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MapChooser Extended 1.10.2 (Updated 2014-02-05)


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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 01-20-2012 , 10:42   Re: MapChooser Extended 1.8.1 (Updated 2011-12-18)
Reply With Quote #251

I uploaded BuiltinVotes 0.5.1, but I haven't had a chance to test it.

I made some changes that should fix some memory leaks [and hopefully crashing issues] related to the revote action and the extension being unloaded.

Quote:
Originally Posted by Root_ View Post
very nice plugin, clean & useful

I think these 2 requests may do plugin better:
1) its possible to create a timer when to change the map after a succesful vote? like in RTV. (mce_changetime 3 (3 seconds))
It's possible, there just hasn't been a big call for it. There was an undocumented change a few versions back that increased the rtv time due to how slow TF2 is at displaying the vote change screen when the BuiltinVotes extension is in use.

Quote:
Originally Posted by Root_ View Post
2) can you do something like this? (I am new in SP and just want to convey meaning)

PHP Code:
new String:modfolder[32]
public 
OnPluginStart()
{
    
detectmod()
    
Secvarformod()
}

detectmod()
{
    
GetGameFolderName(modfolder,sizeof(modfolder))
}
Setcvarformod()
{
    if (
strcmp(modfolder"dod"true) == 0)
    {
        
dod_bonusroundtime
    
}
    else if (
strcmp(modfolder"cstrike"true) == 0)
    {
        
mp_bonusroundtime
    
}
    else if (
strcmp(modfolder"tf"true) == 0)
    {
        
mp_bonusroundtime
    
}
...

this will allow to use mce_startround "0" for all mods, not only tf2 (btw mp_bonustoundtime also used by cstrike & hl2mp (or may for other too))
It should be possible to do something like this. I'll have to look into it.

Incidentally, I wasn't aware that CS:S supported mp_bonusroundtime.
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Last edited by Powerlord; 01-20-2012 at 10:43.
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Prechan
Member
Join Date: Jan 2012
Old 01-20-2012 , 13:54   Re: MapChooser Extended 1.8.1 (Updated 2011-12-18)
Reply With Quote #252

Hi !

I installed on my Zombie Escape server the MapChooser Extended plugin and I'm very happy. However I have a recurring problem that is related to the plugin. Sometimes, some players are kicked from the server after they voted, and CSS closes. There are disconnected with the message "Timed Out"

Could you help me please ?
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Powerlord
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Join Date: Jun 2008
Location: Seduce Me!
Old 01-20-2012 , 14:55   Re: MapChooser Extended 1.8.1 (Updated 2011-12-18)
Reply With Quote #253

Quote:
Originally Posted by Prechan View Post
Hi !

I installed on my Zombie Escape server the MapChooser Extended plugin and I'm very happy. However I have a recurring problem that is related to the plugin. Sometimes, some players are kicked from the server after they voted, and CSS closes. There are disconnected with the message "Timed Out"

Could you help me please ?
I can't imagine what this plugin would be doing to cause this.

Have you tried swapping MapChooser Extended out for the stock MapChooser and seeing if the problem still occurs?
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Prechan
Member
Join Date: Jan 2012
Old 01-20-2012 , 17:17   Re: MapChooser Extended 1.8.1 (Updated 2011-12-18)
Reply With Quote #254

I changed the file cstrike.txt. Maybe that?
Otherwise I added customs sounds for start and end sounds. In a different folder , not in TF2 Folder.

And I changed a few lines in. Cfg.
Moreover, some songs are quite long (I'll shorten them), sometimes longer than the vote, right?

I don't understand. You suggest to remove MapChooserExtended to see if the problem persists?
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Powerlord
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Join Date: Jun 2008
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Old 01-20-2012 , 18:42   Re: MapChooser Extended 1.8.1 (Updated 2011-12-18)
Reply With Quote #255

Quote:
Originally Posted by Prechan View Post
I changed the file cstrike.txt. Maybe that?
Otherwise I added customs sounds for start and end sounds. In a different folder , not in TF2 Folder.

And I changed a few lines in. Cfg.
Moreover, some songs are quite long (I'll shorten them), sometimes longer than the vote, right?
cstrike.txt is just a list of maps that come with the game. It's only used to mark maps as custom or not in the vote list. It's recommended that you just disable custom marking if you don't want custom maps marked as such (mce_markcustommaps 0)

Changing the config shouldn't introduce disconnect errors.

Changing sounds around shouldn't make a difference. In fact, that's why you can create your own sound sets (although no one ever submits any back to me to include in the Sounds thread. :/ ). The tf2 sound set is just a fallback if it can't find other sound sets, and even then, only because TF2 has all the sounds needed for counters and things.

Quote:
Originally Posted by Prechan View Post
I don't understand. You suggest to remove MapChooserExtended to see if the problem persists?
Essentially, yes.

MapChooser Extended is based largely on the SourceMod MapChooser. A common way of checking if MapChooser Extended is causing the problem is to try using the SourceMod MapChooser instead since they work mostly the same. However, it's possible that, being based on a lot of the same code, that both have the same bugs.
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Prechan
Member
Join Date: Jan 2012
Old 01-20-2012 , 19:24   Re: MapChooser Extended 1.8.1 (Updated 2011-12-18)
Reply With Quote #256

Ok ! I will try it !

Can I don't put sound in one category if I want ?
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daveyboye
Senior Member
Join Date: Aug 2008
Old 01-22-2012 , 12:32   Re: MapChooser Extended 1.8.1 (Updated 2011-12-18)
Reply With Quote #257

Is there already a feature if someone already has a window open or has died that they can type "vote", press escape and the vote menu will be there? If so, how do you enable this?
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Prechan
Member
Join Date: Jan 2012
Old 01-22-2012 , 13:34   Re: MapChooser Extended 1.8.1 (Updated 2011-12-18)
Reply With Quote #258

Hi Powerlord !

I deleted the plugin mapchooser extended. There is no error. The problem is with the plugin. However, it does not seem to come from the server, because there is nothing in the logs.

I reinstall the plugin, completely new, with no customization on my part. Unfortunately there are still Timed Out ... which may well come the error ... ?
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Reconunit415
Junior Member
Join Date: Jul 2008
Old 01-24-2012 , 04:02   Re: MapChooser Extended 1.8.1 (Updated 2011-12-18)
Reply With Quote #259

Hi. Would it be possible to make 1 a "Don't care" option that counts as null when chosen?

Everyone seems to mash 1 when they don't care and just want their guns back, so moving the rest of the vote up one number would benefit greatly those who wish to see the next map be a good one.

Thankyou.
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rawstyle
New Member
Join Date: Jan 2012
Old 01-24-2012 , 16:23   Re: MapChooser Extended 1.8.1 (Updated 2011-12-18)
Reply With Quote #260

Hello.
I have installed this mod + the sounds. What I have failed to make it do, is to actually change map after the vote is done. Also RTV doesnt trigger it.
I am running a WCS/DM server, with a mp_timelimit on 25.

Any help is appreciated (if you need more info, just tell me).
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