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Make VIP Menu Show Every 3Rounds


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Famdl
Junior Member
Join Date: Mar 2017
Old 02-13-2018 , 04:09   Make VIP Menu Show Every 3Rounds
Reply With Quote #1

Hi i`m using VIP 3.0 by dunn0 But i don`t want That Gun menu show in every round. Every 3round would be enough (sorry For MY eng)
this is plugin source:
PHP Code:
#define DAMAGE_RECIEVED
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>

static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpdmkbmhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_awp_active
new g_menu_active
new CurrentRound
new bool:HasC4[33]
#define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890
#if defined DAMAGE_RECIEVED
    
new g_MsgSync2
#endif

public plugin_init()
{
    
register_plugin("VIP Eng Version""3.0""Dunno")
    
mpd register_cvar("money_per_damage","3")
    
mkb register_cvar("money_kill_bonus","200")
    
mhb register_cvar("money_hs_bonus","500")
    
health_add register_cvar("amx_vip_hp""15")
    
health_hs_add register_cvar("amx_vip_hp_hs""30")
    
health_max register_cvar("amx_vip_max_hp""100")
    
g_awp_active register_cvar("awp_active""1")
    
g_menu_active register_cvar("menu_active""1")
    
register_event("Damage","Damage","b")
    
register_event("DeathMsg","death_msg","a")
    
register_menucmd(register_menuid("rod"), Keysrod"Pressedrod")
    
register_clcmd("awp","HandleCmd")
        
register_clcmd("sg550","HandleCmd")
        
register_clcmd("g3sg1","HandleCmd")
    
register_clcmd("say /wantvip","ShowMotd")
    
maxplayers get_maxplayers()
    
gmsgSayText get_user_msgid("SayText")
    
register_clcmd("say""handle_say")
    
register_cvar("amx_contactinfo"CONTACTFCVAR_SERVER)
    
register_logevent("LogEvent_RoundStart"2"1=Round_Start" );
    
register_event("TextMsg","Event_RoundRestart","a","2&#Game_w")
    
register_event("TextMsg","Event_RoundRestart","a","2&#Game_C");
    
register_event("DeathMsg""hook_death""a""1>0")
    
register_event("Damage""on_damage""b""2!0""3=0""4!0")
    
g_MsgSync CreateHudSyncObj()
#if defined DAMAGE_RECIEVED
    
g_MsgSync2 CreateHudSyncObj()
#endif    
}

public 
on_damage(id)
{
    new 
attacker get_user_attacker(id)

#if defined DAMAGE_RECIEVED
    // id should be connected if this message is sent, but lets check anyway
    
if ( is_user_connected(id) && is_user_connected(attacker) )
    if (
get_user_flags(attacker) & ADMIN_LEVEL_H)
    {
        new 
damage read_data(2)

        
set_hudmessage(255000.450.5020.14.00.10.1, -1)
        
ShowSyncHudMsg(idg_MsgSync2"%i^n"damage)
#else
    
if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )
    {
        new 
damage read_data(2)
#endif
        
set_hudmessage(0100200, -1.00.5520.14.00.020.02, -1)
        
ShowSyncHudMsg(attackerg_MsgSync"%i^n"damage)
    }
}

public 
Damage(id)
{
    new 
weaponhitpointattacker get_user_attacker(id,weapon,hitpoint)
    if(
attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
    if (
get_user_flags(attacker) & ADMIN_LEVEL_H
    {
        new 
money read_data(2) * get_pcvar_num(mpd)
        if(
hitpoint==1money += get_pcvar_num(mhb)
        
cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
    }
}

public 
death_msg()
{
    if(
read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}

public 
LogEvent_RoundStart()
{
    
CurrentRound++;
    new 
players[32], playerpnum;
    
get_players(playerspnum"a");
    for(new 
0pnumi++)
    {
        
player players[i];
        if(
is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H)
        {
            
give_item(player"weapon_hegrenade")
            
give_item(player"weapon_flashbang")
            
give_item(player"weapon_flashbang")
            
give_item(player"weapon_smokegrenade")
            
give_item(player"item_assaultsuit")
            
give_item(player"item_thighpack")
            
            if (!
get_pcvar_num(g_menu_active))
                return 
PLUGIN_CONTINUE
            
            
if(CurrentRound >= 3)
            {
                
Showrod(player);
            }
        }
    }
    return 
PLUGIN_HANDLED
}

public 
Event_RoundRestart()
{
    
CurrentRound=0;
}

public 
hook_death()
{
   
// Killer id
   
nKiller read_data(1)
   
   if ( (
read_data(3) == 1) && (read_data(5) == 0) )
   {
      
nHp_add get_pcvar_num (health_hs_add)
   }
   else
      
nHp_add get_pcvar_num (health_add)
   
nHp_max get_pcvar_num (health_max)
   
