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Cashmod help!


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StepZeN
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Join Date: Jan 2012
Location: Sweden
Old 05-29-2012 , 16:30   Cashmod help!
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EDIT# Problem Solved!
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Last edited by StepZeN; 05-30-2012 at 12:53.
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Liverwiz
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Join Date: Feb 2010
Location: Maryland
Old 05-29-2012 , 19:11   Re: Cashmod help!
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If g_iWeaponCount is larger than 5....you're going to have a crash.
I'm feeling real lazy...so there is one bug. good day. *tips hap*
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What an elegant solution to a problem that doesn't need solving....
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StepZeN
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Location: Sweden
Old 05-29-2012 , 19:24   Re: Cashmod help!
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Quote:
Originally Posted by Liverwiz View Post
If g_iWeaponCount is larger than 5....you're going to have a crash.
I'm feeling real lazy...so there is one bug. good day. *tips hap*
hm... i try to remove weapons not add weapons:p,but thanks anyways^^
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Liverwiz
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Old 05-29-2012 , 20:36   Re: Cashmod help!
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Quote:
Originally Posted by StepZeN View Post
hm... i try to remove weapons not add weapons:p,but thanks anyways^^
Code:
new iNumber[g_iWeaponCount+1]
problem solved....was trying to point you in that direction.

Or am i completely missing your point....
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What an elegant solution to a problem that doesn't need solving....

Last edited by Liverwiz; 05-29-2012 at 20:36.
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StepZeN
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Join Date: Jan 2012
Location: Sweden
Old 05-30-2012 , 03:25   Re: Cashmod help!
Reply With Quote #5

Quote:
Originally Posted by Liverwiz View Post
Code:
new iNumber[g_iWeaponCount+1]
problem solved....was trying to point you in that direction.

Or am i completely missing your point....
yeah,i think you miss my point...
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