Raised This Month: $51 Target: $400
 12% 

[TF2] Projectile Collision


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
RumbleFrog
Great Tester of Whatever
Join Date: Dec 2016
Location: Fish Tank
Old 04-03-2017 , 23:22   Re: [TF2] Projectile Collision
Reply With Quote #21

Quote:
Originally Posted by Chaosxk View Post
That would increase the model size but not the hitbox/collision if that's what your asking.

This might?
So using that stock and this, in theory it'd just behave like a normal projectile except with bigger hitbox and model to go with it
RumbleFrog is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:33.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode