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Invisable zombies?


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Toxi
Member
Join Date: Jun 2012
Location: Ny
Old 06-20-2012 , 12:32   Re: Invisable zombies?
Reply With Quote #21

Quote:
Originally Posted by TnTSCS View Post
I don't think it's mandatory, just saves on bandwidth.

The files that are extra are any extra player skins you have on your server other than default, any sounds you add to your server, other than default, any overlays you add to your server other than default... basically, all the stuff in the zombie reloaded zip file needs to be put on your fast download server...

I'm not sure what area you're asking for help... are you simply asking for help with FastDL setup? Or trying to figure out why zombie skins are invisible?

We need the output of the following commands:

version
meta version
meta list
sm version
sm plugins list
sm exts list
zr_version

If you're executing the above commands from the in-game console, make sure you preface each one with rcon.

We also need you to look at your server log and sourcemod log folders and list any errors that might be in the logs.
version
Code:
protocol version 21
Exe version 1.0.0.71 (cstrike)
Exe build: 12:54:04 May 11 2012 (4934) (240)
meta version
Code:
Metamod:Source version 1.8.7
Build ID: 772:99b7a0a11fec
Loaded as: Valve Server Plugin
Compiled on: Jun 23 2011
Plugin interface version: 5:5
http://www.metamodsource.net/
Meta list
Code:
Listening 4 Plugins:
  [01] Sourcemod (1.4.3) by AlliedModders LLC
  [02] CS:S Tools (1.4.3) by AlliedModders LLC
  [03] SDK Tools (1.4.3) by AlliedModders LLC
  [04] SDK Hooks (2.1.0) by Tsunami, psychonic
sm version
Code:
 SourceMod Version Information:
      SourceMod Version: 1.4.3
      SourcePawn Engine: SourcePawn 1.1, jit-x86 build (1.4.3)
      SourcePawn API: v1 = 4, v2 = 3
      Compiled on: Jun  9 2012 18:01:17
      Build ID: 3505:608f4c94872e
sm exts list
Code:
[SM] Displaying 9 extensions:
[01] Automatic Updater (1.4.3): Updates SourceMod gamedata files
[02] Webternet (1.4.3): Extension for interacting eh URLS
[03] CS:S Tools (1.4.3): CS:S extended funtionality
[04] BinTools (1.4.3): Low-level C/C++ Calling API
[05] SDK Tools (1.4.3): Source SDK Tools
[06] Top Menus (1.4.3): Creates sorted nested menus
[07] Client Preferences (1.4.3): Saves client preference settings
[08] SQLite (1.4.3): SQLite Driver
[09] SDK Hooks (2.1.0): Source SDK Hooks
zr_version
Code:
Zombie:Reloaded
Copyright (C) 2009-2012  Gregscale, Richard Helgeby

Version : 3.0.0-b2
Compile date : Sun, 10 Jun 2012 15:18:30 + 0200
License : GNU GPL, Version 3
Build : 689:7389336238d1
Development branch : zr-3.0-b2
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Toxi
Member
Join Date: Jun 2012
Location: Ny
Old 06-20-2012 , 12:34   Re: Invisable zombies?
Reply With Quote #22

took a really long time since im at work and doing this on my iphone also the sm plugins list is the first post
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Toxi
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Join Date: Jun 2012
Location: Ny
Old 06-20-2012 , 12:36   Re: Invisable zombies?
Reply With Quote #23

Quote:
Originally Posted by pillepallus View Post
kk... disable fastdl-server. after this please tell what happen. fastdl-server issues are really easy to check.
cant atm , would be to complicated on ny phone will try when im home though
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Toxi
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Join Date: Jun 2012
Location: Ny
Old 06-20-2012 , 13:11   Re: Invisable zombies?
Reply With Quote #24

Quote:
We also need you to look at your server log and sourcemod log folders and list any errors that might be in the logs.
Where are the server logs? and the latest error log was the one posted before
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Toxi
Member
Join Date: Jun 2012
Location: Ny
Old 06-20-2012 , 13:30   Re: Invisable zombies?
Reply With Quote #25

Quote:
Originally Posted by Toxi View Post
cant atm , would be to complicated on ny phone will try when im home though
So i did what you told me and for some reason they told me the person connecting, they only downloaded the map again which they already had so im sure it was just checking, which was fast, they joined the server, and now they can see their skins..... now im totally stumped. Whats going on here.
Am i missing a file that i need to have on my server?

Last edited by Toxi; 06-20-2012 at 13:31.
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rhelgeby
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Join Date: Oct 2008
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Old 06-20-2012 , 13:37   Re: Invisable zombies?
Reply With Quote #26

Similar issue: http://code.google.com/p/zombiereloa.../detail?id=162

It says that it's fixed, but apparently it's not. And I don't know which revision this was fixed in.
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pillepallus
Senior Member
Join Date: Oct 2011
Old 06-20-2012 , 13:45   Re: Invisable zombies?
Reply With Quote #27

Quote:
Originally Posted by Toxi View Post
So i did what you told me and for some reason they told me the person connecting, they only downloaded the map again which they already had so im sure it was just checking, which was fast, they joined the server, and now they can see their skins..... now im totally stumped. Whats going on here.
Am i missing a file that i need to have on my server?
fastdl-server is temporary removed from config?
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Toxi
Member
Join Date: Jun 2012
Location: Ny
Old 06-20-2012 , 15:11   Re: Invisable zombies?
Reply With Quote #28

Quote:
Originally Posted by pillepallus View Post
fastdl-server is temporary removed from config?
Yes I temp. Removed the fast dl URL and told someone to join and they were able to see the models after joining. All they mentioned downloading was the map but they already had the map so I'm sure it was just checking. I added all the files from the zombie reloaded zip including the patch so I'll see if that works later today

Last edited by Toxi; 06-20-2012 at 15:13.
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Toxi
Member
Join Date: Jun 2012
Location: Ny
Old 06-20-2012 , 15:15   Re: Invisable zombies?
Reply With Quote #29

Quote:
Originally Posted by rhelgeby View Post
Similar issue: http://code.google.com/p/zombiereloa.../detail?id=162

It says that it's fixed, but apparently it's not. And I don't know which revision this was fixed in.
Yep, seems identical to mine. Do you really believe this error would create invisible zombies for people joining though?
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pillepallus
Senior Member
Join Date: Oct 2011
Old 06-20-2012 , 16:00   Re: Invisable zombies?
Reply With Quote #30

Quote:
Originally Posted by Toxi View Post
Yes I temp. Removed the fast dl URL and told someone to join and they were able to see the models after joining. All they mentioned downloading was the map but they already had the map so I'm sure it was just checking. I added all the files from the zombie reloaded zip including the patch so I'll see if that works later today
there is no displayed process like map check, just download. i had same issue when i forgot upload models to fastdl-server.
problem should be fastdl realted. u are using the original configuration (models i mean), there is no model issue. try to upload again.

value of sv_downloadurl should look like this: sv_downloadurl "http://fastdl.com/cstrike/"
create cstrike-folder in root of fastdl-server. put maps/materials/models/sounds inside of cstrike-folder.

Last edited by pillepallus; 06-20-2012 at 16:02. Reason: im still noobtyper...
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