As murpher wrote here, i have the same issue, even with latest plugin on some maps in CS:S.
https://forums.alliedmods.net/showpo...3&postcount=10
When i throw flashbang (zr_grenade_effect light grenade)
https://forums.alliedmods.net/showthread.php?t=159579
it will dramatically decrease fps even on high end machines.
The same happens with with zr_light plugin
https://forums.alliedmods.net/showth...66686?t=166686
When zombie will come to certain places in some maps, fps also decreasing to 20-30 fps even on i9 + GTX 1080 ((( , more light distance set, more fps drops
Only found it helps when i set light distance to low (eg. 100 or 200) in both plugin's cfg files. Otherwise unplayable.
When i disable these plugins everything working fine for all, no fps drops anywhere. I think it has something to do with core light environment in some maps. Do u have any ideas how to set the light in the map before compiling or where is the problem? I'm worrying about zombies will fall back to classic flashlights and disable light grenades and zr_lights plugin (((((( I hope i explained enough what is happening. Thank you very much for any help.
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