When I block it I dont see or hear anything. This is for TFC. If I throw a conc I don't hear the sound or see the blast; the grenade just disappears. Here is what I've got so far am I doing everything right?
Code:
#include <amxmodx>
#include <fakemeta>
#define PLUGIN "Sound Blocker"
#define VERSION "1.0"
#define AUTHOR "hi"
#pragma semicolon 1
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR);
register_forward(FM_EmitSound, "fwdEmitSound");
register_forward(FM_PlaybackEvent, "fwdPlaybackEvent");
}
public fwdEmitSound(ent, iChannel, const szSample[], Float:fVolume, Float:fAttenuation, iFlags, iPitch) {
client_print(0, print_chat, "ent %d chan %d sam %s flags %d pitch %d", ent, iChannel, szSample, iFlags, iPitch);
return FMRES_SUPERCEDE;
}
public fwdPlaybackEvent(flags, invoker, eventindex, delay, Float:origin[3], Float:angles[3], Float:fparam1, Float:fparam2, iparam1, iparam2, bparam1, bparam2) {
client_print(0, print_chat, "Playback flags %d invoker %d index %d %f %f %d %d %d %d", flags, invoker, eventindex, fparam1, fparam2, iparam1, iparam2, bparam1, bparam2);
return FMRES_SUPERCEDE;
}