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Solved vipmenu only for ct


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Nutu_
AlliedModders Donor
Join Date: Mar 2016
Location: Germany
Old 09-30-2018 , 14:35   vipmenu only for ct
Reply With Quote #1

Code:
#define DAMAGE_RECIEVED
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>

static const COLOR[] = "^x04" //green
static const CONTACT[] = "www.old-zone.ro/forum"
new maxplayers
new gmsgSayText
new mpd, mkb, mhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_awp_active
new g_menu_active
new CurrentRound
new bool:HasC4[33]
#define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890
#if defined DAMAGE_RECIEVED
new g_MsgSync2
#endif

public plugin_init()
{
	register_plugin("VIP", "3.0", "blahblah")
	mpd = register_cvar("money_per_damage","0")
	mkb = register_cvar("money_kill_bonus","0")
	mhb = register_cvar("money_hs_bonus","0")
	health_add = register_cvar("amx_vip_hp", "25")
	health_hs_add = register_cvar("amx_vip_hp_hs", "50")
	health_max = register_cvar("amx_vip_max_hp", "300")
	g_awp_active = register_cvar("awp_active", "0")
	g_menu_active = register_cvar("menu_active", "0")
	register_event("Damage","Damage","b")
	register_event("DeathMsg","death_msg","a")
	register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
	register_clcmd("awp","HandleCmd")
	register_clcmd("sg550","HandleCmd")
	register_clcmd("g3sg1","HandleCmd")
	register_clcmd("say /vip","ShowMotd")
	maxplayers = get_maxplayers()
	gmsgSayText = get_user_msgid("SayText")
	register_clcmd("say", "handle_say")
	register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)
	register_logevent("LogEvent_RoundStart", 2, "1=Round_Start" );
	register_event("TextMsg","Event_RoundRestart","a","2&#Game_w")
	register_event("TextMsg","Event_RoundRestart","a","2&#Game_C");
	register_event("DeathMsg", "hook_death", "a", "1>0")
	register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
	g_MsgSync = CreateHudSyncObj()
	#if defined DAMAGE_RECIEVED
	g_MsgSync2 = CreateHudSyncObj()
	#endif	
}

public on_damage(id)
{
	new attacker = get_user_attacker(id)
	
	#if defined DAMAGE_RECIEVED
	// id should be connected if this message is sent, but lets check anyway
	if ( is_user_connected(id) && is_user_connected(attacker) )
		if (get_user_flags(attacker) & ADMIN_LEVEL_H)
	{
		new damage = read_data(2)
		
		set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
		ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)
		#else
		if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )
		{
			new damage = read_data(2)
			#endif
			set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
			ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)
		}
	}
	
	public Damage(id)
	{
		new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
		if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
			if (get_user_flags(attacker) & ADMIN_LEVEL_H) 
		{
			new money = read_data(2) * get_pcvar_num(mpd)
			if(hitpoint==1) money += get_pcvar_num(mhb)
			cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
		}
	}
	
	public death_msg()
	{
		if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
	}
	
	public LogEvent_RoundStart()
	{
		CurrentRound++;
		new players[32], player, pnum;
		get_players(players, pnum, "a");
		for(new i = 0; i < pnum; i++)
		{
			player = players[i];
			if(is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H)
			{
				give_item(player,"weapon_hegrenade")
				give_item(player, "weapon_flashbang")
				give_item(player, "weapon_flashbang")
				give_item(player, "item_assaultsuit")
				give_item(player, "item_thighpack")
				
				if (!get_pcvar_num(g_menu_active))
					return PLUGIN_CONTINUE
				
				if(CurrentRound >= 2)
				{
					Showrod(player);
				}
			}
		}
		return PLUGIN_HANDLED
	}
	
	public Event_RoundRestart()
	{
		CurrentRound=0;
	}
	
	public hook_death()
	{
		// Killer id
		nKiller = read_data(1)
		
		if ( (read_data(3) == 1) && (read_data(5) == 0) )
		{
			nHp_add = get_pcvar_num (health_hs_add)
		}
		else
			nHp_add = get_pcvar_num (health_add)
		nHp_max = get_pcvar_num (health_max)
		// Updating Killer HP
		if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
			return;
		
		nKiller_hp = get_user_health(nKiller)
		nKiller_hp += nHp_add
		// Maximum HP check
		if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
		set_user_health(nKiller, nKiller_hp)
		// Hud message "Healed +15/+30 hp"
		set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
		show_hudmessage(nKiller, "You got %d HP", nHp_add)
		// Screen fading
		message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
		write_short(1<<10)
		write_short(1<<10)
		write_short(0x0000)
		write_byte(0)
		write_byte(0)
		write_byte(200)
		write_byte(75)
		message_end()
		
