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TF2 Remote Control Sentry Guns


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Author
twistedeuphoria
Veteran Member
Join Date: Jul 2004
Plugin ID:
959
Plugin Version:
0.1
Plugin Category:
Fun Stuff
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Remotely control your sentry gun
    Old 06-26-2009 , 21:45   TF2 Remote Control Sentry Guns
    Reply With Quote #1

    Please go here for updates - http://forums.alliedmods.net/showthread.php?p=866626

    Sentry guns that just sit there not ever moving are soooo boring. So what if they shoot a guy or two that runs by? What you really want are some sentries that move! Using this plugin you can move your sentry about remotely from the comfort of your spawn or wherever you are! Your sentry can even jump now! As its moving it still fires automatically.

    Requires SourceMod 1.3

    Commands:
    sm_remote_on - Start remotely controlling your sentry
    sm_remote_off - Stop remotely controlling your sentry

    Cvar:
    sm_remote_sentries_enable <0|1> - Enable or disable remote sentries

    Here have a video:
    http://www.youtube.com/watch?v=wY2gqvAEys0
    Attached Files
    File Type: sp Get Plugin or Get Source (remotesentries.sp - 5323 views - 5.2 KB)
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    Last edited by twistedeuphoria; 07-07-2009 at 13:52.
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    teame06
    i have a hat
    Join Date: Feb 2005
    Location: Hat City
    Old 06-26-2009 , 21:46   Re: TF2 Remote Control Sentry Guns
    Reply With Quote #2

    hawt!
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    retsam
    Veteran Member
    Join Date: Aug 2008
    Location: so-cal
    Old 06-26-2009 , 21:58   Re: TF2 Remote Control Sentry Guns
    Reply With Quote #3

    Doesnt work for me. SM 1.2.1.

    These errors pop up when you try to turn it on. Are you getting the player class correctly? It looks like its related to that.

    18:57:19: [SM] Native "GetEntProp" reported: Property "m_iClass" not found (entity 0/worldspawn)
    L 06/26/2009 - 18:57:19: [SM] Displaying call stack trace for plugin "remotesentries.smx":
    L 06/26/2009 - 18:57:19: [SM] [0] Line 94, C:\Game_Servers\TF2_SERVER\orangebox\tf\addon s\sourcemod\scripting\include\tf2_stocks.inc: :TF2_GetPlayerClass()
    L 06/26/2009 - 18:57:19: [SM] [1] Line 139, remotesentries.sp::remoteon()

    Last edited by retsam; 06-26-2009 at 22:04.
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    twistedeuphoria
    Veteran Member
    Join Date: Jul 2004
    Old 06-26-2009 , 22:01   Re: TF2 Remote Control Sentry Guns
    Reply With Quote #4

    You can't use the command as the server. Oh and I'm using the TF2_GetPlayerClass stock.
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    Last edited by twistedeuphoria; 06-26-2009 at 22:03.
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    retsam
    Veteran Member
    Join Date: Aug 2008
    Location: so-cal
    Old 06-26-2009 , 22:05   Re: TF2 Remote Control Sentry Guns
    Reply With Quote #5

    Oh. I had tried it both ways. weird.

    EDIT: Ok nm its working now. Im not sure what changed.


    How do you operate the thing? It doesnt seem to follow any of my actions. I just dissapear? I get a bunch of these in server console, does that help at all?

    Bogus pmove player movetype 3 on (1) 0=cl 1=sv
    Bogus pmove player movetype 3 on (1) 0=cl 1=sv
    Bogus pmove player movetype 3 on (1) 0=cl 1=sv
    Bogus pmove player movetype 3 on (1) 0=cl 1=sv


    IS this something that requires sm 1.3? You should probably make note of that if it does.

    Last edited by retsam; 06-26-2009 at 22:13.
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    twistedeuphoria
    Veteran Member
    Join Date: Jul 2004
    Old 06-26-2009 , 22:20   Re: TF2 Remote Control Sentry Guns
    Reply With Quote #6

    Yeah that could be it, I was using 1.3. I was hoping that wasn't the issue. Would you mind trying with 1.3 if you could?
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    pheadxdll
    AlliedModders Donor
    Join Date: Jun 2008
    Old 06-26-2009 , 23:00   Re: TF2 Remote Control Sentry Guns
    Reply With Quote #7

    Works on 1.3. Pretty good work.

    I just wish it was a little less jerky and a little less expensive to run.
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    Dragonshadow
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    Join Date: Jun 2008
    Old 06-27-2009 , 07:25   Re: TF2 Remote Control Sentry Guns
    Reply With Quote #8

    expensive? Damnit I'm going to be sad if this is a resource hog.
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    MoI^
    Member
    Join Date: May 2009
    Old 06-30-2009 , 12:29   Re: TF2 Remote Control Sentry Guns
    Reply With Quote #9

    Well... It doesnt work with me... I have a vid ( shown below) that shows the prob. Could you help me?
    http://www.xfire.com/video/e2838/
    (that fast movement is not a cheat, is a plugin)
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    MoI^
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    Old 06-30-2009 , 12:37   Re: TF2 Remote Control Sentry Guns
    Reply With Quote #10

    And yes, I have the latest SourceMod 1.3
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