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cant detach model (pev_aiment)


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avril-lavigne
Banned
Join Date: Apr 2009
Old 10-19-2014 , 12:33   cant detach model (pev_aiment)
Reply With Quote #1

need help
dont work
model still on player

PHP Code:
          new flagct find_ent_by_class(-1ctflag)
      if(
is_valid_ent(flagct))
      {           
        
set_pev(flagctpev_aiment, -1)
        
set_pev(flagctpev_movetypeMOVETYPE_NONE)                
      } 
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VDS in Europe 1 gb/s unmetered.Any configurations.
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Last edited by avril-lavigne; 10-19-2014 at 14:25.
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avril-lavigne
Banned
Join Date: Apr 2009
Old 10-19-2014 , 18:08   Re: cant detach model (pev_aiment)
Reply With Quote #2

solved
PHP Code:
new Float:fVelocity[3], Float:fOrigin[3]
              
entity_get_vector(idEV_VEC_originfOrigin)
              
fOrigin[0] += 15    
              VelocityByAim
(id130fVelocity
          
              
set_pev(flagct,pev_movetype,MOVETYPE_TOSS)
         
set_pev(flagct,pev_aiment,0)
         
set_pev(flagct,pev_solid,SOLID_TRIGGER)         
         
entity_set_origin(flagctfOrigin
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VDS in Europe 1 gb/s unmetered.Any configurations.
I accept Paypal, Moneybookers,etc
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Natsheh
Veteran Member
Join Date: Sep 2012
Old 10-22-2014 , 10:25   Re: cant detach model (pev_aiment)
Reply With Quote #3


Huh solved?
Really?

You know if you knew the
Problem from the first time why did you post it?
And why you ask for help?

Last edited by Natsheh; 10-22-2014 at 10:27.
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hleV
Veteran Member
Join Date: Mar 2007
Location: Lithuania
Old 10-23-2014 , 08:49   Re: cant detach model (pev_aiment)
Reply With Quote #4

Quote:
Originally Posted by Natsheh View Post

Huh solved?
Really?

You know if you knew the
Problem from the first time why did you post it?
And why you ask for help?
He had a problem, solved it himself later and provided the solution in case anybody else ever needs it. What's your problem?
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