	}
	
	public Showrod(id) {
		show_menu(id, Keysrod, "\rGUNS VIP MENU ^n\r1. \wM4A1 \r+ \wEQUIPMENT^n\r2. \wAK47 \r+ \wEQUIPMENT^n^n^n^n^n^n^n^n^n\r0. \wCLOSE^n", -1, "rod") // Display menu
	}
	public Pressedrod(id, key) {
		switch (key) {
			case 0: { 
				if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
					HasC4[id] = true;
				else
					HasC4[id] = false;
				
				strip_user_weapons (id)
				give_item(id,"weapon_m4a1")
				give_item(id,"ammo_556nato")
				give_item(id,"ammo_556nato")
				give_item(id,"ammo_556nato")
				give_item(id,"weapon_deagle")
				give_item(id,"ammo_50ae")
				give_item(id,"ammo_50ae")
				give_item(id,"ammo_50ae")
				give_item(id,"ammo_50ae")
				give_item(id,"ammo_50ae")
				give_item(id,"ammo_50ae")
				give_item(id,"ammo_50ae")
				give_item(id,"weapon_knife")
				give_item(id,"weapon_hegrenade")
				give_item(id, "weapon_flashbang")
				give_item(id, "weapon_flashbang")
				give_item(id, "item_assaultsuit")
				give_item(id, "item_thighpack")
				player_color(id, ".verde[VIP] .galbenYou got free .verdeM4A1 .galben& .verdeEQUIPMENT")
				
				if (HasC4[id])
				{
					give_item(id, "weapon_c4");
					cs_set_user_plant( id );
				}
			}
			case 1: { 
				if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
					HasC4[id] = true;
				else
					HasC4[id] = false;
				
				strip_user_weapons (id)
				give_item(id,"weapon_ak47")
				give_item(id,"ammo_762nato")
				give_item(id,"ammo_762nato")
				give_item(id,"ammo_762nato")
				give_item(id,"weapon_deagle")
				give_item(id,"ammo_50ae")
				give_item(id,"ammo_50ae")
				give_item(id,"ammo_50ae")
				give_item(id,"ammo_50ae")
				give_item(id,"ammo_50ae")
				give_item(id,"ammo_50ae")
				give_item(id,"ammo_50ae")
				give_item(id,"weapon_knife")
				give_item(id,"weapon_hegrenade")
				give_item(id, "weapon_flashbang")
				give_item(id, "weapon_flashbang")
				give_item(id, "item_assaultsuit")
				give_item(id, "item_thighpack")
				player_color(id, ".verde[VIP] .galbenYou got free .verdeAK47 .galben& .verdeEQUIPMENT")
				
				if (HasC4[id])
				{
					give_item(id, "weapon_c4");
					cs_set_user_plant( id );
				}
			}
			case 9: { 	
				player_color(id, ".verde[VIP] .galbenIt seems like you dont need any guns from vipmenu .verde:)")		
			}
		}
		return PLUGIN_CONTINUE
	}
	
	
	
	public HandleCmd(id){
		if (!get_pcvar_num(g_awp_active))
			return PLUGIN_CONTINUE
		if(get_user_flags(id) & ADMIN_LEVEL_H) 
			return PLUGIN_CONTINUE
		client_print(id, print_center, "Only VIPS has acces to AWP")
		return PLUGIN_HANDLED
	}
	
	public ShowMotd(id)
	{
		show_motd(id, "vip.txt")
	}
	
	public handle_say(id) {
		new said[192]
		read_args(said,192)
		if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )
			set_task(0.1,"print_adminlist",id)
		return PLUGIN_CONTINUE
	}
	
	public print_adminlist(user) 
	{
		new adminnames[33][32]
		new message[256]
		new contactinfo[256], contact[112]
		new id, count, x, len
		
		for(id = 1 ; id <= maxplayers ; id++)
			if(is_user_connected(id))
			if(get_user_flags(id) & ADMIN_LEVEL_H)
			get_user_name(id, adminnames[count++], 31)
		
