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Clan Vs. All [CS + DOD]


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GHW_Chronic
SourceMod Donor
Join Date: Sep 2004
Location: Texas
Old 11-04-2006 , 02:44   Re: Clan Vs. All [CS + DOD]
Reply With Quote #51

uploaded a new version because theoretically the old version had problems.
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RPG
Senior Member
Join Date: Aug 2005
Old 05-22-2007 , 09:40   Re: Clan Vs. All [CS + DOD]
Reply With Quote #52

Quote:
Originally Posted by GHW_Chronic View Post
uploaded a new version because theoretically the old version had problems.
HI, I use this plugin it's nice.
But a new version still have little bug.
After some tries to get entrance in locked tag team, you get , but like opponent in other response point
Exmpl: 1 CT appears in T base around T team

Server:
AMXX 1.76d
MM 1.19p31
ATAC 2.5.5.5
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GHW_Chronic
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Old 05-22-2007 , 17:48   Re: Clan Vs. All [CS + DOD]
Reply With Quote #53

this is because of the crappy method I used in this plugin which gives a small time gap at the end of the round where if a player joins the other team they spawn as the other team, but then get forced to the proper team. I'll put this bug on my tofix list
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sopranos
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Join Date: Nov 2007
Old 11-27-2007 , 15:29   Re: Clan Vs. All [CS + DOD]
Reply With Quote #54

Hi man,

how can I maximized the "unclanned" team No.?
Because if i run the Clan_vs_all and the clan are 5 but the other side are 11 (because or server slot No. are 16)

How can i make when i run the plugin the teams will be equal?

I hope you understand me ;) sry my english language

Last edited by sopranos; 11-27-2007 at 15:35.
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GHW_Chronic
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Old 11-27-2007 , 18:26   Re: Clan Vs. All [CS + DOD]
Reply With Quote #55

the plugin is made specifically for your clan vs everyone else. If the teams are stacked 5v11 then put your pwn face on.
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sopranos
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Join Date: Nov 2007
Old 11-28-2007 , 12:26   Re: Clan Vs. All [CS + DOD]
Reply With Quote #56

Quote:
Originally Posted by GHW_Chronic View Post
the plugin is made specifically for your clan vs everyone else. If the teams are stacked 5v11 then put your pwn face on.
ok, thx ;)
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D o o m
Veteran Member
Join Date: Sep 2005
Location: Germany
Old 01-06-2008 , 03:16   Re: Clan Vs. All [CS + DOD]
Reply With Quote #57

German translation

Code:
[de]

MSG_DEACTIVATE_CONSOLE = Clan vs All Mod deaktiviert.

MSG_DEACTIVATE_CHAT1 = %s vs All Mod deaktiviert.

MSG_DEACTIVATE_CHAT2 = (Admin %s) %s vs All Mod deaktiviert.

MSG_ACTIVATE_CONSOLE = Clan vs All Mod aktiviert.

MSG_ACTIVATE_CHAT1 = %s vs All Mod aktiviert.

MSG_ACTIVATE_CHAT2 = (Admin %s) %s vs All Mod aktiviert.
Notice: I didn't know if you wanted to translate the Clan vs All part, because it's the mod name. If yes, just add an 'e' to 'All' (so it's called 'Alle').
And 'vs' can be exchanged then with 'gegen'
In my opinion it's better to stay at your mod name (well, I changed Vs. to vs) ;)
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biglittle007
Junior Member
Join Date: Nov 2007
Old 01-06-2008 , 11:49   Re: Clan Vs. All [CS + DOD]
Reply With Quote #58

Spanish/Espaņol:

Code:
[es]

MSG_DEACTIVATE_CONSOLE = Modo Clan Vs. Todos Desactivado.

MSG_DEACTIVATE_CHAT1 = Modo %s Vs. Todos Desactivado.

MSG_DEACTIVATE_CHAT2 = Modo (Admin %s) %s Vs. Desactivado.

MSG_ACTIVATE_CONSOLE = Modo Clan Vs. Todos  Activado.

MSG_ACTIVATE_CHAT1 = Modo %s Vs. Todos  Activado.

MSG_ACTIVATE_CHAT2 = Modo (Admin %s) %s Vs. Todos Activado.
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sopranos
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Join Date: Nov 2007
Old 01-07-2008 , 06:44   Re: Clan Vs. All [CS + DOD]
Reply With Quote #59

Hi,

if the clanvsall running and we change an other map (without clanvsall), the autoteambalance will turn off. why?
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GHW_Chronic
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Old 01-07-2008 , 10:47   Re: Clan Vs. All [CS + DOD]
Reply With Quote #60

because that's how it happens. just turn clan vs all off before changing maps.
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