// Updating Killer HP
   
if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
   return;

   
nKiller_hp get_user_health(nKiller)
   
nKiller_hp += nHp_add
   
// Maximum HP check
   
if (nKiller_hp nHp_maxnKiller_hp nHp_max
   set_user_health
(nKillernKiller_hp)
   
// Hud message "Healed +15/+30 hp"
   
set_hudmessage(02550, -1.00.1501.01.00.10.1, -1)
   
show_hudmessage(nKiller"Healed +%d hp"nHp_add)
   
// Screen fading
   
message_begin(MSG_ONEget_user_msgid("ScreenFade"), {0,0,0}, nKiller)
   
write_short(1<<10)
   
write_short(1<<10)
   
write_short(0x0000)
   
write_byte(0)
   
write_byte(0)
   
write_byte(200)
   
write_byte(75)
   
message_end()
 
}

public 
Showrod(id) {
    
show_menu(idKeysrod"Free VIP Guns^n\w1. Get M4A1+Deagle ^n\w2. Get AK47+Deagle^n0. Exit^n", -1"rod"// Display menu
}
public 
Pressedrod(idkey) {
    
/* Menu:
    * VIP Menu
    * 1. Get M4A1+Deagle
    * 2. Get AK47+Deagle
    * 0. Exit
    */
    
switch (key) {
        case 
0: { 
            if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
                
HasC4[id] = true;
            else
                
HasC4[id] = false;
            
            
strip_user_weapons (id)
            
give_item(id,"weapon_m4a1")
            
give_item(id,"ammo_556nato")
            
give_item(id,"ammo_556nato")
            
give_item(id,"ammo_556nato")
            
give_item(id,"weapon_deagle")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"weapon_knife")
            
give_item(id,"weapon_hegrenade")
            
give_item(id"weapon_flashbang");
            
give_item(id"weapon_flashbang");
            
give_item(id"weapon_smokegrenade");
            
give_item(id"item_assaultsuit");
            
give_item(id"item_thighpack");
            
client_print(idprint_center"You Taked Free M4A1 and Deagle")
            
            if (
HasC4[id])
            {
                
give_item(id"weapon_c4");
                
cs_set_user_plantid );
            }
            }
        case 
1: { 
            if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
                
HasC4[id] = true;
            else
                
HasC4[id] = false;
            
            
strip_user_weapons (id)
            
give_item(id,"weapon_ak47")
            
give_item(id,"ammo_762nato")
            
give_item(id,"ammo_762nato")
            
give_item(id,"ammo_762nato")
            
give_item(id,"weapon_deagle")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"weapon_knife")
            
give_item(id,"weapon_hegrenade")
            
give_item(id"weapon_flashbang");
            
give_item(id"weapon_flashbang");
            
give_item(id"weapon_smokegrenade");
            
give_item(id"item_assaultsuit");
            
give_item(id"item_thighpack");
            
client_print(idprint_center"You Taked Free AK47 and Deagle")
            
            if (
HasC4[id])
            {
                
give_item(id"weapon_c4");
                
cs_set_user_plantid );
            }
            }
        case 
9: {             
        }
    }
    return 
PLUGIN_CONTINUE
}

public 
HandleCmd(id){
    if (!
get_pcvar_num(g_awp_active))
      return 
PLUGIN_CONTINUE
    
if(get_user_flags(id) & ADMIN_LEVEL_H
        return 
PLUGIN_CONTINUE
    client_print
(idprint_center"Sniper's Only For VIP's")
    return 
PLUGIN_HANDLED
}

public 
ShowMotd(id)
{
 
show_motd(id"vip.txt")
}
public 
client_authorized(id)
{
 
set_task(30.0"PrintText" ,id)
}
public 
PrintText(id)
{
 
client_print(idprint_chat"[VIP] write /wantvip and u will see how get VIP and VIP privilegies.")
}