		len = format(message, 255, "%s VIPs ONLINE: ",COLOR)
		if(count > 0) {
			for(x = 0 ; x < count ; x++) {
				len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
				if(len > 96 ) {
					print_message(user, message)
					len = format(message, 255, "%s ",COLOR)
				}
			}
			print_message(user, message)
		}
		else {
			len += format(message[len], 255-len, "There's no online VIP")
			print_message(user, message)
		}
		
		get_cvar_string("amx_contactinfo", contact, 63)
		if(contact[0])  {
			format(contactinfo, 111, "%s Join our community: %s", COLOR, contact)
			print_message(user, contactinfo)
		}
	}
	
	print_message(id, msg[]) {
		message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
		write_byte(id)
		write_string(msg)
		message_end()
	}
	stock player_color( const id, const input[ ], any:... )
	{
		new count = 1, players[ 32 ]
		
		static msg[ 191 ]
		vformat( msg, 190, input, 3 )
		
		replace_all( msg, 190, ".verde", "^4" ) /* verde */
		replace_all( msg, 190, ".galben", "^1" ) /* galben */
		replace_all( msg, 190, ".echipa", "^3" ) /* ct=albastru | t=rosu */
		replace_all( msg, 190, ".normal", "^0" ) /* normal-echipa */
		
		if( id ) players[ 0 ] = id; else get_players( players, count, "ch" )
	{
		for( new i = 0; i < count; i++ )
		{
			if( is_user_connected( players[ i ] ) )
			{
				message_begin( MSG_ONE_UNRELIABLE, get_user_msgid( "SayText" ), _, players[ i ] )
				write_byte( players[ i ] );
				write_string( msg );
				message_end( );
			}
		}
	}
}

/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1063\\ f0\\ fs16 \n\\ par }
*/
I've put this into a basebuilder mod, and works good, but when a zombie kills someone it's hp goes to 200 , can i put this only for CT's?
money for kill, hp for kill, only for CT's?
__________________
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Last edited by Nutu_; 10-01-2018 at 15:26.
Nutu_ is offline
Airkish
AlliedModders Donor
Join Date: Apr 2016
Location: Lithuania
Old 09-30-2018 , 17:14   Re: vipmenu only for ct
Reply With Quote #2

PHP Code:
#define DAMAGE_RECIEVED
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>

static const COLOR[] = "^x04" //green
static const CONTACT[] = "www.old-zone.ro/forum"
new maxplayers
new gmsgSayText
new mpdmkbmhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_awp_active
new g_menu_active
new CurrentRound
new bool:HasC4[33]
#define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890
#if defined DAMAGE_RECIEVED
new g_MsgSync2
#endif

public plugin_init()
{
    
register_plugin("VIP""3.0""blahblah")
    
mpd register_cvar("money_per_damage","0")
    
mkb register_cvar("money_kill_bonus","0")
    
mhb register_cvar("money_hs_bonus","0")
    
health_add register_cvar("amx_vip_hp""25")
    
health_hs_add register_cvar("amx_vip_hp_hs""50")
    
health_max register_cvar("amx_vip_max_hp""300")
    
g_awp_active register_cvar("awp_active""0")
    
g_menu_active register_cvar("menu_active""0")
    
register_event("Damage","Damage","b")
    
register_event("DeathMsg","death_msg","a")
    
register_menucmd(register_menuid("rod"), Keysrod"Pressedrod")
    
register_clcmd("awp","HandleCmd")
    
register_clcmd("sg550","HandleCmd")
    
register_clcmd("g3sg1","HandleCmd")
    
register_clcmd("say /vip","ShowMotd")
    
maxplayers get_maxplayers()
    
gmsgSayText get_user_msgid("SayText")
    
register_clcmd("say""handle_say")
    
register_cvar("amx_contactinfo"CONTACTFCVAR_SERVER)
    
register_logevent("LogEvent_RoundStart"2"1=Round_Start" );
    
register_event("TextMsg","Event_RoundRestart","a","2&#Game_w")
    
register_event("TextMsg","Event_RoundRestart","a","2&#Game_C");
    
register_event("DeathMsg""hook_death""a""1>0")
    
register_event("Damage""on_damage""b""2!0""3=0""4!0")
    
g_MsgSync CreateHudSyncObj()
    
#if defined DAMAGE_RECIEVED
    
g_MsgSync2 CreateHudSyncObj()
    
#endif    
}

public 
on_damage(id)
{
    new 
attacker get_user_attacker(id)
    
