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PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!


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EFFx
Veteran Member
Join Date: Feb 2016
Location: São Paulo, Brasil
Old 09-10-2018 , 01:56   Re: PUBNite - Battleground
Reply With Quote #81

Updated to v1.5:

Code:
. Fixed the wrong win message on Russian Language
. Removed 'pubg_airdrop_beam_color' and 'pubg_airdrop_beam_intensity' cvars due the new airdrop's "announcement".
. Removed the beam and added a red smoke instead on the airdrop.
. Added a condition for display the "You are knocked" only when there's nobody unknocking you.
. Players can fast open their bag by pressing T (AKA impulse 201)
. Players can talk with their teammates by pressing F (AKA impulse 100)
. Fixed an issue with the PUBG_WinStatistics motd display.
. Removed the stock Sqr(). It was not being used.
. Updated the plane directions limit. Now you can add as much directions as you want.
. Fixed the "unknock" feature issue.
. Added a .ini to users be able to change the default weapon's display name.
. Added a message to show how many players are in the plane.
. Removed 'getWeaponName()' stock.
. Added a stock to get the map's higher point for the safe zone.
. Fixed a wrong helmet ID display on the SERVER_HELMET_TOOK_OFF message.
. Added a new item: Guspe


Code:
Guspe teleports the player to the highest map's point
If the user's teammate is near him, he'll be teletransported as well

Usage: Press G with the Knife in hands.
. Added an use info when someone has picked up the Medkit and the new item (Guspe). . Changed the helmet damage divider:
Code:
Each helmet, now, has it's damage divider, instead of always 3.
The formula I've added is: (helmetlevel + 1), Example:

If I've got a helmet with level 1, then it'll divide the damage by 2.
If I've got a helmet with level 2, then it'll divide the damage by 3.
If I've got a helmet with level 3, then it'll divide the damage by 4.
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Last edited by EFFx; 09-10-2018 at 02:07.
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Jah Khalib
Member
Join Date: Sep 2018
Old 09-10-2018 , 08:48   Re: PUBNite - Battleground
Reply With Quote #82

http://prntscr.com/kso445 client crash... and Segmentation fault
email debug.log to [email protected] please HELP!!!
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mihaela2018
Junior Member
Join Date: Aug 2018
Old 09-10-2018 , 11:31   Re: PUBNite - Battleground
Reply With Quote #83

I am getting this error. Can you please help me say what i did wrong ?