public 
handle_say(id) {
    new 
said[192]
    
read_args(said,192)
    if( ( 
containi(said"who") != -&& containi(said"admin") != -) || contain(said"/vips") != -)
        
set_task(0.1,"print_adminlist",id)
    return 
PLUGIN_CONTINUE
}

public 
print_adminlist(user
{
    new 
adminnames[33][32]
    new 
message[256]
    new 
contactinfo[256], contact[112]
    new 
idcountxlen
    
    
for(id id <= maxplayers id++)
        if(
is_user_connected(id))
            if(
get_user_flags(id) & ADMIN_LEVEL_H)
                
get_user_name(idadminnames[count++], 31)

    
len format(message255"%s VIP ONLINE: ",COLOR)
    if(
count 0) {
        for(
count x++) {
            
len += format(message[len], 255-len"%s%s "adminnames[x], < (count-1) ? ", ":"")
            if(
len 96 ) {
                
print_message(usermessage)
                
len format(message255"%s ",COLOR)
            }
        }
        
print_message(usermessage)
    }
    else {
        
len += format(message[len], 255-len"No VIP online.")
        
print_message(usermessage)
    }
    
    
get_cvar_string("amx_contactinfo"contact63)
    if(
contact[0])  {
        
format(contactinfo111"%s Contact Server Admin -- %s"COLORcontact)
        
print_message(usercontactinfo)
    }
}

print_message(idmsg[]) {
    
message_begin(MSG_ONEgmsgSayText, {0,0,0}, id)
    
write_byte(id)
    
write_string(msg)
    
message_end()
}

/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1063\\ f0\\ fs16 \n\\ par }
*/ 
Famdl is offline
InteX01
Senior Member
Join Date: Jan 2017
Old 02-13-2018 , 14:18   Re: Make VIP Menu Show Every 3Rounds
Reply With Quote #2

make new called rounds or whatever

PHP Code:
new rounds 
than let its value be 0 at beggining

PHP Code:
public Event_RoundRestart() 

    
CurrentRound=0;
    
rounds=0;

in logevent round start, let it get +1 every round

PHP Code:
public LogEvent_RoundStart() 

    
rounds++    
    
CurrentRound++; 
    new 
players[32], playerpnum
    ...

When it reaches value of 3, Showrod() will activate and open menu.

PHP Code:
if(CurrentRound >= && rounds == 3

         
Showrod(player); 
     
rounds=0;

That currentRound isnt needed since it starts at same time with rounds.... but it doesnt make issue.
As u can see IF is rounds == 3, it will activate showrod(), and set rounds=0 (resets).

whole plugin looks like this

PHP Code:
#define DAMAGE_RECIEVED 
#include <amxmodx> 
#include <amxmisc> 
#include <cstrike> 
#include <fun> 

static const COLOR[] = "^x04" //green 
static const CONTACT[] = "" 
new maxplayers 
new gmsgSayText 
new mpdmkbmhb 
new g_MsgSync 
new health_add 
new health_hs_add 
new health_max 
new nKiller 
new nKiller_hp 
new nHp_add 
new nHp_max 
new g_awp_active 
new g_menu_active 
new CurrentRound 
new bool:HasC4[33
new 
rounds
#define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890 
#if defined DAMAGE_RECIEVED 
    
new g_MsgSync2 
#endif 

public plugin_init() 

    
register_plugin("VIP Eng Version""3.0""Dunno"
    
mpd register_cvar("money_per_damage","3"
    
mkb register_cvar("money_kill_bonus","200"
    
mhb register_cvar("money_hs_bonus","500"
    
health_add register_cvar("amx_vip_hp""15"
    
health_hs_add register_cvar("amx_vip_hp_hs""30"
    
health_max register_cvar("amx_vip_max_hp""100"
    
g_awp_active register_cvar("awp_active""1"
    
g_menu_active register_cvar("menu_active""1"
    
register_event("Damage","Damage","b"
    
register_event("DeathMsg","death_msg","a"
    
register_menucmd(register_menuid("rod"), Keysrod"Pressedrod"
    
register_clcmd("awp","HandleCmd"
    
register_clcmd("sg550","HandleCmd"
    
register_clcmd("g3sg1","HandleCmd"
    
