and choooochoooo. You get the idea.
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Attached Files
File Type: zip tutorial_standards.zip (3.5 KB, 41 views)
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Last edited by finishlast; 10-30-2022 at 03:37.
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