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[L4D & L4D2] Kick Load Stuckers


  
 
 
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Author
AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Plugin ID:
1149
Plugin Version:
1.0.8
Plugin Category:
Server Management
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    136 
    Plugin Description:
    Kicks Clients that get stuck in server connecting state
    Old 09-10-2009 , 08:33   [L4D & L4D2] Kick Load Stuckers
    Reply With Quote #1

    A rather small plugin i wrote for my heavily modded server.

    For some reason i keep having 'Load Stuckers' ... people who connect, show up in status and Sourcemod Playerlist, but not ingame. They block a slot and can remain stuck there for quite some time (minutes!!).

    So, here's a fix. On Player connect it starts a timer, after which the client is checked for being ingame. If hes not ... hes kicked out.

    Theres also log file being made with stuck kicked people within sourcemod/logs/

    Admins also get a command, sm_kickloading, which throws out all connected but not ingame players. Also, any client spouting any admin flag (reserved slot is enough) will never be automatically kicked. You can still kick them via command.



    Cvars:

    l4d_kickloadstuckers_version - the version
    l4d_kickloadstuckers_duration - how long in seconds before a connected but not ingame player is kicked. (Default: 45 seconds)


    Version History:
    1.0.0 - Release
    1.0.1 - fixed handle errors on empty server
    1.0.2 - more handle error suppression on empty server
    1.0.3 - update to the chat message, now includes custom kicktimes
    1.0.4 - no more handle errors for real this time ;)
    1.0.5 - added Log file function
    1.0.6 - added check for admin status to not kick those
    1.0.7 - dont remember
    1.0.8 - bugfix invalid timers
    Attached Files
    File Type: sp Get Plugin or Get Source (l4d_kickloadstuckers.sp - 5374 views - 2.9 KB)

    Last edited by AtomicStryker; 01-08-2012 at 13:15.
    AtomicStryker is offline
     



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