register_clcmd("say /wantvip","ShowMotd"
    
maxplayers get_maxplayers() 
    
gmsgSayText get_user_msgid("SayText"
    
register_clcmd("say""handle_say"
    
register_cvar("amx_contactinfo"CONTACTFCVAR_SERVER
    
register_logevent("LogEvent_RoundStart"2"1=Round_Start" ); 
    
register_event("TextMsg","Event_RoundRestart","a","2&#Game_w"
    
register_event("TextMsg","Event_RoundRestart","a","2&#Game_C"); 
    
register_event("DeathMsg""hook_death""a""1>0"
    
register_event("Damage""on_damage""b""2!0""3=0""4!0"
    
g_MsgSync CreateHudSyncObj() 
#if defined DAMAGE_RECIEVED 
    
g_MsgSync2 CreateHudSyncObj() 
#endif     


public 
on_damage(id

    new 
attacker get_user_attacker(id

#if defined DAMAGE_RECIEVED 
    // id should be connected if this message is sent, but lets check anyway 
    
if ( is_user_connected(id) && is_user_connected(attacker) ) 
    if (
get_user_flags(attacker) & ADMIN_LEVEL_H
    { 
        new 
damage read_data(2

        
set_hudmessage(255000.450.5020.14.00.10.1, -1
        
ShowSyncHudMsg(idg_MsgSync2"%i^n"damage
#else 
    
if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) ) 
    { 
        new 
damage read_data(2
#endif 
        
set_hudmessage(0100200, -1.00.5520.14.00.020.02, -1
        
ShowSyncHudMsg(attackerg_MsgSync"%i^n"damage
    } 


public 
Damage(id

    new 
weaponhitpointattacker get_user_attacker(id,weapon,hitpoint
    if(
attacker<=maxplayers && is_user_alive(attacker) && attacker!=id
    if (
get_user_flags(attacker) & ADMIN_LEVEL_H)  
    { 
        new 
money read_data(2) * get_pcvar_num(mpd
        if(
hitpoint==1money += get_pcvar_num(mhb
        
cs_set_user_money(attacker,cs_get_user_money(attacker) + money
    } 


public 
death_msg() 

    if(
read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300


public 
LogEvent_RoundStart() 

    
rounds++    
    
CurrentRound++; 
    new 
players[32], playerpnum
    
get_players(playerspnum"a"); 
    for(new 
0pnumi++) 
    { 
        
player players[i]; 
        if(
is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H
        { 
            
give_item(player"weapon_hegrenade"
            
give_item(player"weapon_flashbang"
            
give_item(player"weapon_flashbang"
            
give_item(player"weapon_smokegrenade"
            
give_item(player"item_assaultsuit"
            
give_item(player"item_thighpack"
             
            if (!
get_pcvar_num(g_menu_active)) 
                return 
PLUGIN_CONTINUE 
             
            
if(CurrentRound >= && rounds == 3
            { 
                
Showrod(player); 
        
rounds=0;
            } 
        } 
    } 
    return 
PLUGIN_HANDLED 


public 
Event_RoundRestart() 

    
CurrentRound=0;
    
rounds=0;


public 
hook_death() 

   
// Killer id 
   
nKiller read_data(1
    
   if ( (
read_data(3) == 1) && (read_data(5) == 0) ) 
   { 
      
nHp_add get_pcvar_num (health_hs_add
   } 
   else 
      
nHp_add get_pcvar_num (health_add
   
nHp_max get_pcvar_num (health_max
   
// Updating Killer HP 
   
if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H)) 
   return; 

   
nKiller_hp get_user_health(nKiller
   
nKiller_hp += nHp_add 
   
// Maximum HP check 
   
if (nKiller_hp nHp_maxnKiller_hp nHp_max 
   set_user_health
(nKillernKiller_hp
   
// Hud message "Healed +15/+30 hp" 
   
set_hudmessage(02550, -1.00.1501.01.00.10.1, -1
   
show_hudmessage(nKiller"Healed +%d hp"nHp_add
   
// Screen fading 
   
message_begin(MSG_ONEget_user_msgid("ScreenFade"), {0,0,0}, nKiller
   
write_short(1<<10
   
write_short(1<<10
   
write_short(0x0000
   
write_byte(0
   
write_byte(0
   
write_byte(200
   
write_byte(75
   
message_end() 
  


public 
Showrod(id) { 
    
show_menu(idKeysrod"Free VIP Guns^n\w1. Get M4A1+Deagle ^n\w2. Get AK47+Deagle^n0. Exit^n", -1"rod"// Display menu 

public 
Pressedrod(idkey) { 
    
/* Menu: 
    * VIP Menu 
    * 1. Get M4A1+Deagle 
    * 2. Get AK47+Deagle 
    * 0. Exit 
    */ 
    
switch (key) { 
        case 
0: {  
            if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1
                
