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[EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)


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psycki
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Join Date: Aug 2013
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Old 06-23-2015 , 04:31   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Reply With Quote #221

Quote:
Originally Posted by chatyak View Post
L 05/23/2014 - 07:41:10: Info (map "c5m1_waterfront") (file "errors_20140523.log")
L 05/23/2014 - 07:41:10: [DefibFix] Sigscan for DefibrillatorOnStartAction failed - Disabling detour to prevent crashes
L 05/23/2014 - 07:41:10: [SM] Unable to load extension "defibfix.ext": Cannot SetupHooks or GetOffset.
L 05/23/2014 - 07:41:10: [BugFixes] Sigscan for WitchAttack::WitchAttack failed - Disabling detour to prevent crashes
L 05/23/2014 - 07:41:10: [BugFixes] Cannot find signature of WitchAttack::WitchAttack
L 05/23/2014 - 07:41:10: [SM] Unable to load extension "l4d2_bugfixes.ext":


Edit: Errors --->

[03] <FAILED> file "defibfix.ext.dll": Cannot SetupHooks or GetOffset.
[04] <FAILED> file "l4d2_bugfixes.ext.dll":

What did I miss?



Edit:

I used Machine's txt and updated signatures provided by crasx for witch and defibonstart - seems ot have removed the errors.
tks bro works fine for me
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StayOx
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Join Date: Jun 2012
Location: Gliese 581g
Old 02-08-2016 , 08:39   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Reply With Quote #222

hello, gamedata requires a update.

HTML Code:
L 02/08/2016 - 10:05:03: [BugFixes] Sigscan for WitchAttack::WitchAttack failed - Disabling detour to prevent crashes
L 02/08/2016 - 10:05:03: [BugFixes] Cannot find signature of WitchAttack::WitchAttack
L 02/08/2016 - 10:05:03: [SM] Unable to load extension "l4d2_bugfixes.ext": 
L 02/08/2016 - 10:17:50: Error log file session closed.
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Krufftys Killers
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Join Date: Jan 2014
Old 02-08-2016 , 12:20   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Reply With Quote #223

Try this
Attached Files
File Type: zip l4d2_bugfixes.zip (57.0 KB, 1102 views)
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StayOx
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Old 02-08-2016 , 21:23   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Reply With Quote #224

Quote:
Originally Posted by Krufftys Killers View Post
Try this
Thanks guy, Works fine
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Merudo
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Join Date: Feb 2016
Old 02-12-2016 , 19:11   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Reply With Quote #225

Quote:
Originally Posted by Krufftys Killers View Post
Try this
Does it work with windows?
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Krufftys Killers
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Old 02-12-2016 , 20:05   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Reply With Quote #226

Quote:
Originally Posted by Merudo View Post
Does it work with windows?
Yes It dose
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lightphoenix2
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Join Date: Feb 2016
Old 02-18-2016 , 06:43   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Reply With Quote #227

The Final score always combine the player with the same character together if I have more than 4 players.

Last edited by lightphoenix2; 02-19-2016 at 13:28.
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lightphoenix2
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Join Date: Feb 2016
Old 02-19-2016 , 13:33   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Reply With Quote #228

Quote:
Originally Posted by Krufftys Killers View Post
Yes It dose
Do you have any problem with the Final Score?
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Merudo
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Join Date: Feb 2016
Old 02-19-2016 , 14:33   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Reply With Quote #229

I'm not sure if I get your issue - the final score is supposed to combine the players with the same character together (only 4 bars may be shown).

Otherwise you can try LEFT4FIX instead? I must say I don't know how the two mods interact.

Last edited by Merudo; 02-19-2016 at 17:13.
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lightphoenix2
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Join Date: Feb 2016
Old 02-19-2016 , 18:25   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Reply With Quote #230

Quote:
Originally Posted by Merudo View Post
I'm not sure if I get your issue - the final score is supposed to combine the players with the same character together (only 4 bars may be shown).

Otherwise you can try LEFT4FIX instead? I must say I don't know how the two mods interact.
I'm wondering if you are able to fix the final score bug(campaign), by separating each player score like in the Loading Screen between maps.
Yes, only 4 bars may be shown. But the top 4 will be shown.

Sometimes it separate the score correctly(5 players), sometimes it doesn't.

Last edited by lightphoenix2; 02-19-2016 at 18:30.
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