I would like to know if CSGO has any configuration that can be used in .vmt files that even with low video quality the images are not pixelated.
I currently have the following image on my server:
If I leave my CSGO setting on high the image is perfect, however if I leave everything low the image is pixelated.
It's much worse than in the example of the image above, in the print this with the config on medium, resolution 4
.
The configuration I use in the
.vmt of this image would be this:
Code:
"UnlitGeneric"
{
// Original shader: BaseTimesVertexColorAlphaBlendNoOverbright
"$translucent" 1
"$basetexture" "overlays\zkservidores\ads\test"
//"$vertexcolor" 1
"$no_fullbright" 1
"$ignorez" 1
}
Attached are the .vmt and .vtf files of the image I use.
Anyway, I would like to know if CSGO has any variable that allows the image to stay in its good resolution, even if CSGO is with low quality.