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[CS:S] Z-Props (Redux) v1.3.4 (Updated: 8/24/13)


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nynCuKaH
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Join Date: Apr 2012
Location: void
Old 07-20-2013 , 08:28   Re: Z-Props (Redux) v1.3.3 (Updated: 4/14/13)
Reply With Quote #21

Fix problem pls.
Spoiler
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denzel519
Junior Member
Join Date: Mar 2012
Old 07-26-2013 , 06:26   Re: Z-Props (Redux) v1.3.3 (Updated: 4/14/13)
Reply With Quote #22

Here is the EN-RU translation file.
Attached Files
File Type: txt zprop.phrases.txt (2.0 KB, 281 views)
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Franc1sco
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Join Date: Oct 2010
Location: Spain (Madrid)
Old 07-26-2013 , 13:20   Re: Z-Props (Redux) v1.3.3 (Updated: 4/14/13)
Reply With Quote #23

Quote:
Originally Posted by nynCuKaH View Post
Fix problem pls.
Spoiler
Go to line 382


PHP Code:
if(ZR_IsClientZombie(client) && ZR_IsClientHuman(client)) // seriously? 
Replace by this
PHP Code:
if(GetClientTeam(client) != GetClientTeam(attacker)) 
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Last edited by Franc1sco; 07-26-2013 at 13:23.
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denzel519
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Join Date: Mar 2012
Old 07-31-2013 , 08:26   Re: Z-Props (Redux) v1.3.3 (Updated: 4/14/13)
Reply With Quote #24

Here is the EN-RU translation file. (Fix)
Attached Files
File Type: txt zprop.phrases.txt (2.0 KB, 262 views)
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_pHabb
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Join Date: Jul 2013
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Old 08-19-2013 , 06:20   Re: Z-Props (Redux) v1.3.3 (Updated: 4/14/13)
Reply With Quote #25

I have this in errors log:
Code:
L 08/19/2013 - 11:16:45: SourceMod error session started
L 08/19/2013 - 11:16:45: Info (map "zm_dust2") (file "errors_20130819.log")
L 08/19/2013 - 11:16:45: [SM] Unable to load plugin "zprop.smx": Native "GetUserMessageType" was not found
L 08/19/2013 - 11:47:51: Error log file session closed.
L 08/19/2013 - 11:47:51: SourceMod error session started
L 08/19/2013 - 11:47:51: Info (map "zm_lila_panic_371") (file "errors_20130819.log")
L 08/19/2013 - 11:47:51: [SM] Unable to load plugin "zprop.smx": Native "GetUserMessageType" was not found
L 08/19/2013 - 12:20:27: SourceMod error session started
L 08/19/2013 - 12:20:27: Info (map "zm_dust2") (file "errors_20130819.log")
L 08/19/2013 - 12:20:27: [SM] Unable to load plugin "zprop.smx": Native "GetUserMessageType" was not found
Help me please.
Second error:
Code:
L 08/18/2013 - 22:59:03: [SM] Native "ZR_IsClientZombie" reported: Client 2 must be alive.
L 08/18/2013 - 22:59:03: [SM] Displaying call stack trace for plugin "zprop.smx":
L 08/18/2013 - 22:59:03: [SM]   [0]  Line 382, zprop.sp::Event_OnPlayerDeath()
L 08/18/2013 - 22:59:51: [SM] Native "ZR_IsClientZombie" reported: Client 4 must be alive.
L 08/18/2013 - 22:59:51: [SM] Displaying call stack trace for plugin "zprop.smx":
L 08/18/2013 - 22:59:51: [SM]   [0]  Line 382, zprop.sp::Event_OnPlayerDeath()
L 08/18/2013 - 23:00:49: [SM] Native "ZR_IsClientZombie" reported: Client 3 must be alive.
L 08/18/2013 - 23:00:49: [SM] Displaying call stack trace for plugin "zprop.smx":
L 08/18/2013 - 23:00:49: [SM]   [0]  Line 382, zprop.sp::Event_OnPlayerDeath()
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Mitchell
~lick~
Join Date: Mar 2010
Old 08-19-2013 , 09:14   Re: Z-Props (Redux) v1.3.3 (Updated: 4/14/13)
Reply With Quote #26

