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TK Manager


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dirtyjob
Senior Member
Join Date: Jul 2007
Location: Boston,MA
Old 11-10-2008 , 03:22   Re: TK Manager
Reply With Quote #11

upgraded to your latest 1.1
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nbtc971
Senior Member
Join Date: Sep 2008
Old 11-11-2008 , 04:14   Re: TK Manager
Reply With Quote #12

Is there anyway to detect TK'ing in HL2DM or are the aholes who use orbs to TK pretty much never going to be brought to justice?
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StevoTVR
Senior Member
Join Date: Oct 2008
Old 11-14-2008 , 14:03   Re: TK Manager
Reply With Quote #13

Quote:
Originally Posted by dirtyjob View Post
upgraded to your latest 1.1
Does it work?

Quote:
Originally Posted by nbtc971 View Post
Is there anyway to detect TK'ing in HL2DM or are the aholes who use orbs to TK pretty much never going to be brought to justice?
I haven't played that in years. Does it give credit to the person who team kills with those? If not, I'm not sure if it's possible to detect.
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dirtyjob
Senior Member
Join Date: Jul 2007
Location: Boston,MA
Old 11-15-2008 , 01:39   Re: TK Manager
Reply With Quote #14

for whatever reason no one is seeing anything related to the plugin in chat when there is a tk made on our server still
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StevoTVR
Senior Member
Join Date: Oct 2008
Old 11-17-2008 , 15:51   Re: TK Manager
Reply With Quote #15

Not sure what would cause that. It only shows a message to the teamkiller if they are not immune.
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StevoTVR
Senior Member
Join Date: Oct 2008
Old 11-28-2008 , 16:43   Re: TK Manager
Reply With Quote #16

Updated to version 1.2 to add sm_tk_displaymode. This cvar allows you to show admins or everyone who team killed who.
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KoVGhost
Junior Member
Join Date: Aug 2009
Old 08-30-2009 , 16:40   Re: TK Manager
Reply With Quote #17

I'd like to suggest that its configurable whether you kick or ban after consecutive TKs and whether to kick or ban after points are reached. That would make this plugin a lot more useful.

Also, it would be great if you could set which SM admin flag makes you immune to it. Currently, the Kick flag does, and we don't actually want to give all people immune to TKs the kick priviledge. Generic admin should be sufficient for us for instance.

Figure you would be happy to make such changes?
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StevoTVR
Senior Member
Join Date: Oct 2008
Old 08-30-2009 , 18:49   Re: TK Manager
Reply With Quote #18

Sure. I added separate options for consecutive TKs to kick or ban. I also changed immunity to be based on the presence of admin access instead of a specific level.

I also added an option to change which database is used.

Let me know if there are any problems.
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KoVGhost
Junior Member
Join Date: Aug 2009
Old 08-30-2009 , 21:24   Re: TK Manager
Reply With Quote #19

Wow you're a quick one!

Getting it loaded up on our servers and will let you know how it goes in a few days!

Thanks a lot for your assistance!

[edit]
Just realized I ought to report that:
I'm not 100% sure if its due to your plugin or sourcebans, but we recently noticed that once in a while bans from the TK manager (not from admin invoked bans) are listed multiple (mostly double, but a few triple and quadruple as well) times on the sourceban list with the exact same timestamp.
I was present for many of those and the ones auto banned did not do multiple team kills at once at the time of autoban, so I'm not sure what the cause is.
The only thing I can think of is that they had 11 of 12 points and then TKed putting them at 12, but with TK also being counted as TA, maybe those points at that moments happened to add up, hence putting them at 13/12 and double banned? This may or may not explain why there are mostly double bans but few triple and quadruple ones.

Last edited by KoVGhost; 08-30-2009 at 21:33.
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mallic
Junior Member
Join Date: Jul 2005
Location: Hiding under the bed fro
Old 08-31-2009 , 09:49   Re: TK Manager
Reply With Quote #20

Works great on ZP:S!
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