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score de registro


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joneiker
Junior Member
Join Date: Aug 2024
Old 09-10-2024 , 17:53   score de registro
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I'm looking for a plugin, for record score I mean that when the partner, no matter if it's TT or CT, kills the same enemy, 1 + score is added to the two and the names of both appear at the top when killing an enemy. I don't know if I explained myself well

Last edited by joneiker; 09-11-2024 at 15:56. Reason: language change
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WATCH_D0GS UNITED
Senior Member
Join Date: Jan 2023
Location: http://172.217.10.193:80
Old 09-10-2024 , 18:38   Re: score de registro
Reply With Quote #2

https://forums.alliedmods.net/showthread.php?t=321887
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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 09-10-2024 , 22:36   Re: score de registro
Reply With Quote #3

This is an English forum, please post your question in English.
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joneiker
Junior Member
Join Date: Aug 2024
Old 09-11-2024 , 16:03   Re: score de registro
Reply With Quote #4

Quote:
Originally Posted by WATCH_D0GS UNITED View Post
because when I hit compile I get an error in #include <bitsums>. I use AMX Mod X 1.8.2. Whenever it is plugins here, those errors appear and it cannot be compiled. Can you help me with that?
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Jhob94
AMX Mod X Moderator
Join Date: Jul 2012
Old 09-11-2024 , 17:11   Re: score de registro
Reply With Quote #5

You will have to compile it locally. On plugin’s thread you have links to download the includes
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joneiker
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Join Date: Aug 2024
Old 09-12-2024 , 15:14   Re: score de registro
Reply With Quote #6

Quote:
Originally Posted by Jhob94 View Post
You will have to compile it locally. On plugin’s thread you have links to download the includes
In that way? in what sense locally
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WATCH_D0GS UNITED
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Old 09-12-2024 , 15:42   Re: score de registro
Reply With Quote #7

Place this file in addons\amxmodx\scripting\include

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Attached Files
File Type: inc bitsums.inc (386 Bytes, 12 views)
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fysiks
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Join Date: Sep 2007
Location: Flatland, USA
Old 09-13-2024 , 02:42   Re: score de registro
Reply With Quote #8

No reason to add a new attachment, it's clearly in the post to which you linked. You can also just re-post the actual link: https://forums.alliedmods.net/attach...7&d=1470798439.

Quote:
Originally Posted by joneiker View Post
In that way? in what sense locally
It means that you need to compile the plugin on your own computer. It's actually quite simple.
  1. Download AMX Mod X of the same version that your server is running (make sure to download the mod-specific files too)
  2. Unzip them in the way that you normally would for a manual installation except you can really do it anywhere, it doesn't need to be in an actual server
  3. Download and save the custom include files into the "include" folder
  4. Download the plugin files (typically just the .sma) and save them into the "scripting" folder
  5. If you're on Windows, you can drag and drop the .sma file onto the compile.exe file (I think there is also a "compile all" executable; I can't remember, I don't run Windows anymore)
  6. If your plugin compiles successfully, I think it will be output in the "plugins" folder (again, can't remember for sure on Windows)
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