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[L4D] VS Auto-spectate on AFK


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djromero
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Join Date: Dec 2008
Location: Maracaibo, Venezuela
Old 02-19-2009 , 23:46   Re: [L4D] VS Auto-spectate on AFK
Reply With Quote #41

Version 1.2.1 released.

Fixed some of the issues reported.
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AcidTester
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Join Date: Jan 2009
Old 02-20-2009 , 09:22   Re: [L4D] VS Auto-spectate on AFK
Reply With Quote #42

Found new bug: when you a boomer for example and spawned, (not dead) and use binded command "spectate; jointeam 3" u will be ghost boomer agan, so u can have endless biles. Same with smoker and hunter, when u see that u close to death ,u press binded button and wow, you are new ghost and can spawn again, no need to wait your spawn time. Or simply just block "spectate; jointeam 3" command. Cause it cheat anyway, valve fixed it in previous patches.

l4d_specafk_showteampanel 0 by default, can u make it 1 by default?
others work good.
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Last edited by AcidTester; 02-20-2009 at 09:24.
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djromero
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Old 02-20-2009 , 10:13   Re: [L4D] VS Auto-spectate on AFK
Reply With Quote #43

Quote:
Originally Posted by AcidTester View Post
Found new bug: when you a boomer for example and spawned, (not dead) and use binded command "spectate; jointeam 3" u will be ghost boomer agan, so u can have endless biles. Same with smoker and hunter, when u see that u close to death ,u press binded button and wow, you are new ghost and can spawn again, no need to wait your spawn time. Or simply just block "spectate; jointeam 3" command. Cause it cheat anyway, valve fixed it in previous patches.

l4d_specafk_showteampanel 0 by default, can u make it 1 by default?
others work good.
Good catch with that bug .

About the showteampanel cvar, it was ON by default, but a lot of ppl requested to set it to OFF by default :S
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madcap
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Join Date: Feb 2009
Old 02-20-2009 , 18:49   Re: [L4D] VS Auto-spectate on AFK
Reply With Quote #44

Oops, my bad regarding IsFakeClient, I just made a mistake with my code.

Last edited by madcap; 02-20-2009 at 18:58.
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djromero
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Join Date: Dec 2008
Location: Maracaibo, Venezuela
Old 02-20-2009 , 20:40   Re: [L4D] VS Auto-spectate on AFK
Reply With Quote #45

Quote:
Originally Posted by madcap View Post
Oops, my bad regarding IsFakeClient, I just made a mistake with my code.
Np bud, shit happens
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djromero
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Join Date: Dec 2008
Location: Maracaibo, Venezuela
Old 02-22-2009 , 01:23   Re: [L4D] VS Auto-spectate on AFK
Reply With Quote #46

Quote:
Originally Posted by AcidTester View Post
Found new bug: when you a boomer for example and spawned, (not dead) and use binded command "spectate; jointeam 3" u will be ghost boomer agan, so u can have endless biles. Same with smoker and hunter, when u see that u close to death ,u press binded button and wow, you are new ghost and can spawn again, no need to wait your spawn time. Or simply just block "spectate; jointeam 3" command. Cause it cheat anyway, valve fixed it in previous patches.

l4d_specafk_showteampanel 0 by default, can u make it 1 by default?
others work good.
Well, when a player uses the "spectate" command, if he's on infected's team and he's not a tank, he will be killed before beign forced to spectate, so this shouldn't be an issue here.
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KroleG
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Join Date: Dec 2008
Old 02-22-2009 , 09:55   Re: [L4D] VS Auto-spectate on AFK
Reply With Quote #47

Cvars in server.cfg ?
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Kuaktus
Junior Member
Join Date: Jan 2009
Old 02-22-2009 , 13:29   Re: [L4D] VS Auto-spectate on AFK
Reply With Quote #48

Quote:
Originally Posted by KroleG View Post
Cvars in server.cfg ?
yes

L 02/22/2009 - 17:50:44: SourceMod error session started
L 02/22/2009 - 17:50:44: Info (map "l4d_vs_hospital01_apartment") (file "errors_20090222.log")
L 02/22/2009 - 17:50:44: [SM] Native "UnhookEvent" reported: Game event "player_team" has no active hook
L 02/22/2009 - 17:50:44: [SM] Displaying call stack trace for plugin "L4DVSAutoSpectateOnAFK.smx":
L 02/22/2009 - 17:50:44: [SM] [0] Line 273, D:\L4DMods\SkyAdmin\L4DVSAutoSpectateOnAFK.sp ::afkUnRegisterEvents()
L 02/22/2009 - 17:50:44: [SM] [1] Line 714, D:\L4DMods\SkyAdmin\L4DVSAutoSpectateOnAFK.sp ::afkManager_Stop()
L 02/22/2009 - 17:50:44: [SM] [2] Line 233, D:\L4DMods\SkyAdmin\L4DVSAutoSpectateOnAFK.sp ::Event_RoundEnd()
L 02/22/2009 - 17:59:57: Error log file session closed.
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AcidTester
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Join Date: Jan 2009
Old 02-23-2009 , 00:48   Re: [L4D] VS Auto-spectate on AFK
Reply With Quote #49

Romero, make plugin work(kick) in safe room (both coop/versus), and fix pls plugin for coop mode. How properly back from spectate to control the bot again in coop? Only write in console spectate again despite being spectator already and choose team again.
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djromero
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Join Date: Dec 2008
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Old 02-23-2009 , 12:12   Re: [L4D] VS Auto-spectate on AFK
Reply With Quote #50

Quote:
Originally Posted by Kuaktus View Post
yes

L 02/22/2009 - 17:50:44: SourceMod error session started
L 02/22/2009 - 17:50:44: Info (map "l4d_vs_hospital01_apartment") (file "errors_20090222.log")
L 02/22/2009 - 17:50:44: [SM] Native "UnhookEvent" reported: Game event "player_team" has no active hook
L 02/22/2009 - 17:50:44: [SM] Displaying call stack trace for plugin "L4DVSAutoSpectateOnAFK.smx":
L 02/22/2009 - 17:50:44: [SM] [0] Line 273, D:\L4DMods\SkyAdmin\L4DVSAutoSpectateOnAFK.sp ::afkUnRegisterEvents()
L 02/22/2009 - 17:50:44: [SM] [1] Line 714, D:\L4DMods\SkyAdmin\L4DVSAutoSpectateOnAFK.sp ::afkManager_Stop()
L 02/22/2009 - 17:50:44: [SM] [2] Line 233, D:\L4DMods\SkyAdmin\L4DVSAutoSpectateOnAFK.sp ::Event_RoundEnd()
L 02/22/2009 - 17:59:57: Error log file session closed.
It seems that you loaded the plugin after round already started. It's the only way you could get this error.
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