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[TF2] Themes Updated


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Author
arthurdead
Senior Member
Join Date: Jul 2013
Plugin ID:
7525
Plugin Version:
Plugin Category:
Fun Stuff
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Old 03-01-2021 , 13:14   [TF2] Themes Updated
    Reply With Quote #1

    my updated version of the old themes plugin more info here: https://forums.alliedmods.net/showthread.php?t=105608

    OPTIONALLY requires system2 for automation stuff:
    https://github.com/dordnung/System2

    i have not tested this very much here be dragons or whatever

    plugin:
    https://github.com/arthurdead/sm-plu...ting/themes.sp
    Attached Files
    File Type: zip Themes.zip (1.22 MB, 191 views)

    Last edited by arthurdead; 03-01-2021 at 13:34.
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    Mitchell
    ~lick~
    Join Date: Mar 2010
    Old 03-01-2021 , 13:41   Re: [TF2] Themes Updated
    Reply With Quote #2

    This is complex, however I love every bit of it. Essentially being able to convert normal maps into event maps. Glad to see this plugin come back.
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    arthurdead
    Senior Member
    Join Date: Jul 2013
    Old 03-01-2021 , 15:20   Re: [TF2] Themes Updated
    Reply With Quote #3

    Quote:
    Originally Posted by Mitchell View Post
    This is complex, however I love every bit of it. Essentially being able to convert normal maps into event maps. Glad to see this plugin come back.
    now if only sv_skyname actually changed the skybox mid-game........
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    Judge_Duck
    Junior Member
    Join Date: Jul 2020
    Old 03-02-2021 , 11:55   Re: [TF2] Themes Updated
    Reply With Quote #4

    Ran it last night during our primetime and experienced no errors.

    Only issue in the logs are missing particles:

    Particles: Missing 'particles/custom_particles038.pcf'
    Particles: Missing 'particles/custom_particles039.pcf'
    Particles: Missing 'particles/custom_particles040.pcf'
    Particles: Missing 'particles/custom_particles041.pcf'


    It runs from 2-64, and when I check the particles folder there's only "custom_particles001.pcf". Is there somewhere I can track down the missing particles?
    __________________

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    Last edited by Judge_Duck; 03-02-2021 at 11:56.
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    arthurdead
    Senior Member
    Join Date: Jul 2013
    Old 03-02-2021 , 12:13   Re: [TF2] Themes Updated
    Reply With Quote #5

    Quote:
    Originally Posted by Judge_Duck View Post
    Ran it last night during our primetime and experienced no errors.

    Only issue in the logs are missing particles:

    Particles: Missing 'particles/custom_particles038.pcf'
    Particles: Missing 'particles/custom_particles039.pcf'
    Particles: Missing 'particles/custom_particles040.pcf'
    Particles: Missing 'particles/custom_particles041.pcf'


    It runs from 2-64, and when I check the particles folder there's only "custom_particles001.pcf". Is there somewhere I can track down the missing particles?
    only 01 ever existed the other particles are only referenced incase someone creates more but nobody has created more

    it has to do with how downloadtables work and how the particle manifest works

    suppose only 01 was referenced on the files if someone were the create a new particle the particle manifest (maps/{mapname}_particles.txt) would have to be edited but the players already downloaded the old file
    so they wouldn't be able to download the new edited file so every new particle would missing to mitigate this the particle manifest references a bunch of files even if they dont exist incase someone creates new particles
    so clients wont need to redownload the manifest

    i hope i could explain it

    Last edited by arthurdead; 03-02-2021 at 12:17.
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    Judge_Duck
    Junior Member
    Join Date: Jul 2020
    Old 03-02-2021 , 15:48   Re: [TF2] Themes Updated
    Reply With Quote #6

    Nah you did perfectly. I had a similar issue with sound files on our servers .
    __________________

