Raised This Month: $32 Target: $400
 8% 

PokeMod v1.2.3 RC for Public (June 25, 2008)


Post New Thread Reply   
 
Thread Tools Display Modes
Emp`
AMX Mod X Plugin Approver
Join Date: Aug 2005
Location: Decapod 10
Old 01-19-2006 , 17:01  
Reply With Quote #11

@jay7 - ill add it in next version

@Liquidz - im just using podbot and JTP10181's Easy Custom Votes plugin

if anyone has any ideas for new pokemon, please post on the pokemod forums
Emp` is offline
Send a message via AIM to Emp` Send a message via MSN to Emp` Send a message via Yahoo to Emp` Send a message via Skype™ to Emp`
Emp`
AMX Mod X Plugin Approver
Join Date: Aug 2005
Location: Decapod 10
Old 06-29-2006 , 23:10   Re: PokeMod v1.1.0
Reply With Quote #12

new version 1.1.0. check main post for more info.
Emp` is offline
Send a message via AIM to Emp` Send a message via MSN to Emp` Send a message via Yahoo to Emp` Send a message via Skype™ to Emp`
sCrib
Junior Member
Join Date: Jun 2006
Old 06-30-2006 , 12:12   Re: PokeMod v1.1.0
Reply With Quote #13

A great idea, I will be using it ;)

Nice job.
sCrib is offline
Soulseker
Senior Member
Join Date: Sep 2005
Old 06-30-2006 , 16:43   Re: PokeMod v1.1.0
Reply With Quote #14

good old pokemod but its died
BUT a pokemod source will come
Soulseker is offline
dayletter
Member
Join Date: Jun 2006
Old 07-06-2006 , 19:04   Re: PokeMod v1.1.0
Reply With Quote #15

After the first try..I have to say this is a very great plugin....
But I want to ask why the escape rope can be used again & again?
And I dont understand what Pidgey's power do?
Also is there any cvars to close some of the items?
And Lastly is there a cvar to turn off the healing of the pokecenter?

thanks!
dayletter is offline
dayletter
Member
Join Date: Jun 2006
Old 07-06-2006 , 20:26   Re: PokeMod v1.1.0
Reply With Quote #16

Oh...
one more thing..
the folder which put sound is named "sound", not "sounds"!
dayletter is offline
Emp`
AMX Mod X Plugin Approver
Join Date: Aug 2005
Location: Decapod 10
Old 07-06-2006 , 20:50   Re: PokeMod v1.1.0
Reply With Quote #17

thank you. all of those were messed up. pidgey = jump in air, and youll get a boost. the cvars you requested have been added.

v1.1.1 is out, check main post.

Last edited by Emp`; 07-06-2006 at 20:54.
Emp` is offline
Send a message via AIM to Emp` Send a message via MSN to Emp` Send a message via Yahoo to Emp` Send a message via Skype™ to Emp`
dayletter
Member
Join Date: Jun 2006
Old 07-06-2006 , 23:46   Re: PokeMod v1.1.1
Reply With Quote #18

where are the .cfgs...?
dayletter is offline
Emp`
AMX Mod X Plugin Approver
Join Date: Aug 2005
Location: Decapod 10
Old 07-07-2006 , 01:11   Re: PokeMod v1.1.1
Reply With Quote #19

check main post (i bolded it now)
Emp` is offline
Send a message via AIM to Emp` Send a message via MSN to Emp` Send a message via Yahoo to Emp` Send a message via Skype™ to Emp`
dayletter
Member
Join Date: Jun 2006
Old 07-08-2006 , 11:30   Re: PokeMod v1.1.1
Reply With Quote #20

1.Leech Seed still active on that person after changing a pokemon

2.I want to use PokeMod with CSDM..
But i found that Self-Destruct will then have no damage...
Is there any way to fix that?

3.I dont understand how to use Coversion...

4.A cvar to allow changing pokemon at the pokecenter only?

thz~

Last edited by dayletter; 07-08-2006 at 12:00.
dayletter is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:02.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode