Basically what im looking for here is some sort of plugin that would help give the tank some upsides if you want to call them that for throwable spam being perpetrated on them by the survivors thanks to Valve laziness in giving the survivors 100 throwables on Normal VS and finales.
What im looking for is something like this.
If Tank is on fire only
- He burns with no cancel feature
If Tank is on fire but THEN biled
- Fire goes out with no further damage with the tradeoff being the temporary blindness/horde
If Tank is only biled
- He takes the bile temporary effect of blind + horde
If Tank is biled THEN set on fire
- Fire does nothing, Bile still takes primary effect
Regarding the PipeBomb
- Tank takes no damage/stagger whatsoever to nearby pipe bombs