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[L4D] Force Mission Changer 1.4.0


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k0s
Junior Member
Join Date: Dec 2008
Location: Hamburg / Cologne
Old 12-22-2008 , 07:54   Re: [L4D] Force Mission Changer 1.03 (Force mapchanger)
Reply With Quote #71

Hello,

the changemap doesnt work as it should for me..

Config:
sm_l4d_fmc 1
sm_l4d_fmc_ifdie 1
sm_l4d_fmc_gmode 1
sm_l4d_fmc_def l4d_vs_farm01_hilltop
sm_l4d_fmc_crec 4
sm_l4d_fmc_announce 1

maplist:

"ForceMissionChangerSettings"
{
"l4d_airport05_runway"
{
"next mission map" "l4d_vs_farm01_hilltop"
}
"l4d_farm05_cornfield"
{
"next mission map" "l4d_vs_hospital01_apartment"
}
"l4d_hospital05_rooftop"
{
"next mission map" "l4d_vs_farm01_hilltop"
}
"l4d_smalltown05_houseboat"
{
"next mission map" "l4d_vs_hospital01_apartment"
}
"l4d_vs_farm05_cornfield"
{
"next mission map" "l4d_vs_hospital01_apartment"
}
"l4d_vs_hospital05_rooftop"
{
"next mission map" "l4d_vs_farm01_hilltop"
}
}

i tried different maplists.. and settings..

problem:

when i restart the server it will begin with farm_01_hilltop as coop map (0/4 slots aviable).. well that is forced by the commandline from my ISP. anyway i play the map till the end of the first round. it restarts the farm_01_hilltop but starts in VS mode then. i get the message: [SM] Next Mission Map Not Selected.
when the mission starts in VS mode one of the "bots" has disappeard.. he is not dead.. he is just gone.. well ok fine.. map is in VS and (0/ slots aviable.
i finished the round again and again it starts with farm_01_hilltop vs.

i can finish it thousand times,.. but will always restart the campain.

anyone?
thnx
k0s
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Badkharma
Member
Join Date: Nov 2008
Old 12-22-2008 , 13:28   Re: [L4D] Force Mission Changer 1.03 (Force mapchanger)
Reply With Quote #72

K0s

I think you need to run the proper sm_l4d_fmc setting for your server, coop or vs. That is what I am attempting to do with the menu. You have it set sm_l4d_fmc 1, but need sm_l4d_fmc 0 for the coop map "l4d_airport05_runway" at start of config.

I dont think the plugin supports vs AND coop , it supports vs OR coop. I could be wrong but thats what i thought, and why I am attempting to set sm_l4d_fmc 0 in the config and switch with a menu depending on the gametype I am playing at the time.
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k0s
Junior Member
Join Date: Dec 2008
Location: Hamburg / Cologne
Old 12-22-2008 , 14:51   Re: [L4D] Force Mission Changer 1.03 (Force mapchanger)
Reply With Quote #73

thanks,..

so it should work if i :

restart the server with sm_l4d_fmc 0, it will load a coop map by default
switch to a VS map
enable gui and sm_l4d_fmc 1?

;)

thaNK you again.
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Badkharma
Member
Join Date: Nov 2008
Old 12-22-2008 , 18:18   Re: [L4D] Force Mission Changer 1.03 (Force mapchanger)
Reply With Quote #74

not sure, still working on mine

I will let you know if it works for me and will pm you my configs, etc if it works.
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k0s
Junior Member
Join Date: Dec 2008
Location: Hamburg / Cologne
Old 12-22-2008 , 18:59   Re: [L4D] Force Mission Changer 1.03 (Force mapchanger)
Reply With Quote #75

if i remove all the FMC files, i also need to move the NEXTMAP.SMX to the disabled folder!?!?!?

i completely removed all files which belongs to the force mission changer. i wont get the server work like usual, until i moved the nextmap.smx to the disabled folder or delete it.

if i dont, the server will everytime restart the farm01_hilltop campain when i moved into the safehouse........
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Badkharma
Member
Join Date: Nov 2008
Old 12-22-2008 , 20:45   Re: [L4D] Force Mission Changer 1.03 (Force mapchanger)
Reply With Quote #76

Yes NEXTMAP.SMX needs to be in the disabled folder for lfd, causes many problems on map changing, at least for me.
Badkharma is offline
Dionys
Senior Member
Join Date: Sep 2008
Location: Terra, Russia
Old 12-22-2008 , 21:23   Re: [L4D] Force Mission Changer 1.03 (Force mapchanger)
Reply With Quote #77

Quote:
Originally Posted by k0s View Post
if i remove all the FMC files, i also need to move the NEXTMAP.SMX to the disabled folder!?!?!?
Quote:
Originally Posted by Badkharma View Post
Yes NEXTMAP.SMX needs to be in the disabled folder for lfd, causes many problems on map changing, at least for me.
srr
has forgotten to write about it in the description
fix
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KroleG
Junior Member
Join Date: Dec 2008
Old 12-23-2008 , 08:04   Re: [L4D] Force Mission Changer 1.03 (Force mapchanger)
Reply With Quote #78

Dionys, так можно менять версус\кооп во время игры?
сервер работает в обох режимах)
скажи плиз..

может ты сделашь, так чтоб можно было менять это с админки..?
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Dionys
Senior Member
Join Date: Sep 2008
Location: Terra, Russia
Old 12-23-2008 , 15:04   Re: [L4D] Force Mission Changer 1.03 (Force mapchanger)
Reply With Quote #79

Quote:
Originally Posted by KroleG View Post
Dionys, так можно менять версус\кооп во время игры?
сервер работает в обох режимах)
скажи плиз..

может ты сделашь, так чтоб можно было менять это с админки..?
мой плагин не меняет режим.
тот плагин который принудительно менял режим - у меня зарезали - т.к. есть епты оказывается подобный...
поэтому я прекратил разработку того плагина и поддержку.
ищи в теме директор енфорсер, он как мне отписали вроде делает тоже самое и автор подправил баги все...
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Sens0r
New Member
Join Date: Dec 2008
Old 12-29-2008 , 00:27   Re: [L4D] Force Mission Changer 1.03 (Force mapchanger)
Reply With Quote #80

Dionys,
Возможно ли сделать так, чтобы в кооп режиме показывались титры(статистика) перед сменой карты?
Менять карты когда все нажмут пробел, либо через таймер?
Sens0r is offline
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