    
#if defined DAMAGE_RECIEVED
    // id should be connected if this message is sent, but lets check anyway
    
if ( is_user_connected(id) && is_user_connected(attacker) )
        if (
get_user_flags(attacker) & ADMIN_LEVEL_H)
    {
        new 
damage read_data(2)
        
        
set_hudmessage(255000.450.5020.14.00.10.1, -1)
        
ShowSyncHudMsg(idg_MsgSync2"%i^n"damage)
        
#else
        
if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )
        {
            new 
damage read_data(2)
            
#endif
            
set_hudmessage(0100200, -1.00.5520.14.00.020.02, -1)
            
ShowSyncHudMsg(attackerg_MsgSync"%i^n"damage)
        }
    }
    
    public 
Damage(id)
    {
        new 
weaponhitpointattacker get_user_attacker(id,weapon,hitpoint)
        if(
attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
            if (
get_user_flags(attacker) & ADMIN_LEVEL_H
        {
            new 
money read_data(2) * get_pcvar_num(mpd)
            if(
hitpoint==1money += get_pcvar_num(mhb)
            
cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
        }
    }
    
    public 
death_msg()
    {
        if(
read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
    }
    
    public 
LogEvent_RoundStart()
    {
        
CurrentRound++;
        new 
players[32], playerpnum;
        
get_players(playerspnum"a");
        for(new 
0pnumi++)
        {
            
player players[i];
            if(
is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H)
            {
                
give_item(player,"weapon_hegrenade")
                
give_item(player"weapon_flashbang")
                
give_item(player"weapon_flashbang")
                
give_item(player"item_assaultsuit")
                
give_item(player"item_thighpack")
                
                if (!
get_pcvar_num(g_menu_active))
                    return 
PLUGIN_CONTINUE
                
                
if(CurrentRound >= 2)
                {
                    
Showrod(player);
                }
            }
        }
        return 
PLUGIN_HANDLED
    
}
    
    public 
Event_RoundRestart()
    {
        
CurrentRound=0;
    }
    
    public 
hook_death()
    {
        
// Killer id
        
nKiller read_data(1)
        if(
get_user_team(nKiller) == 1) {
            return 
PLUGIN_HANDLED;
        }
        
        if ( (
read_data(3) == 1) && (read_data(5) == 0) )
        {
            
nHp_add get_pcvar_num (health_hs_add)
        }
        else
            
nHp_add get_pcvar_num (health_add)
        
nHp_max get_pcvar_num (health_max)
        
// Updating Killer HP
        
if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
            return;
        
        
nKiller_hp get_user_health(nKiller)
        
nKiller_hp += nHp_add
        
// Maximum HP check
        
if (nKiller_hp nHp_maxnKiller_hp nHp_max
        set_user_health
(nKillernKiller_hp)
        
// Hud message "Healed +15/+30 hp"
        
set_hudmessage(02550, -1.00.1501.01.00.10.1, -1)
        
show_hudmessage(nKiller"You got %d HP"nHp_add)
        
// Screen fading
        
message_begin(MSG_ONEget_user_msgid("ScreenFade"), {0,0,0}, nKiller)
        
write_short(1<<10)
        
write_short(1<<10)
        
write_short(0x0000)
        
write_byte(0)
        
write_byte(0)
        
write_byte(200)
        
write_byte(75)
        
message_end()
        
    }
    
    public 
Showrod(id) {
        
show_menu(idKeysrod"\rGUNS VIP MENU ^n\r1. \wM4A1 \r+ \wEQUIPMENT^n\r2. \wAK47 \r+ \wEQUIPMENT^n^n^n^n^n^n^n^n^n\r0. \wCLOSE^n", -1"rod"// Display menu
    
}
    public 
Pressedrod(idkey) {
        switch (
key) {
            case 
0: { 
                if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
                    
HasC4[id] = true;
                else
                    
HasC4[id] = false;
                
                
strip_user_weapons (id)
                
give_item(id,"weapon_m4a1")
                
give_item(id,"ammo_556nato")
                
give_item(id,"ammo_556nato")
                
give_item(id,"ammo_556nato")
                
give_item(id,"weapon_deagle")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"weapon_knife")
                
give_item(id,"weapon_hegrenade")
                
give_item(id"weapon_flashbang")
                
give_item(id"weapon_flashbang")
                
give_item(id"item_assaultsuit")
                
give_item(id"item_thighpack")
                
player_color(id".verde[VIP] .galbenYou got free .verdeM4A1 .galben& .verdeEQUIPMENT")
                
                if (
HasC4[id])
                {
                    
give_item(id"weapon_c4");
                    
cs_set_user_plantid );
                }
            }
            case 
1: { 
                if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
                    
