hi,
is it possible to hide the radar in spectator mode?
http://s.gullipics.com/image/5/a/3/j...specradar.jpeg
the following method is just working for players who are alive..
Code:
#define HIDE_RADAR 1<<12
...
public Action:HideRadar(Handle:timer, any:client)
{
if (IsValidEntity(client) && !IsFakeClient(client))
SetEntProp(client, Prop_Send, "m_iHideHUD", HIDE_RADAR);
}
thx4help