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Solved [L4D2]How to increase the amount of wandering zombies in the L4D1 map


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AK978
Senior Member
Join Date: Jun 2018
Old 05-14-2019 , 11:24   [L4D2]How to increase the amount of wandering zombies in the L4D1 map
Reply With Quote #1

[L4D2]:
How to increase the amount of wandering zombies in the L4D1 map.
map (The Sacrifice).
TKS~

Last edited by AK978; 05-15-2019 at 22:55.
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Lux
Veteran Member
Join Date: Jan 2015
Location: Brexit
Old 05-14-2019 , 12:12   Re: [L4D2]How to increase the amount of wandering zombies in the L4D1 map
Reply With Quote #2

The Sacrifice uses director keyvalues which overwrite cvar values.

Cvar < Dvars

Code:
Msg("SQUIRREL c7m1_docks script\n");

DocksCommonLimit <- 100	// use a lower common limit to combat pathing related perf issues
DocksMegaMobSize <- 300	

if ( Director.IsPlayingOnConsole() )
{
	DocksCommonLimit <- 100
}

if ( Director.GetGameMode() == "coop" )
{
	DocksMegaMobSize <- 2150	// use a smaller megamob for the panic event in the train car area. 
}

DirectorOptions <-
{
	ProhibitBosses = false
	CommonLimit = DocksCommonLimit	
	MegaMobSize = DocksMegaMobSize
}
You can use this to change director keyvalues as you wish, or remove them so the cvar is used.

https://forums.alliedmods.net/showthread.php?p=2535972
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AK978
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Join Date: Jun 2018
Old 05-14-2019 , 18:30   Re: [L4D2]How to increase the amount of wandering zombies in the L4D1 map
Reply With Quote #3

Thank you for your help, I will study it.
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