HasC4[id] = true;
                else
                    
HasC4[id] = false;
                
                
strip_user_weapons (id)
                
give_item(id,"weapon_ak47")
                
give_item(id,"ammo_762nato")
                
give_item(id,"ammo_762nato")
                
give_item(id,"ammo_762nato")
                
give_item(id,"weapon_deagle")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"weapon_knife")
                
give_item(id,"weapon_hegrenade")
                
give_item(id"weapon_flashbang")
                
give_item(id"weapon_flashbang")
                
give_item(id"item_assaultsuit")
                
give_item(id"item_thighpack")
                
player_color(id".verde[VIP] .galbenYou got free .verdeAK47 .galben& .verdeEQUIPMENT")
                
                if (
HasC4[id])
                {
                    
give_item(id"weapon_c4");
                    
cs_set_user_plantid );
                }
            }
            case 
9: {     
                
player_color(id".verde[VIP] .galbenIt seems like you dont need any guns from vipmenu .verde:)")        
            }
        }
        return 
PLUGIN_CONTINUE
    
}
    
    
    
    public 
HandleCmd(id){
        if (!
get_pcvar_num(g_awp_active))
            return 
PLUGIN_CONTINUE
        
if(get_user_flags(id) & ADMIN_LEVEL_H
            return 
PLUGIN_CONTINUE
        client_print
(idprint_center"Only VIPS has acces to AWP")
        return 
PLUGIN_HANDLED
    
}
    
    public 
ShowMotd(id)
    {
        
show_motd(id"vip.txt")
    }
    
    public 
handle_say(id) {
        new 
said[192]
        
read_args(said,192)
        if( ( 
containi(said"who") != -&& containi(said"admin") != -) || contain(said"/vips") != -)
            
set_task(0.1,"print_adminlist",id)
        return 
PLUGIN_CONTINUE
    
}
    
    public 
print_adminlist(user
    {
        new 
adminnames[33][32]
        new 
message[256]
        new 
contactinfo[256], contact[112]
        new 
idcountxlen
        
        
for(id id <= maxplayers id++)
            if(
is_user_connected(id))
            if(
get_user_flags(id) & ADMIN_LEVEL_H)
            
get_user_name(idadminnames[count++], 31)
        
        
len format(message255"%s VIPs ONLINE: ",COLOR)
        if(
count 0) {
            for(
count x++) {
                
len += format(message[len], 255-len"%s%s "adminnames[x], < (count-1) ? ", ":"")
                if(
len 96 ) {
                    
print_message(usermessage)
                    
len format(message255"%s ",COLOR)
                }
            }
            
print_message(usermessage)
        }
        else {
            
len += format(message[len], 255-len"There's no online VIP")
            
print_message(usermessage)
        }
        
        
get_cvar_string("amx_contactinfo"contact63)
        if(
contact[0])  {
            
format(contactinfo111"%s Join our community: %s"COLORcontact)
            
print_message(usercontactinfo)
        }
    }
    
    
print_message(idmsg[]) {
        
message_begin(MSG_ONEgmsgSayText, {0,0,0}, id)
        
write_byte(id)
        
write_string(msg)
        
message_end()
    }
    
stock player_color( const id, const input[ ], any:... )
    {
        new 
count 1players32 ]
        
        static 
msg191 ]
        
vformatmsg190input)
        
        
replace_allmsg190".verde""^4" /* verde */
        
replace_allmsg190".galben""^1" /* galben */
        
replace_allmsg190".echipa""^3" /* ct=albastru | t=rosu */
        
replace_allmsg190".normal""^0" /* normal-echipa */
        
        
if( id players] = id; else get_playersplayerscount"ch" )
    {
        for( new 
0counti++ )
        {
            if( 
is_user_connectedplayers] ) )
            {
                
message_beginMSG_ONE_UNRELIABLEget_user_msgid"SayText" ), _players] )
                
write_byteplayers] );
                
write_stringmsg );
                
message_end( );
            }
        }
    }
}

/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1063\\ f0\\ fs16 \n\\ par }
*/ 
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Nutu_
AlliedModders Donor
Join Date: Mar 2016
Location: Germany
Old 09-30-2018 , 17:21   Re: vipmenu only for ct
Reply With Quote #3

thank you very much for the fast reply
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