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    arthurdead
    Senior Member
    Join Date: Jul 2013
    Old 03-03-2021 , 17:43   Re: [TF2] Themes Updated
    Reply With Quote #7

    added fish pools support doenst look very good and its probably not worth but whatever its there

    you create them in the maps.cfg like this:


    please note that each fish pool is a entity and each individual fish is also a entity
    so be aware of that if you spawn 1 pool of 10 fish thats 11 entities

    the plugin does NOT handle downloadtables for fish you need to add the fish models/materials to the downloadtable using another plugin

    i attached 2 fish models that i stole from counter strike source since tf2 doenst have any by default

    heres what it looks like:
    Attached Files
    File Type: zip fish.zip (911.0 KB, 73 views)
    arthurdead is offline
    Dr_Knuckles
    AlliedModders Donor
    Join Date: Mar 2005
    Location: SW Florida
    Old 07-10-2021 , 15:32   Re: [TF2] Themes Updated
    Reply With Quote #8

    I cant get it to compile.

    //// themes.sp
    //
    // themes.sp(1809) : error 092: number of arguments does not match definition
    // themes.sp(1903) : warning 204: symbol is assigned a value that is never used: "client"
    // themes.sp(1971) : warning 203: symbol is never used: "DrawHull"
    // themes.sp(1894) : warning 203: symbol is never used: "Timer_CreateParticules"
    // themes.sp(313) : warning 204: symbol is assigned a value that is never used: "cvBZ2CopyFolder"
    // themes.sp(306) : warning 204: symbol is assigned a value that is never used: "cvUrl"
    // themes.sp(305) : warning 204: symbol is assigned a value that is never used: "cvDeleteBZ2"
    // themes.sp(304) : warning 204: symbol is assigned a value that is never used: "cvPass"
    // themes.sp(303) : warning 204: symbol is assigned a value that is never used: "cvUsername"
    // themes.sp(302) : warning 204: symbol is assigned a value that is never used: "cvUpload"
    // themes.sp(300) : warning 204: symbol is assigned a value that is never used: "cvAutoBZ2"
    // themes.sp(299) : warning 204: symbol is assigned a value that is never used: "cvManifests"
    // themes.sp(239) : warning 204: symbol is assigned a value that is never used: "bBZip2"
    // themes.sp(237) : warning 204: symbol is assigned a value that is never used: "bSystem2"
    //
    // 1 Error.
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    arthurdead
    Senior Member
    Join Date: Jul 2013
    Old 07-10-2021 , 18:54   Re: [TF2] Themes Updated
    Reply With Quote #9

    Quote:
    Originally Posted by Dr_Knuckles View Post
    I cant get it to compile.

    //// themes.sp
    //
    // themes.sp(1809) : error 092: number of arguments does not match definition
    // themes.sp(1903) : warning 204: symbol is assigned a value that is never used: "client"
    // themes.sp(1971) : warning 203: symbol is never used: "DrawHull"
    // themes.sp(1894) : warning 203: symbol is never used: "Timer_CreateParticules"
    // themes.sp(313) : warning 204: symbol is assigned a value that is never used: "cvBZ2CopyFolder"
    // themes.sp(306) : warning 204: symbol is assigned a value that is never used: "cvUrl"
    // themes.sp(305) : warning 204: symbol is assigned a value that is never used: "cvDeleteBZ2"
    // themes.sp(304) : warning 204: symbol is assigned a value that is never used: "cvPass"
    // themes.sp(303) : warning 204: symbol is assigned a value that is never used: "cvUsername"
    // themes.sp(302) : warning 204: symbol is assigned a value that is never used: "cvUpload"
    // themes.sp(300) : warning 204: symbol is assigned a value that is never used: "cvAutoBZ2"
    // themes.sp(299) : warning 204: symbol is assigned a value that is never used: "cvManifests"
    // themes.sp(239) : warning 204: symbol is assigned a value that is never used: "bBZip2"
    // themes.sp(237) : warning 204: symbol is assigned a value that is never used: "bSystem2"
    //
    // 1 Error.
    https://github.com/arthurdead/sm-plu...bbb53ee885b329
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    Sharkmaw
    New Member
    Join Date: Jun 2020
    Old 07-12-2021 , 19:38   Re: [TF2] Themes Updated
    Reply With Quote #10



    I cannot for the life of me figure out how to fix these leaves on the winter theme

    Last edited by Sharkmaw; 07-12-2021 at 19:56.
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