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SideWeapons v0.2 (New BackWeapons) [CS/CZ] {1 Sep 2022}


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SoulWeaver16
Senior Member
Join Date: May 2021
Location: Uruguay
Old 05-06-2023 , 16:56   Re: SideWeapons v0.2 (New BackWeapons) [CS/CZ]
Reply With Quote #41

Quote:
Originally Posted by georgik57 View Post
I was referring to making the weapons in a single model and using body groups, not to the player model.
I was looking at the page but between the Google translations and my little knowledge, I did not understand much how different it is from what is being carried
__________________
Extended Arm Weapon Skin v2.1 {16/Apr/23}
(Detect which class is and associate it with the corresponding arms)
SideWeapons v0.2 {01/Sep/22}
(New version of Back Weapons v1.87)

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Jhob94
AMX Mod X Donor
Join Date: Jul 2012
Old 05-10-2023 , 11:50   Re: SideWeapons v0.2 (New BackWeapons) [CS/CZ] {1 Sep 2022}
Reply With Quote #42

He said you can add all models into 1 and manage it with pev_body.
Anyway that’s not a big deal, i just have 2 suggestions for you:
- attach sma on thread so people can instantly download the amxx file
- use scripting help sub-forum. There are stuff that you do not understand and you commented it on the sma file. Your plugin thread isn’t the right place to learn and you should not release something that you don’t entirely understand. So go to Scripting help, we will help you there improving and explaining what you need to know.
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okbede_123
Member
Join Date: May 2019
Old 05-11-2023 , 00:02   Re: SideWeapons v0.2 (New BackWeapons) [CS/CZ]
Reply With Quote #43

Quote:
Originally Posted by SoulWeaver16 View Post
I was looking at the page but between the Google translations and my little knowledge, I did not understand much how different it is from what is being carried
Hello, im looking a tool can compile 255 submodel in one model. Do you know a tool can compile that?
Thanks
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SoulWeaver16
Senior Member
Join Date: May 2021
Location: Uruguay
Old 05-11-2023 , 13:22   Re: SideWeapons v0.2 (New BackWeapons) [CS/CZ] {1 Sep 2022}
Reply With Quote #44

Quote:
Originally Posted by Jhob94 View Post
He said you can add all models into 1 and manage it with pev_body.
Anyway that’s not a big deal, i just have 2 suggestions for you:
- attach sma on thread so people can instantly download the amxx file
- use scripting help sub-forum. There are stuff that you do not understand and you commented it on the sma file. Your plugin thread isn’t the right place to learn and you should not release something that you don’t entirely understand. So go to Scripting help, we will help you there improving and explaining what you need to know.
  1. I guess I could do it, but the reason is that from the beginning I was asking for help on the code, I only took care of the models part, it is detailed in the credits, just like when one contributes to it, I include it in the credits
  2. Done, the attachments are visible to be downloaded in .amxx easily
__________________
Extended Arm Weapon Skin v2.1 {16/Apr/23}
(Detect which class is and associate it with the corresponding arms)
SideWeapons v0.2 {01/Sep/22}
(New version of Back Weapons v1.87)

SoulWeaver16 is offline
SoulWeaver16
Senior Member
Join Date: May 2021
Location: Uruguay
Old 05-11-2023 , 13:28   Re: SideWeapons v0.2 (New BackWeapons) [CS/CZ]
Reply With Quote #45

Quote:
Originally Posted by okbede_123 View Post
Hello, im looking a tool can compile 255 submodel in one model. Do you know a tool can compile that?
Thanks
The tool I use is Sven's de/compiler Studiomdl 2019
sven_studiomdl_2019.zip
and sometimes the MilkShape 3D compiler (I use it when I get an error, and I need a log to see where it fails)
Click image for larger version

Name:	MilkShape 3D.jpg
Views:	29
Size:	57.7 KB
ID:	200554
Edit: But I don't know if your request is possible or for what, because if the engine doesn't support it, there is a big problem there
__________________
Extended Arm Weapon Skin v2.1 {16/Apr/23}
(Detect which class is and associate it with the corresponding arms)
SideWeapons v0.2 {01/Sep/22}
(New version of Back Weapons v1.87)


Last edited by SoulWeaver16; 05-11-2023 at 13:29.
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