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[TF2] Amp Node


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naris
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Join Date: Dec 2006
Old 11-14-2010 , 15:44   Re: [TF2] Amp Node
Reply With Quote #31

Quote:
Originally Posted by XeonDead View Post
Author, repair your plugin! Client do not download model and texture from server!
There is nothing to "repair"! The client does download the models and texture, if you have the files on your download server!

Last edited by naris; 11-14-2010 at 16:11.
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XeonDead
Junior Member
Join Date: Oct 2010
Old 11-14-2010 , 15:54   Re: [TF2] Amp Node
Reply With Quote #32

Nothing, you say? Do your Repair Node replenishes sentry ammo?
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naris
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Join Date: Dec 2006
Old 11-14-2010 , 16:02   Re: [TF2] Amp Node
Reply With Quote #33

Quote:
Originally Posted by Onedda View Post
thats why i asked on a previous post for where the folders go. i know they go in the tf dir, but thats it.
I have added an amp_node.zip file to the 1st post with all the files where they should go, for the clueless.
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XeonDead
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Join Date: Oct 2010
Old 11-14-2010 , 16:02   Re: [TF2] Amp Node
Reply With Quote #34

Quote:
Originally Posted by cybersquare420 View Post
did you upload them to your fast download server?

they all download well for me.
On what platform you are running the server? linux\windows? maybe problem in that?
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naris
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Join Date: Dec 2006
Old 11-14-2010 , 16:03   Re: [TF2] Amp Node
Reply With Quote #35

Quote:
Originally Posted by Onedda View Post
i keep getting big ERRORS when building 1 of these

this is my whitelist

materials\Amplifier\Amplifier\... allow_from_disk
materials\repair_node_textures\... allow_from_disk
models\repair_node_textures\... allow_from_disk
models\Amplifier\Amplifier\... allow_from_disk
You're whitelist is wrong. It should be this:

Code:
	//
	// Allow The Amplifier model
	//
	materials/models/buildables/amplifier_test/...  allow_from_disk
	models/buildables/amplifier_test/...      		allow_from_disk

	//
	// Allow The Repair Node materials
	//
	materials/models/buildables/repair/...  		allow_from_disk
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naris
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Join Date: Dec 2006
Old 11-14-2010 , 16:07   Re: [TF2] Amp Node
Reply With Quote #36

Quote:
Originally Posted by XeonDead View Post
Nothing, you say? Do your Repair Node replenishes sentry ammo?
Yes, the Repair node should replenish ammo, if it has sufficient metal to do so.

Last edited by naris; 11-15-2010 at 11:30.
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XeonDead
Junior Member
Join Date: Oct 2010
Old 11-14-2010 , 16:08   Re: [TF2] Amp Node
Reply With Quote #37

YEAH! I was right!
Problem in linux access to files! Files should have 777 rights to be downloaded.
So that is not plugin problem. It was just my fault.
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XeonDead
Junior Member
Join Date: Oct 2010
Old 11-14-2010 , 16:17   Re: [TF2] Amp Node
Reply With Quote #38

But still. For me, for some reason, Node(at 3rd level) do not replenish 3rd level sentry ammo. And i can't build more than 1 building of each type with modifed objects.txt. Can anyone help me?

Last edited by XeonDead; 11-14-2010 at 16:20.
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Onedda
Senior Member
Join Date: May 2009
Old 11-15-2010 , 11:08   Re: [TF2] Amp Node
Reply With Quote #39

L 11/15/2010 - 14:10:43: [SM] Unable to load plugin "amp_node.smx": Could not find required plugin "ztf2grab"

get this now after useing the zip u posted Naris
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naris
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Join Date: Dec 2006
Old 11-15-2010 , 11:46   Re: [TF2] Amp Node
Reply With Quote #40

Quote:
Originally Posted by Onedda View Post
L 11/15/2010 - 14:10:43: [SM] Unable to load plugin "amp_node.smx": Could not find required plugin "ztf2grab"
I have updated the plugin to make the ztf2grab plugin optional, it should load now. Try updating amp_node.smx from the 1st post and try again.

I also fixed a bug with replenishing ammo.
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