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[TF2] Amp Node


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Onedda
Senior Member
Join Date: May 2009
Old 11-14-2010 , 13:37   Re: [TF2] Amp Node
Reply With Quote #21

i keep getting big ERRORS when building 1 of these

this is my whitelist

materials\Amplifier\Amplifier\... allow_from_disk
materials\repair_node_textures\... allow_from_disk
models\repair_node_textures\... allow_from_disk
models\Amplifier\Amplifier\... allow_from_disk
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XeonDead
Junior Member
Join Date: Oct 2010
Old 11-14-2010 , 14:05   Re: [TF2] Amp Node
Reply With Quote #22

Same problem. No textures for repair node, error for amplifer. What is happening?

Looked into the .sp file.

#define RepairNodeModel "models/buildables/repair_level"
#define AmplifierModel "models/buildables/amplifier_test/amplifier"
#define AmplifierTex "materials/models/buildables/amplifier_test/amplifier"
#define AMPgib "models/buildables/amplifier_test/gibs/amp_gib"

Maybe .mdl at end of each file?

Last edited by XeonDead; 11-14-2010 at 14:08.
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Onedda
Senior Member
Join Date: May 2009
Old 11-14-2010 , 14:08   Re: [TF2] Amp Node
Reply With Quote #23

thats why i asked on a previous post for where the folders go. i know they go in the tf dir, but thats it.
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XeonDead
Junior Member
Join Date: Oct 2010
Old 11-14-2010 , 14:11   Re: [TF2] Amp Node
Reply With Quote #24

Actually, they works. But looks wierd.

Not sure about repair node. Beam from node to turret exists, but ammo do not replenish.

Found a bug. Looks like it continues to work when you pick it up. So engi can pick up Amplifer, and go near Heavy, and Heavy will be having crits.

Last edited by XeonDead; 11-14-2010 at 14:16.
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Onedda
Senior Member
Join Date: May 2009
Old 11-14-2010 , 14:17   Re: [TF2] Amp Node
Reply With Quote #25

XeonDead can you say what you did please?

and also post your pure_server_whitelist and where you put the folders please?

thanks
Onedda
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XeonDead
Junior Member
Join Date: Oct 2010
Old 11-14-2010 , 14:31   Re: [TF2] Amp Node
Reply With Quote #26

I don't changed whitelist and folders gone into /orangebox/tf dir. I brought my server up and invited my friends. Shown them Amplifer and Repair node. Amplifer works, Node doesn't. Amplifer is ERROR and Node is pink-black textured.

WOW. Glitch or something, but even my client didn't downloaded model and texture for Amplifer and Node. Error in code?

Last edited by XeonDead; 11-14-2010 at 14:37.
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Onedda
Senior Member
Join Date: May 2009
Old 11-14-2010 , 14:48   Re: [TF2] Amp Node
Reply With Quote #27

mine is same ERROR and pink and black for amplifier
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XeonDead
Junior Member
Join Date: Oct 2010
Old 11-14-2010 , 14:52   Re: [TF2] Amp Node
Reply With Quote #28

Author, repair your plugin! Client do not download model and texture from server!
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cybersquare420
Veteran Member
Join Date: Nov 2008
Old 11-14-2010 , 15:07   Re: [TF2] Amp Node
Reply With Quote #29

did you upload them to your fast download server?

they all download well for me.
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XeonDead
Junior Member
Join Date: Oct 2010
Old 11-14-2010 , 15:11   Re: [TF2] Amp Node
Reply With Quote #30

My download server has .bz2 of them.

Update: added non-bz2 files to download server, added config to whitelist. Nothing changed. And still i'm in problem of multiple building sentry or dispencer. Node repairs sentry too slow, and not replenishes ammo. Looks like plugin is not working fully.

Last edited by XeonDead; 11-14-2010 at 15:32.
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