HasC4[id] = true
            else 
                
HasC4[id] = false
             
            
strip_user_weapons (id
            
give_item(id,"weapon_m4a1"
            
give_item(id,"ammo_556nato"
            
give_item(id,"ammo_556nato"
            
give_item(id,"ammo_556nato"
            
give_item(id,"weapon_deagle"
            
give_item(id,"ammo_50ae"
            
give_item(id,"ammo_50ae"
            
give_item(id,"ammo_50ae"
            
give_item(id,"ammo_50ae"
            
give_item(id,"ammo_50ae"
            
give_item(id,"ammo_50ae"
            
give_item(id,"ammo_50ae"
            
give_item(id,"weapon_knife"
            
give_item(id,"weapon_hegrenade"
            
give_item(id"weapon_flashbang"); 
            
give_item(id"weapon_flashbang"); 
            
give_item(id"weapon_smokegrenade"); 
            
give_item(id"item_assaultsuit"); 
            
give_item(id"item_thighpack"); 
            
client_print(idprint_center"You Taked Free M4A1 and Deagle"
             
            if (
HasC4[id]) 
            { 
                
give_item(id"weapon_c4"); 
                
cs_set_user_plantid ); 
            } 
            } 
        case 
1: {  
            if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1
                
HasC4[id] = true
            else 
                
HasC4[id] = false
             
            
strip_user_weapons (id
            
give_item(id,"weapon_ak47"
            
give_item(id,"ammo_762nato"
            
give_item(id,"ammo_762nato"
            
give_item(id,"ammo_762nato"
            
give_item(id,"weapon_deagle"
            
give_item(id,"ammo_50ae"
            
give_item(id,"ammo_50ae"
            
give_item(id,"ammo_50ae"
            
give_item(id,"ammo_50ae"
            
give_item(id,"ammo_50ae"
            
give_item(id,"ammo_50ae"
            
give_item(id,"ammo_50ae"
            
give_item(id,"weapon_knife"
            
give_item(id,"weapon_hegrenade"
            
give_item(id"weapon_flashbang"); 
            
give_item(id"weapon_flashbang"); 
            
give_item(id"weapon_smokegrenade"); 
            
give_item(id"item_assaultsuit"); 
            
give_item(id"item_thighpack"); 
            
client_print(idprint_center"You Taked Free AK47 and Deagle"
             
            if (
HasC4[id]) 
            { 
                
give_item(id"weapon_c4"); 
                
cs_set_user_plantid ); 
            } 
            } 
        case 
9: {              
        } 
    } 
    return 
PLUGIN_CONTINUE 


public 
HandleCmd(id){ 
    if (!
get_pcvar_num(g_awp_active)) 
      return 
PLUGIN_CONTINUE 
    
if(get_user_flags(id) & ADMIN_LEVEL_H)  
        return 
PLUGIN_CONTINUE 
    client_print
(idprint_center"Sniper's Only For VIP's"
    return 
PLUGIN_HANDLED 


public 
ShowMotd(id

 
show_motd(id"vip.txt"

public 
client_authorized(id

 
set_task(30.0"PrintText" ,id

public 
PrintText(id

 
client_print(idprint_chat"[VIP] write /wantvip and u will see how get VIP and VIP privilegies."


