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Meta Mod not working on rented Linux server


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Nolongerinthegame
AlliedModders Donor
Join Date: Sep 2005
Old 09-12-2005 , 09:30   Meta Mod not working on rented Linux server
Reply With Quote #1

Seems to be a big problem with other people, cannot get Meta Mod to work.

I have a server rented from www.gameage.co.uk

I have followed all the instructions very closely. Below is the gameinfo.txt

Code:
"GameInfo"
{
	game	"Counter-Strike Source"
	title	"COUNTER-STRIKE'"
	title2	"source"
	type multiplayer_only
	nomodels 1
	nohimodel 1
	nocrosshair 0
	hidden_maps
	{
		"test_speakers"		1
		"test_hardware"		1
	}


	FileSystem
	{
		SteamAppId				240		// This will mount all the GCFs we need (240=CS:S, 220=HL2).
		ToolsAppId				211		// Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc.
		
		//
		// The code that loads this file automatically does a few things here:
		//
		// 1. For each "Game" search path, it adds a "GameBin" path, in <dir>\bin
		// 2. For each "Game" search path, it adds another "Game" path in front of it with _<langage> at the end.
		//    For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it.
		// 3. For the first "Game" search path, it adds a search path called "MOD".
		// 4. For the first "Game" search path, it adds a search path called "DEFAULT_WRITE_PATH".
		//

		//
		// Search paths are relative to the base directory, which is where hl2.exe is found.
		//
		// |gameinfo_path| points at the directory where gameinfo.txt is.
		// We always want to mount that directory relative to gameinfo.txt, so
		// people can mount stuff in c:\mymod, and the main game resources are in
		// someplace like c:\program files\valve\steam\steamapps\<username>\half-life 2.
		//
		SearchPaths
		{
			GameBin				|gameinfo_path|addons/metamod/bin
			Game				|gameinfo_path|.
			Game				cstrike
			Game				hl2
		}
	}
}
I have also made it read-only from the ftp program, heres a screenie

[img]http://img395.**************/img395/329/meta3fh.jpg[/img]

The server_i486.so is in the addons/metamod/bin directory. The blank metaplugins.ini file is in the addons/metamod directory.

Can't see where I have gone wrong. When I restart the server and type in "meta" in console, it says its an unknown command. And when I check the gameinfo.txt, it has NOT been overwritten.

Oh by the way, I have Windows XP (as you can see from the screenie )

Their server is run from Linux
P.S. I also have Mani Mod installed if that makes a difference (as someone on the forum says that they have meta mod working alongisde Mani mod)
Nolongerinthegame is offline
Furious
Junior Member
Join Date: Sep 2005
Old 09-15-2005 , 23:16  
Reply With Quote #2

meta mod could be running did you try using rcon?
in console type
rcon_password your pw
rcon meta


i have the same problem my install is exactly the same execpt that i have cssdm my rented server specs are

amd 64bit cpu and a 64bit linux os im not sure witch release though
Furious is offline
BC_Darkness
Junior Member
Join Date: Apr 2005
Old 09-21-2005 , 18:28  
Reply With Quote #3

I have te exact same problem on my rented debian linux server. Can anyone help me out?
BC_Darkness is offline
f4k0r
Junior Member
Join Date: Aug 2005
Location: Germany
Old 09-22-2005 , 06:39  
Reply With Quote #4

yes, i can help ya

The same discussion was in the german forums

You can read on sourcemm.net that some special versions of gcc and libstdc++ are required. So you need to update your system ! With gentoo, simply use dselect, search for the libstdc++.so.6 ! On my test system, .so.5 was installed -> bad for MM. Updateing the libstdc++ to .6 also will upgrade your gcc, and MetaMod 1.0 Final will work !!!

If you have no root server or you won't touch your system, try to use MM 1.0RC1, this works for me on my old Libs good

Hope you understand my englisch :teach:
f4k0r is offline
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