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[CS:S/CS:GO] GunGame


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ssphreak
Senior Member
Join Date: Aug 2009
Old 01-23-2013 , 16:34   Re: [CS:S/CS:GO] GunGame
Reply With Quote #3881

Just a heads up, but i am sure you know.

Here is my error log after todays update. (after mm and sm were updated)

L 01/23/2013 - 13:21:13: [SM] Unable to load plugin "gungame_afk.smx": Native "BfWriteByte" was not found
L 01/23/2013 - 13:21:13: [SM] Unable to load plugin "gungame_bot.smx": Native "BfWriteByte" was not found
L 01/23/2013 - 13:21:13: [SM] Unable to load plugin "gungame_sdkhooks.smx": Native "BfWriteByte" was not found
L 01/23/2013 - 13:21:13: [SM] Unable to load plugin "gungame_stats.smx": Native "BfWriteByte" was not found
L 01/23/2013 - 13:21:13: [SM] Unable to load plugin "gungame_tk.smx": Native "BfWriteByte" was not found


thanks - sl4ysl3d
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johnyx
Junior Member
Join Date: Jan 2013
Old 01-23-2013 , 17:11   Re: [CS:S/CS:GO] GunGame
Reply With Quote #3882

same errors( and how off +0 cash for kill enemy in chat messages?
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Ard Choille
Member
Join Date: Mar 2006
Old 01-23-2013 , 18:22   Re: [CS:S/CS:GO] GunGame
Reply With Quote #3883

guessing this needs updating in colors.inc
Code:
stock CSayText2(client, author, const String:szMessage[])
{
    new Handle:hBuffer = StartMessageOne("SayText2", client);
    BfWriteByte(hBuffer, author);
    BfWriteByte(hBuffer, true);
    BfWriteString(hBuffer, szMessage);
    EndMessage();
}
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evoplay
Member
Join Date: Apr 2011
Location: Russia
Old 01-23-2013 , 21:10   Re: [CS:S/CS:GO] GunGame
Reply With Quote #3884

after update sm with protobuf , sm gungame not work
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cssBOT
Senior Member
Join Date: Apr 2009
Old 01-23-2013 , 21:30   Re: [CS:S/CS:GO] GunGame
Reply With Quote #3885

Quote:
Originally Posted by Sheepdude View Post
Here's a little plugin I made for my server that disables leveling up unless 2 or more people are connected (to prevent people from farming wins off bots in an empty server).
Why not just use this config setting?

/**
* If player wins on bot, then dont add win in stats.
*
* 0 - Add win into stats.
* 1 - Don't add win into stats.
*/
"DontAddWinsOnBot" "1"
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Sheepdude
SourceMod Donor
Join Date: Aug 2012
Location: Chicago
Old 01-23-2013 , 21:49   Re: [CS:S/CS:GO] GunGame
Reply With Quote #3886

Quote:
Originally Posted by cssBOT View Post
Why not just use this config setting?

/**
* If player wins on bot, then dont add win in stats.
*
* 0 - Add win into stats.
* 1 - Don't add win into stats.
*/
"DontAddWinsOnBot" "1"
That's something completely different.

-The plugin disables leveling up altogether, if there is only 1 human on the server.
-"DontAddWinsOnBot": if a player wins the last level against a bot, they don't get the win.
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Last edited by Sheepdude; 01-24-2013 at 00:53.
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float3r
Junior Member
Join Date: Mar 2011
Old 01-23-2013 , 22:52   Re: [CS:S/CS:GO] GunGame
Reply With Quote #3887

Quote:
Originally Posted by evoplay View Post
after update sm with protobuf , sm gungame not work
This.

Last edited by float3r; 01-23-2013 at 22:53.
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evoplay
Member
Join Date: Apr 2011
Location: Russia
Old 01-23-2013 , 23:25   Re: [CS:S/CS:GO] GunGame
Reply With Quote #3888

sm_plugins list if you have a plugin written ERROR, recompile it with the new SM and replace
work fine

GG+DM
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cssBOT
Senior Member
Join Date: Apr 2009
Old 01-24-2013 , 00:18   Re: [CS:S/CS:GO] GunGame
Reply With Quote #3889

Quote:
Originally Posted by Sheepdude View Post
That's something completely different.

-The plugin disables leveling up altogether, if there is only 1 human on the server.
-"DontAddWinsOnBot": if a player is controlling a bot when they get their last-level knife kill, then it doesn't count as a win. That has to do with Controlling bots, not Killing them.
Not trying to argue here but you blatantly stated your plugin was "to prevent people from farming wins off bots in an empty server". I don't know what you mean about "controlling a bot" but "DontAddWinsOnBot" controls whether or not a person gets credit for winning (specifically: if a win gets added to the gungame winner table) a game against all bots (empty server condition).

I understand your plugin disables leveling altogether. What doesn't make sense to me is why you would want to do that. An empty server that doesn't level up (basically does nothing) sounds really boring for that first person who joins. GunGame doesn't track any stats other than wins so leveling is irrelevant to it and most people who have HLX or gameme stats system usually configure them to ignore stats gained/lost against bots so it's irrelevant there as well.
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Sheepdude
SourceMod Donor
Join Date: Aug 2012
Location: Chicago
Old 01-24-2013 , 00:52   Re: [CS:S/CS:GO] GunGame
Reply With Quote #3890

My mistake:

With "DontAddWinsOnBot" "1":
If you've reached the final level and it is 5v5, with two bots on each team, and you get your knife kill against one of the opposing bots, then the game ends and you don't get a win. In my opinion, that's retarded - you've just been robbed of a legitimate win because you couldn't tell if the guy you were knifing was a bot or not.
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