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Velture
Senior Member
Join Date: Jan 2011
Location: Poland, Warsaw
Old 04-17-2011 , 13:41   Re: [TF2] VS Saxton Hale Mode
#731

Quote:
Originally Posted by Adjo View Post
You could always use a free webhost, but they usually have restrictions on the bandwidth, how much you can upload, and the servers seem a lot slower than paid hosting.


I can confirm this, my servers were constantly crashing on this map - after removing it, it hasn't crashed since... weird though, never use to have this issue.
Edit: Actually, the map isn't causing the crashing... it crashes shortly after I've left the server, then goes in a crashing loop, if I join the server again, the crashing stops... weird, don't know what's causing it...
LOL!

Maybe the person who is crashing the server is scared that he would get banned

But to be honest i have something like that. I can play west for like 20min without the crash but as soon as i leave the server there is a crash. Without me thare is a crash within 5min from mapstart.

Strange....
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Adjo
Member
Join Date: Dec 2009
Location: UK
Old 04-17-2011 , 14:09   Re: [TF2] VS Saxton Hale Mode
#732

Quote:
Originally Posted by Velture View Post
But to be honest i have something like that. I can play west for like 20min without the crash but as soon as i leave the server there is a crash. Without me thare is a crash within 5min from mapstart.
I played in my server for around ~4 hours, no crash, when I left it crashed around ~5 minutes later (and it would always happen after I've left).

It'll still crash when I've changed the RCON password, so it seems to be an issue with the mod I'm guessing.

On my Linux server, no crash dumps are being sent to asherkin's "Accelerator - Take back control" extension, on my Windows server, there is a crash dump generated in the /orangebox/dumps directory, but I can't download them (host doesn't allow them to be downloaded...).

Both my servers are setup exactly the same (plugins + maps wise), here's my plugins list - could maybe be something I have...
Code:
19:01:07 sm plugins list
19:01:07 [SM] Listing 43 plugins:
           01 "VS Christian Brutal Sniper Mode" (0.00) by Dr.Eggman
           02 "Dynamic MOTD Replacer" (2.0.1) by psychonic
           03 "Sound Commands" (1.3.7-dev) by AlliedModders LLC
           04 "Evil Admin - Rocket" (1.0.110) by <eVa>Dog
           05 "Client Execute" (1.0.0.1) by Twilight Suzuka
           06 "HLstatsX CE Ingame Plugin" (1.6.13) by psychonic
           07 "MapChooser" (1.2.4) by AlliedModders LLC
           08 "Advanced Client Redirect" (1.0) by Olly/Tobi
           09 "Taunt Crits" (1.2) by HeMe3iC
           10 "Report player" (1.1.0.0) by Cookies
           11 "Advertisements" (0.5.5) by Tsunami
           12 "Fun Votes" (1.3.7-dev) by AlliedModders LLC
           13 "DeadChat" (2.0) by Greyscale
           14 "Fun Commands" (1.3.7-dev) by AlliedModders LLC
           15 "Comms Tools" (1.6.000) by <eVa>Dog/AlliedModders LLC
           16 "Trade Chat" (1.2.2) by Luki
           17 "Anti-Flood" (1.3.7-dev) by AlliedModders LLC
           18 "Player Commands" (1.3.7-dev) by AlliedModders LLC
           19 "SuperLogs: TF2" (2.0.26) by Thomas "CmptrWz" Berezansky & psychonic
           20 "SourceBans" (1.4.8) by SourceBans Development Team
           21 "Admin Sounds" (1.0.1) by dalto
           22 "Basic Commands" (1.3.7-dev) by AlliedModders LLC
           23 "AFK Manager" (3.3.0) by Rothgar
           24 "Client Preferences" (1.3.7-dev) by AlliedModders LLC
           25 "Player Rename" (1.6.000) by <eVa>Dog
           26 "Basic Votes" (1.3.7-dev) by AlliedModders LLC
           27 "Spray Tracer" (5.8) by Nican132, CptMoore, Lebson506th
           28 "Reserved Slots" (1.3.4) by AlliedModders LLC
           29 "Admin File Reader" (1.3.7-dev) by AlliedModders LLC
           30 "The Amplifier" (2.3) by Plugin: Dr.Eggman; Idea & Model: Jumento M.D.; Great Help: -=|JFH|=-Naris
           31 "[TF2] High-Five" (1.3) by Geit
           32 "GamerFM SourceMod Plugin" (1.1) by BomBom
           33 "Basic Chat" (1.3.7-dev) by AlliedModders LLC
           34 "Nextmap" (1.3.7-dev) by AlliedModders LLC
           35 "Admin Menu" (1.3.7-dev) by AlliedModders LLC
           36 "[TF2Items] Manager" (1.4.1) by Damizean & Asherkin
           37 "Too Late To Ban" (1.0.0a) by Shenton
           38 "Admin Help" (1.3.7-dev) by AlliedModders LLC
           39 "Basic Info Triggers" (1.3.7-dev) by AlliedModders LLC
           40 "/me messages" (1.0.0.0) by Cookies
           41 "High Ping Kicker - Lite Edition" (1.0.0.1) by Liam
           42 "TF2 Class Restrictions" (0.6) by Tsunami
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Unreal1
AlliedModders Donor
Join Date: Dec 2010
Old 04-17-2011 , 14:39   Re: [TF2] VS Saxton Hale Mode
#733