public 
handle_say(id) { 
    new 
said[192
    
read_args(said,192
    if( ( 
containi(said"who") != -&& containi(said"admin") != -) || contain(said"/vips") != -
        
set_task(0.1,"print_adminlist",id
    return 
PLUGIN_CONTINUE 


public 
print_adminlist(user)  

    new 
adminnames[33][32
    new 
message[256
    new 
contactinfo[256], contact[112
    new 
idcountxlen 
     
    
for(id id <= maxplayers id++) 
        if(
is_user_connected(id)) 
            if(
get_user_flags(id) & ADMIN_LEVEL_H
                
get_user_name(idadminnames[count++], 31

    
len format(message255"%s VIP ONLINE: ",COLOR
    if(
count 0) { 
        for(
count x++) { 
            
len += format(message[len], 255-len"%s%s "adminnames[x], < (count-1) ? ", ":""
            if(
len 96 ) { 
                
print_message(usermessage
                
len format(message255"%s ",COLOR
            } 
        } 
        
print_message(usermessage
    } 
    else { 
        
len += format(message[len], 255-len"No VIP online."
        
print_message(usermessage
    } 
     
    
get_cvar_string("amx_contactinfo"contact63
    if(
contact[0])  { 
        
format(contactinfo111"%s Contact Server Admin -- %s"COLORcontact
        
print_message(usercontactinfo
    } 


print_message(idmsg[]) { 
    
message_begin(MSG_ONEgmsgSayText, {0,0,0}, id
    
write_byte(id
    
write_string(msg
    
message_end() 


/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE 
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1063\\ f0\\ fs16 \n\\ par } 
*/ 
InteX01 is offline
Famdl
Junior Member
Join Date: Mar 2017
Old 02-14-2018 , 08:19   Re: Make VIP Menu Show Every 3Rounds
Reply With Quote #3

Quote:
Originally Posted by InteX01 View Post
PHP Code:
#define DAMAGE_RECIEVED 
#include <amxmodx> 
#include <amxmisc> 
#include <cstrike> 
#include <fun> 

static const COLOR[] = "^x04" //green 
static const CONTACT[] = "" 
new maxplayers 
new gmsgSayText 
new mpdmkbmhb 
new g_MsgSync 
new health_add 
new health_hs_add 
new health_max 
new nKiller 
new nKiller_hp 
new nHp_add 
new nHp_max 
new g_awp_active 
new g_menu_active 
new CurrentRound 
new bool:HasC4[33
new 
rounds
#define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890 
#if defined DAMAGE_RECIEVED 
    
new g_MsgSync2 
#endif 

public plugin_init() 

    
register_plugin("VIP Eng Version""3.0""Dunno"
    
mpd register_cvar("money_per_damage","3"
    
mkb register_cvar("money_kill_bonus","200"
    
mhb register_cvar("money_hs_bonus","500"
    
health_add register_cvar("amx_vip_hp""15"
    
health_hs_add register_cvar("amx_vip_hp_hs""30"
    
health_max register_cvar("amx_vip_max_hp""100"
    
g_awp_active register_cvar("awp_active""1"
    
g_menu_active register_cvar("menu_active""1"
    
register_event("Damage","Damage","b"
    
register_event("DeathMsg","death_msg","a"
    
register_menucmd(register_menuid("rod"), Keysrod"Pressedrod"
    
register_clcmd("awp","HandleCmd"
    
register_clcmd("sg550","HandleCmd"
    
register_clcmd("g3sg1","HandleCmd"
    
register_clcmd("say /wantvip","ShowMotd"
    
maxplayers get_maxplayers() 
    
gmsgSayText get_user_msgid("SayText"
    
register_clcmd("say""handle_say"
    
register_cvar("amx_contactinfo"CONTACTFCVAR_SERVER
    
register_logevent("LogEvent_RoundStart"2"1=Round_Start" ); 
    
register_event("TextMsg","Event_RoundRestart","a","2&#Game_w"
    
register_event("TextMsg","Event_RoundRestart","a","2&#Game_C"); 
    
register_event("DeathMsg""hook_death""a""1>0"
    
register_event("Damage""on_damage""b""2!0""3=0""4!0"
    
g_MsgSync CreateHudSyncObj() 
#if defined DAMAGE_RECIEVED 
    
g_MsgSync2 CreateHudSyncObj() 
#endif     


public 
on_damage(id

    new 
attacker get_user_attacker(id

#if defined DAMAGE_RECIEVED 
    // id should be connected if this message is sent, but lets check anyway 
    
if ( is_user_connected(id) && is_user_connected(attacker) ) 
    if (
get_user_flags(attacker) & ADMIN_LEVEL_H
    { 
        new 
damage read_data(2

