Observed: The map name from A2S_INFO is only updated when players are present.
* Work-around: Connect a HLTV or add a single bot to keep the map name up-to-date.
* Observed: Hostname and bot flag from A2S_INFO are only updated when the map changes.
* Work-around: LogMod v0.8.0.2 and newer provides an alternate way to access the current hostname.
* Expected: The field "Number of bots" should still return the number of bots and being up-to-date.
* Observed: The bot count is now a bot flag, 1 means there were only bots during map change (it's not updated during the game).
* Work-around: Using the time values from the player list, there is a good chance to identify bots. The algorithm is this: Get the player with the longest playing time, and check if any other players have been playing *exactly* that long also. These are most likely bots.