So Saxton hale is working?
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Velture
Senior Member
Join Date: Jan 2011
Location: Poland, Warsaw
Old 04-17-2011 , 14:40   Re: [TF2] VS Saxton Hale Mode
#734

christian brutal sniper is working. Saxton should be tomorrow according to eggman.
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Monkeys
Veteran Member
Join Date: Jan 2010
Old 04-18-2011 , 00:37   Re: [TF2] VS Saxton Hale Mode
#735

Quote:
Originally Posted by Adjo View Post
I noticed that the hale doesn't take damage when in the trigger_hurt area in arena_offblast_final, that should be fixed, as it's easily griefable (hale/vagineer gets pushed down, and can't get back up - so it's wasting everyone's time). I've currently removed this map due to that issue.
He probably does take damage, just not enough to kill him.
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he's never gonna be alri-i-ight.
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or he's gonna feed all night.
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Adjo
Member
Join Date: Dec 2009
Location: UK
Old 04-18-2011 , 02:18   Re: [TF2] VS Saxton Hale Mode
#736

Quote:
Originally Posted by Monkeys View Post
He probably does take damage, just not enough to kill him.
No, he doesn't take any damage at all - he was in the pitch for around ~10 minutes and he didn't die... and people that were hale said they weren't taking any damage.

Also, I've attached the crash dumps that happened yesterday - 2x Linux dumps, 3x Windows dumps if anyone wants to look into them, that would be great!
Attached Files
File Type: zip dumps.zip (460.0 KB, 98 views)
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 04-18-2011 , 02:50   Re: [TF2] VS Saxton Hale Mode
#737

Quote:
Originally Posted by Bubbles View Post
LOLLL, YOU GOTTA PAY FOR SOMETHING?
....No dice.
Welcome to life.

You can use Dropbox to host your server files, its free to use and you get unlimited bandwidth (as far as I know).
You get 2GB of space for joining, or 2.25GB if you use this link.
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Drixevel
AlliedModders Donor
Join Date: Sep 2009
Location: Somewhere headbangin'
Old 04-18-2011 , 03:04   Re: [TF2] VS Saxton Hale Mode
#738

The CBS plugin eggman made is a pretty good substitute for the most part but i see a lot of bugs and crashes then ever before. My Server crashes randomly now and more than it did before, weapons being taken away more and all sorts of stuff. Might not be an issue since eggman's fixing up the plugin to work without attachables but these are bug reports if they are indeed bugs and they should be fixed.
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imported_Anth0ny
Senior Member
Join Date: Jan 2005
Location: Saturn
Old 04-18-2011 , 03:56   Re: [TF2] VS Saxton Hale Mode
#739

so...

1. great Saxton plugin has unapproved.
2. an official site of Eggman is blocked.
3. latest "zero hats" update fully broke an attachable plugin.

do you see any perspectives, mates..?
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Velture
Senior Member
Join Date: Jan 2011
Location: Poland, Warsaw
Old 04-18-2011 , 04:12   Re: [TF2] VS Saxton Hale Mode
#740

Quote:
Originally Posted by imported_Anth0ny View Post
so...

1. great Saxton plugin has unapproved.
2. an official site of Eggman is blocked.
3. latest "zero hats" update fully broke an attachable plugin.

do you see any perspectives, mates..?
yes..... eggman told us that working version of saxton should be today....
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