        
set_hudmessage(255000.450.5020.14.00.10.1, -1
        
ShowSyncHudMsg(idg_MsgSync2"%i^n"damage
#else 
    
if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) ) 
    { 
        new 
damage read_data(2
#endif 
        
set_hudmessage(0100200, -1.00.5520.14.00.020.02, -1
        
ShowSyncHudMsg(attackerg_MsgSync"%i^n"damage
    } 


public 
Damage(id

    new 
weaponhitpointattacker get_user_attacker(id,weapon,hitpoint
    if(
attacker<=maxplayers && is_user_alive(attacker) && attacker!=id
    if (
get_user_flags(attacker) & ADMIN_LEVEL_H)  
    { 
        new 
money read_data(2) * get_pcvar_num(mpd
        if(
hitpoint==1money += get_pcvar_num(mhb
        
cs_set_user_money(attacker,cs_get_user_money(attacker) + money
    } 


public 
death_msg() 

    if(
read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300


public 
LogEvent_RoundStart() 

    
rounds++    
    
CurrentRound++; 
    new 
players[32], playerpnum
    
get_players(playerspnum"a"); 
    for(new 
0pnumi++) 
    { 
        
player players[i]; 
        if(
is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H
        { 
            
give_item(player"weapon_hegrenade"
            
give_item(player"weapon_flashbang"
            
give_item(player"weapon_flashbang"
            
give_item(player"weapon_smokegrenade"
            
give_item(player"item_assaultsuit"
            
give_item(player"item_thighpack"
             
            if (!
get_pcvar_num(g_menu_active)) 
                return 
PLUGIN_CONTINUE 
             
            
if(CurrentRound >= && rounds == 3
            { 
                
Showrod(player); 
        
rounds=0;
            } 
        } 
    } 
    return 
PLUGIN_HANDLED 


public 
Event_RoundRestart() 

    
CurrentRound=0;
    
rounds=0;


public 
hook_death() 

   
// Killer id 
   
nKiller read_data(1
    
   if ( (
read_data(3) == 1) && (read_data(5) == 0) ) 
   { 
      
nHp_add get_pcvar_num (health_hs_add
   } 
   else 
      
nHp_add get_pcvar_num (health_add
   
nHp_max get_pcvar_num (health_max
   
// Updating Killer HP 
   
if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H)) 
   return; 

   
nKiller_hp get_user_health(nKiller
   
nKiller_hp += nHp_add 
   
// Maximum HP check 
   
if (nKiller_hp nHp_maxnKiller_hp nHp_max 
   set_user_health
(nKillernKiller_hp
   
// Hud message "Healed +15/+30 hp" 
   
set_hudmessage(02550, -1.00.1501.01.00.10.1, -1
   
show_hudmessage(nKiller"Healed +%d hp"nHp_add
   
// Screen fading 
   
message_begin(MSG_ONEget_user_msgid("ScreenFade"), {0,0,0}, nKiller
   
write_short(1<<10
   
write_short(1<<10
   
write_short(0x0000
   
write_byte(0
   
write_byte(0
   
write_byte(200
   
write_byte(75
   
message_end() 
  


public 
Showrod(id) { 
    
show_menu(idKeysrod"Free VIP Guns^n\w1. Get M4A1+Deagle ^n\w2. Get AK47+Deagle^n0. Exit^n", -1"rod"// Display menu 

public 
Pressedrod(idkey) { 
    
/* Menu: 
    * VIP Menu 
    * 1. Get M4A1+Deagle 
    * 2. Get AK47+Deagle 
    * 0. Exit 
    */ 
    
switch (key) { 
        case 
0: {  
            if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1
                
HasC4[id] = true
            else 
                
HasC4[id] = false
             
            
strip_user_weapons (id
            
give_item(id,"weapon_m4a1"
            
give_item(id,"ammo_556nato"
            
give_item(id,"ammo_556nato"
            
give_item(id,"ammo_556nato"
            
give_item(id,"weapon_deagle"
            
give_item(id,"ammo_50ae"
            
give_item(id,"ammo_50ae"
            
give_item(id,"ammo_50ae"
            
give_item(id,"ammo_50ae"
            
give_item(id,"ammo_50ae"
            
give_item(id,"ammo_50ae"
            
give_item(id,"ammo_50ae"
            
give_item(id,"weapon_knife"
            
give_item(id,"weapon_hegrenade"
            
give_item(id"weapon_flashbang"); 
            
give_item(id"weapon_flashbang"); 
            
give_item(id"weapon_smokegrenade"); 
            
give_item(id"item_assaultsuit"); 
            
give_item(id"item_thighpack"); 
            
client_print(idprint_center"You Taked Free M4A1 and Deagle"
             
            if (
HasC4[id]) 
            { 
                
give_item(id"weapon_c4"); 
                
cs_set_user_plantid ); 
            } 
            } 
        case 
1: {  
            if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1
                
