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[CS:GO] Multi-1v1 (v1.1.10, 2021-10-30)


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ghostofmybrain
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Join Date: Mar 2010
Old 08-29-2014 , 06:47   Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Reply With Quote #281

I've had a lot of requests recently for a zeus round option in the guns menu as well.
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YourMomSE
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Join Date: Aug 2014
Old 08-30-2014 , 18:45   Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Reply With Quote #282

Quote:
Originally Posted by lindexg View Post
GameTypes: could not find matching game type "".

I'm using your file and it solved map issues.

But sometimes at random time the server like diables himself.

Everybody is getting that error and says something like the game is not avaible.

Only restart helps.



Can anybody send here, pls
-server launch options
-server.cfg
-gamemodes.txt
-gamemodes_server.txt
The only file I have changed on my server is the gamemodes_server.txt, which is what I linked previously. What I also have noticed that helps many issues on the servers is FASTDL through a webhost. I have a virtual machine through NFOservers (highly recommend) and they have a simple setup for web downloads there that I use. That helped both my surf and arena server immensely with these random issues. But some maps just cause issues because of Volvos crappy design. My surf server regularly does those same things with certain maps, and will not load any of my plugins occasionally.

What I have read so far, sometimes with these servers, they require you define the maps in a "maps" section. For info on that, check this link:

http://www.nfoservers.com/forums/vie...hp?f=82&t=7934

I have been reading on this because a few maps on the surf server im creating have that same issue you talked about.
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splewis
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Old 08-30-2014 , 22:23   Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Reply With Quote #283

I've found that, aside from that stupid subscribed_* files issue, using the workshop is pretty nice.
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dv9unknown
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Join Date: Aug 2009
Old 08-30-2014 , 22:32   Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Reply With Quote #284

Quote:
Originally Posted by splewis View Post
I've found that, aside from that stupid subscribed_* files issue, using the workshop is pretty nice.
What's that? The bug where the files get replaced with the default files after an update? Only if there was a way to do that automatically. Doesn't matter either way since my host uses Windows and the -autoupdate parameters doesn't work.
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ghostofmybrain
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Join Date: Mar 2010
Old 08-30-2014 , 23:58   Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Reply With Quote #285

Quote:
Originally Posted by dv9unknown View Post
What's that? The bug where the files get replaced with the default files after an update?
I think he's referring to if you don't delete those files it will just randomly start on de_dust even if it's not part of your workshop collection at all.

Also, if you don't add -validate to your update command it won't replace those files every time.
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lindexg
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Join Date: Aug 2014
Old 09-07-2014 , 09:03   Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Reply With Quote #286

after running this plugin for a week, this are the most demand features

- knife option duel
- no pistol at awp rounds
- to make a column, which saves the max rank the player has ever had
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splewis
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Join Date: Feb 2014
Location: United States
Old 09-07-2014 , 13:50   Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Reply With Quote #287

Quote:
Originally Posted by lindexg View Post
- knife option duel
If you want to add knife rounds with a cvar to disable them feel free to make a pull request.

Quote:
Originally Posted by lindexg View Post
- no pistol at awp rounds
https://github.com/splewis/csgo-multi-1v1/issues/34

Quote:
Originally Posted by lindexg View Post
- to make a column, which saves the max rank the player has ever had
Once again... patches welcome.
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lindexg
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Join Date: Aug 2014
Old 09-09-2014 , 15:16   Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Reply With Quote #288

I want to delete aug from weaponmenu.
the original file weaponmenu.sp
Spoiler


after I changed it (nothing happened)

Spoiler


I know I'm doing something wrong, still can't figure out, how to change that.
To be honest, even if make file csgo/addons/sourcemod/scripting/multi1v1/weaponmenu.sp clean, it still doesn't change anything

Last edited by lindexg; 09-09-2014 at 16:19.
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splewis
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Old 09-09-2014 , 17:18   Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Reply With Quote #289

Quote:
Originally Posted by lindexg View Post
I want to delete aug from weaponmenu.
https://wiki.alliedmods.net/Compiling_SourceMod_Plugins
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lindexg
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Join Date: Aug 2014
Old 09-09-2014 , 17:20   Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Reply With Quote #290

Quote:
Originally Posted by splewis View Post
ok, thx

Last edited by lindexg; 09-09-2014 at 17:31.
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