Quote:
L 09/10/2018 - 18:12:53: Start of error session.
L 09/10/2018 - 18:12:53: Info (map "de_mon") (file "addons/amxmodx/logs/error_20180910.log")
L 09/10/2018 - 18:12:53: [AMXX] Plugin ("PUBG_RedZone.amxx") is setting itself as failed.
L 09/10/2018 - 18:12:53: [AMXX] Plugin says: MOD DISABLED
L 09/10/2018 - 18:12:53: [AMXX] Displaying debug trace (plugin "PUBG_RedZone.amxx")
L 09/10/2018 - 18:12:53: [AMXX] Run time error 1: forced exit
L 09/10/2018 - 18:12:53: [AMXX] [0] 48wdff1u.sma.p::plugin_init (line 55)
L 09/10/2018 - 18:12:53: [AMXX] Plugin ("PUBG_FakeTeamBot.amxx") is setting itself as failed.
L 09/10/2018 - 18:12:53: [AMXX] Plugin says: MOD DISABLED
L 09/10/2018 - 18:12:53: [AMXX] Run time error 1 (plugin "PUBG_FakeTeamBot.amxx") - forced exit
L 09/10/2018 - 18:12:53: [AMXX] Plugin ("PUBG_NoScoreReset.amxx") is setting itself as failed.
L 09/10/2018 - 18:12:53: [AMXX] Plugin says: MOD DISABLED
L 09/10/2018 - 18:12:53: [AMXX] Run time error 1 (plugin "PUBG_NoScoreReset.amxx") - forced exit
L 09/10/2018 - 18:12:53: [AMXX] Plugin ("PUBG_GrenadePrediction.amxx") is setting itself as failed.
L 09/10/2018 - 18:12:53: [AMXX] Plugin says: MOD DISABLED
L 09/10/2018 - 18:12:53: [AMXX] Run time error 1 (plugin "PUBG_GrenadePrediction.amxx") - forced exit
L 09/10/2018 - 18:12:53: [AMXX] Plugin ("PUBG_NoObjectives.amxx") is setting itself as failed.
L 09/10/2018 - 18:12:53: [AMXX] Plugin says: MOD DISABLED
L 09/10/2018 - 18:12:53: [AMXX] Run time error 1 (plugin "PUBG_NoObjectives.amxx") - forced exit
L 09/10/2018 - 18:12:53: [AMXX] Plugin ("PUBG_HudCustomizer.amxx") is setting itself as failed.
L 09/10/2018 - 18:12:53: [AMXX] Plugin says: MOD DISABLED
L 09/10/2018 - 18:12:53: [AMXX] Run time error 1 (plugin "PUBG_HudCustomizer.amxx") - forced exit
L 09/10/2018 - 18:12:53: [AMXX] Plugin ("PUBG_WinStatistics.amxx") is setting itself as failed.
L 09/10/2018 - 18:12:53: [AMXX] Plugin says: MOD DISABLED
L 09/10/2018 - 18:12:53: [AMXX] Run time error 1 (plugin "PUBG_WinStatistics.amxx") - forced exit
L 09/10/2018 - 18:12:53: [AMXX] Plugin ("PUBG_WinsTop15.amxx") is setting itself as failed.
L 09/10/2018 - 18:12:53: [AMXX] Plugin says: MOD DISABLED
L 09/10/2018 - 18:12:53: [AMXX] Run time error 1 (plugin "PUBG_WinsTop15.amxx") - forced exit
mihaela2018 is offline
EFFx
Veteran Member
Join Date: Feb 2016
Location: São Paulo, Brasil
Old 09-10-2018 , 14:46   Re: PUBNite - Battleground
Reply With Quote #84

Make sure you're installing all files correctly.
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Jah Khalib
Member
Join Date: Sep 2018
Old 09-10-2018 , 14:50   Re: PUBNite - Battleground
Reply With Quote #85

Quote:
Originally Posted by EFFx View Post
Make sure you're installing all files correctly.
But with segmentation fault solve? and crash cs1.6 http://prntscr.com/kso445
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EFFx
Veteran Member
Join Date: Feb 2016
Location: São Paulo, Brasil
Old 09-10-2018 , 14:54   Re: PUBNite - Battleground
Reply With Quote #86

NULL link, by searching, says that you have not enough memory.
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Jah Khalib
Member
Join Date: Sep 2018
Old 09-10-2018 , 14:58   Re: PUBNite - Battleground
Reply With Quote #87

And how can I fix this error?
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EFFx
Veteran Member
Join Date: Feb 2016
Location: São Paulo, Brasil
Old 09-10-2018 , 15:05   Re: PUBNite - Battleground
Reply With Quote #88

Getting more memory?

Anyways, I'll check if I mess up with something and will let you know if so.
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mihaela2018
Junior Member
Join Date: Aug 2018
Old 09-10-2018 , 15:08   Re: PUBNite - Battleground
Reply With Quote #89

I have installed everything but the plane, and parachute model isn't showing. can you help me and tell me why ?

Last edited by mihaela2018; 09-10-2018 at 15:57.
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Jah Khalib
Member
Join Date: Sep 2018
Old 09-10-2018 , 15:13   Re: PUBNite - Battleground
Reply With Quote #90

Quote:
Originally Posted by EFFx View Post
Getting more memory?

Anyways, I'll check if I mess up with something and will let you know if so.
Can you solve the problem with segmentation?
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