Quote:
Originally Posted by _pHabb View Post
I have this in errors log:
Code:
L 08/19/2013 - 11:16:45: SourceMod error session started
L 08/19/2013 - 11:16:45: Info (map "zm_dust2") (file "errors_20130819.log")
L 08/19/2013 - 11:16:45: [SM] Unable to load plugin "zprop.smx": Native "GetUserMessageType" was not found
L 08/19/2013 - 11:47:51: Error log file session closed.
L 08/19/2013 - 11:47:51: SourceMod error session started
L 08/19/2013 - 11:47:51: Info (map "zm_lila_panic_371") (file "errors_20130819.log")
L 08/19/2013 - 11:47:51: [SM] Unable to load plugin "zprop.smx": Native "GetUserMessageType" was not found
L 08/19/2013 - 12:20:27: SourceMod error session started
L 08/19/2013 - 12:20:27: Info (map "zm_dust2") (file "errors_20130819.log")
L 08/19/2013 - 12:20:27: [SM] Unable to load plugin "zprop.smx": Native "GetUserMessageType" was not found
Help me please.
Second error:
Code:
L 08/18/2013 - 22:59:03: [SM] Native "ZR_IsClientZombie" reported: Client 2 must be alive.
L 08/18/2013 - 22:59:03: [SM] Displaying call stack trace for plugin "zprop.smx":
L 08/18/2013 - 22:59:03: [SM]   [0]  Line 382, zprop.sp::Event_OnPlayerDeath()
L 08/18/2013 - 22:59:51: [SM] Native "ZR_IsClientZombie" reported: Client 4 must be alive.
L 08/18/2013 - 22:59:51: [SM] Displaying call stack trace for plugin "zprop.smx":
L 08/18/2013 - 22:59:51: [SM]   [0]  Line 382, zprop.sp::Event_OnPlayerDeath()
L 08/18/2013 - 23:00:49: [SM] Native "ZR_IsClientZombie" reported: Client 3 must be alive.
L 08/18/2013 - 23:00:49: [SM] Displaying call stack trace for plugin "zprop.smx":
L 08/18/2013 - 23:00:49: [SM]   [0]  Line 382, zprop.sp::Event_OnPlayerDeath()
First Error: Not sure how your getting that there's no UserMessageType in the code..
Second: Replace line 382 with this:
PHP Code:
if((GetClientTeam(client)==2) && (GetClientTeam(attacker)==3)) 
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NiTrOwow
Junior Member
Join Date: Aug 2012
Old 08-24-2013 , 21:44   Re: Z-Props (Redux) v1.3.3 (Updated: 4/14/13)
Reply With Quote #27

Can somebody recompile the source with those fixes in it?
I don't have a sourcepawn compiler, and it does not compile with sm php compiler.

morecolors is required to compile it.
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Franc1sco
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Join Date: Oct 2010
Location: Spain (Madrid)
Old 08-24-2013 , 22:06   Re: Z-Props (Redux) v1.3.3 (Updated: 4/14/13)
Reply With Quote #28

Quote:
Originally Posted by NiTrOwow View Post
Can somebody recompile the source with those fixes in it?
I don't have a sourcepawn compiler, and it does not compile with sm php compiler.

morecolors is required to compile it.
This plugin donīt support SourceMod 1.4 , Use SourceMod 1.5
Attached Files
File Type: sp Get Plugin or Get Source (zprop.sp - 312 views - 14.5 KB)
File Type: smx zprop.smx (17.7 KB, 320 views)
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Last edited by Franc1sco; 08-24-2013 at 22:09.
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NiTrOwow
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Join Date: Aug 2012
Old 08-24-2013 , 22:09   Re: Z-Props (Redux) v1.3.3 (Updated: 4/14/13)
Reply With Quote #29

Edit: i had sm 1.5 already but still it did gave me this warning.

Hah that was fast. I was reading OP meanwhile and looking for something else.

But yeah cannot find anything that fits my needs.
I found this little snippet

Code:
//get spawn pos 
GetClientEyeAngles(client, Angles);
GetClientAbsOrigin(client, Startpoint);
GetAngleVectors(Angles, AngleVec, NULL_VECTOR, NULL_VECTOR);

//calc endpoint
Endpoint[0] = Startpoint[0] + (AngleVec[0]*Distance);
Endpoint[1] = Startpoint[1] + (AngleVec[1]*Distance);
Endpoint[2] = Startpoint[2] + (AngleVec[2]*Distance);

//create new entity
prop = CreateEntityByName(entType);

if (IsValidEntity(prop)) 
{
DispatchKeyValue(prop, "model", modelName);
DispatchKeyValue(prop, "solid", "6");
DispatchKeyValueVector(prop, "angles", Angles);

DispatchSpawn(prop);
AcceptEntityInput(prop, "TurnOn", prop, prop, 0);

TeleportEntity(prop, Endpoint, NULL_VECTOR, NULL_VECTOR);

PushArrayCell( h_arraySpawnedItems, prop );
}
Would be awesome if somebody or the author could add that.
I mean how it is now is buggy. Sometimes when you spawn a prop you will get stucked in it.
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Last edited by NiTrOwow; 08-25-2013 at 10:19.
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thetwistedpanda
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Join Date: Sep 2008
Old 08-24-2013 , 22:20   Re: [CS:S] Z-Props (Redux) v1.3.4 (Updated: 8/24/13)
Reply With Quote #30

Looks like I uploaded an older build before lol. In any case pushed a new one.
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