Raised This Month: $51 Target: $400
 12% 

[TF2] Spell casting!


Post New Thread Reply   
 
Thread Tools Display Modes
Author
Mitchell
~lick~
Join Date: Mar 2010
Plugin ID:
3949
Plugin Version:
2.0
Plugin Category:
Fun Stuff
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
    15 
    Plugin Description:
    Allows admins to shoot spells with a command!
    Old 10-30-2013 , 12:52   [TF2] Spell casting!
    Reply With Quote #1

    Description:
    Allows the admins to shoot spells with commands.
    Suggestions are welcome.

    Currently the horde and pumpkins command do not work like they are supposed to.

    Commands:
    1. Firebolt:
      • sm_fireball - Shoots a firebolt!
      • sm_firebolt - Shoots a firebolt!
    2. Lightning Orb:
      • sm_lightning
      • sm_lightningorb
    3. Transpose:
      • sm_transpose
      • sm_tele
    4. Bats:
      • sm_bat
      • sm_bats
    5. Meteor:
      • sm_meteor
      • sm_meteorshower
    6. Pumpkin:
      • sm_pumpkin
      • sm_pumpkins - not currently working
    7. Monoculus:
      • sm_boss
      • sm_monoculus
    8. Skeletons:
      • sm_zombie
      • sm_skele
      • sm_skelespell
      • sm_horde - not currently working
      • sm_skeletonhorde - not currently working
      • sm_zombiehorde - not currently working


    Please note this is just to get it out there, i will be adding more onto it.
    Attached Files
    File Type: sp Get Plugin or Get Source (spells.sp - 3830 views - 8.1 KB)

    Last edited by Mitchell; 11-03-2013 at 18:24. Reason: Updated to 2.0
    Mitchell is offline
    Zadrave
    Junior Member
    Join Date: Aug 2012
    Old 10-30-2013 , 13:36   Re: [TF2] Spell casting!
    Reply With Quote #2

    Is it possible to actually bind it to the book? It looks kinda stupid firing a fireball and not seeing any animation for it.
    Zadrave is offline
    Mitchell
    ~lick~
    Join Date: Mar 2010
    Old 10-30-2013 , 13:43   Re: [TF2] Spell casting!
    Reply With Quote #3

    Quote:
    Originally Posted by Zadrave View Post
    Is it possible to actually bind it to the book? It looks kinda stupid firing a fireball and not seeing any animation for it.
    It would need tf2items then, i may work on something like that later on, right now this is just to show off the spells. plus you'll need the magazine equiped to get the book.
    Mitchell is offline
    w1200441
    Senior Member
    Join Date: Dec 2011
    Old 10-30-2013 , 14:04   Re: [TF2] Spell casting!
    Reply With Quote #4

    where did you find the tf_projectile_spellfireball?
    w1200441 is offline
    Mitchell
    ~lick~
    Join Date: Mar 2010
    Old 10-30-2013 , 14:12   Re: [TF2] Spell casting!
    Reply With Quote #5

    Quote:
    Originally Posted by w1200441 View Post
    where did you find the tf_projectile_spellfireball?
    i will add a list of all the spell projectiles.
    Code:
    //tf_projectile_spelltransposeteleport
    //tf_projectile_spellfireball
    //tf_projectile_spellmirv - tf_projectile_spellpumpkin
    //tf_projectile_spellbats
    //tf_projectile_lightningorb
    //tf_projectile_spellspawnboss
    //tf_projectile_spellmeteorshower
    //tf_projectile_spellspawnhorde - tf_projectile_spellspawnzombie
    Please dont use my finding to 'beat me to' a plugin that will do something like the one i have here.
    Mitchell is offline
    w1200441
    Senior Member
    Join Date: Dec 2011
    Old 10-30-2013 , 14:18   Re: [TF2] Spell casting!
    Reply With Quote #6

    Quote:
    Originally Posted by Mitchell View Post
    i will add a list of all the spell projectiles.
    Code:
    //tf_projectile_spelltransposeteleport
    //tf_projectile_spellfireball
    //tf_projectile_spellmirv - tf_projectile_spellpumpkin
    //tf_projectile_spellbats
    //tf_projectile_lightningorb
    //tf_projectile_spellspawnboss
    //tf_projectile_spellmeteorshower
    //tf_projectile_spellspawnhorde - tf_projectile_spellspawnzombie
    Please dont use my finding to 'beat me to' a plugin that will do something like the one i have here.
    I'm writing a private spellbook plugin for my owned server, so I'm intresting how did you find the spell projectiles. I have no idea...
    w1200441 is offline
    Sgtsimpson
    New Member
    Join Date: Jun 2012
    Old 10-30-2013 , 14:59   Re: [TF2] Spell casting!
    Reply With Quote #7

    This is brilliant - thanks!

    Oh, it can be used in Spectator by the way. People have no idea whats going on. It's bad, but just so fun. Just saying (might wanna fix that)
    Sgtsimpson is offline
    Mitchell
    ~lick~
    Join Date: Mar 2010
    Old 10-30-2013 , 15:16   Re: [TF2] Spell casting!
    Reply With Quote #8

    Quote:
    Originally Posted by w1200441 View Post
    I'm writing a private spellbook plugin for my owned server, so I'm intresting how did you find the spell projectiles. I have no idea...
    Going through the net props and using sdkhooks to find the OnEntityCreated.
    Mitchell is offline
    w1200441
    Senior Member
    Join Date: Dec 2011
    Old 10-30-2013 , 15:17   Re: [TF2] Spell casting!
    Reply With Quote #9

    Quote:
    Originally Posted by Sgtsimpson View Post
    This is brilliant - thanks!

    Oh, it can be used in Spectator by the way. People have no idea whats going on. It's bad, but just so fun. Just saying (might wanna fix that)
    As I create the lightningorb and I touch it, I got pulled and then server crashed with RunTime Error.
    I dont know if it's same in spectator.
    w1200441 is offline
    Mitchell
    ~lick~
    Join Date: Mar 2010
    Old 10-30-2013 , 15:23   Re: [TF2] Spell casting!
    Reply With Quote #10

    Quote:
    Originally Posted by w1200441 View Post
    As I create the lightningorb and I touch it, I got pulled and then server crashed with RunTime Error.
    I dont know if it's same in spectator.
    You probably did something wrong, cause i created it and it worked fine?
    Mitchell is offline
    Reply



    Posting Rules
    You may not post new threads
    You may not post replies
    You may not post attachments
    You may not edit your posts

    BB code is On
    Smilies are On
    [IMG] code is On
    HTML code is Off

    Forum Jump


    All times are GMT -4. The time now is 07:54.


    Powered by vBulletin®
    Copyright ©2000 - 2024, vBulletin Solutions, Inc.
    Theme made by Freecode