HasC4[id] = true
            else 
                
HasC4[id] = false
             
            
strip_user_weapons (id
            
give_item(id,"weapon_ak47"
            
give_item(id,"ammo_762nato"
            
give_item(id,"ammo_762nato"
            
give_item(id,"ammo_762nato"
            
give_item(id,"weapon_deagle"
            
give_item(id,"ammo_50ae"
            
give_item(id,"ammo_50ae"
            
give_item(id,"ammo_50ae"
            
give_item(id,"ammo_50ae"
            
give_item(id,"ammo_50ae"
            
give_item(id,"ammo_50ae"
            
give_item(id,"ammo_50ae"
            
give_item(id,"weapon_knife"
            
give_item(id,"weapon_hegrenade"
            
give_item(id"weapon_flashbang"); 
            
give_item(id"weapon_flashbang"); 
            
give_item(id"weapon_smokegrenade"); 
            
give_item(id"item_assaultsuit"); 
            
give_item(id"item_thighpack"); 
            
client_print(idprint_center"You Taked Free AK47 and Deagle"
             
            if (
HasC4[id]) 
            { 
                
give_item(id"weapon_c4"); 
                
cs_set_user_plantid ); 
            } 
            } 
        case 
9: {              
        } 
    } 
    return 
PLUGIN_CONTINUE 


public 
HandleCmd(id){ 
    if (!
get_pcvar_num(g_awp_active)) 
      return 
PLUGIN_CONTINUE 
    
if(get_user_flags(id) & ADMIN_LEVEL_H)  
        return 
PLUGIN_CONTINUE 
    client_print
(idprint_center"Sniper's Only For VIP's"
    return 
PLUGIN_HANDLED 


public 
ShowMotd(id

 
show_motd(id"vip.txt"

public 
client_authorized(id

 
set_task(30.0"PrintText" ,id

public 
PrintText(id

 
client_print(idprint_chat"[VIP] write /wantvip and u will see how get VIP and VIP privilegies."


public 
handle_say(id) { 
    new 
said[192
    
read_args(said,192
    if( ( 
containi(said"who") != -&& containi(said"admin") != -) || contain(said"/vips") != -
        
set_task(0.1,"print_adminlist",id
    return 
PLUGIN_CONTINUE 


public 
print_adminlist(user)  

    new 
adminnames[33][32
    new 
message[256
    new 
contactinfo[256], contact[112
    new 
idcountxlen 
     
    
for(id id <= maxplayers id++) 
        if(
is_user_connected(id)) 
            if(
get_user_flags(id) & ADMIN_LEVEL_H
                
get_user_name(idadminnames[count++], 31

    
len format(message255"%s VIP ONLINE: ",COLOR
    if(
count 0) { 
        for(
count x++) { 
            
len += format(message[len], 255-len"%s%s "adminnames[x], < (count-1) ? ", ":""
            if(
len 96 ) { 
                
print_message(usermessage
                
len format(message255"%s ",COLOR
            } 
        } 
        
print_message(usermessage
    } 
    else { 
        
len += format(message[len], 255-len"No VIP online."
        
print_message(usermessage
    } 
     
    
get_cvar_string("amx_contactinfo"contact63
    if(
contact[0])  { 
        
format(contactinfo111"%s Contact Server Admin -- %s"COLORcontact
        
print_message(usercontactinfo
    } 


print_message(idmsg[]) { 
    
message_begin(MSG_ONEgmsgSayText, {0,0,0}, id
    
write_byte(id
    
write_string(msg
    
message_end() 


/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE 
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1063\\ f0\\ fs16 \n\\ par } 
*/ 
Thanks dude. but this code shows menu just to one player(first one) can u edit this to show menu for everyone ?!(and remove ADMIN_LEVEL_H for menu)
Famdl is offline
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