Description:
Ever been running around during Halloween while under the tiny / athletic spell, shooting dudes and jumping a bajillion times, and suddenly you inexplicably die when the spell runs out? Maybe you were on a ramp or hugging a wall too closely.
This plugin performs a hull check and runs a fast unstuck method to attempt to move players away from some potential collisions before Valve's player-killing stuck check kicks in. This isn't a very exhaustive check; any cramped spaces may still result in death.
Configuration:
No config file is generated.
sm_tf_tiny_unstuck_allow_teammates (default 1): Whether or not the unstuck routine is allowed to teleport players into their teammates.
Dependencies:
Requires the new DHooks with dynamic detour support. You'll also want to grab the accompanying gamedata from the download below.
Updated to 1.1.0 with a basic ceiling check.
I've verified that the Windows gamedata works as well, so any Windows server owners should be good to go (until if an update decides to break things, I guess).