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Server Var Spikes, Entity Limit reached, FuncTrain Error, Even if SM is unloaded


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the133448
Junior Member
Join Date: Apr 2017
Old 04-21-2017 , 10:07   Server Var Spikes, Entity Limit reached, FuncTrain Error, Even if SM is unloaded
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Hello,

So my server has been running fine for the past week, however when I got on yesterday everyone was complaining of a lot of lag. I looked and indeed, every 10 seconds or so the var would spike to 40ms giving a massive lag spike. And I kept on getting DC's for "Host_Error: CL_ReadPreserveEnt: u.m_nNewEntity == MAX_EDICTS"

The server console is being spammed by this message, despite which map is being played: Bad SetLocalAngularVelocity(446.187500,-4059.922119,0.000000) on func_tracktrain

Ive also tried unloading all SourceMod PLugins, and even unloading Sourcemod entirely and it still has yet to do anything or see any differences.

Any suggestions would be appreciated.
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sneaK
SourceMod Moderator
Join Date: Feb 2015
Location: USA
Old 04-21-2017 , 12:13   Re: Server Var Spikes, Entity Limit reached, FuncTrain Error, Even if SM is unloaded
Reply With Quote #2

Game? Plugins list? Sourcemod version? Map(s) this is happening on in particular? Number of players connected when this is happening? Specs of server?

Need more info here.
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Neuro Toxin
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Join Date: Oct 2013
Location: { closing the void; }
Old 04-23-2017 , 18:43   Re: Server Var Spikes, Entity Limit reached, FuncTrain Error, Even if SM is unloaded
Reply With Quote #3

Sounds like a bad map.
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